Player Matchup

Fenrir
Fenrir
FemboyThief
Fenrir
Level 113
God Stats
13W - 4L
1,704 SR
Queue Stats
117W - 78L
1,708 Elo+
Party 1
Ao Kuang
Ao Kuang
KoalaBilby
Ao Kuang
Level 121
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 26L
1,413 Elo+
Solo
Cthulhu
Cthulhu
Simp4Sylvanas
Cthulhu
Level 145
God Stats
11W - 2L
1,733 SR
Queue Stats
193W - 137L
1,754 Elo+
Party 1
Team Averages
Level 126
1,645 SR
1,625 Elo+

VS

Team Averages
Level 58
1,477 SR
1,486 Elo+
Baron Samedi
Baron Samedi
Lines11
Baron Samedi
Level 41
God Stats
1W - 2L
1,500 SR
Queue Stats
3W - 4L
1,500 Elo+
Party 2
Sobek
Sobek
n2hr
Sobek
Level 101
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,536 Elo+
Party 2
Cernunnos
Cernunnos
rengokuhogeki
Cernunnos
Level 31
God Stats
6W - 10L
1,430 SR
Queue Stats
148W - 154L
1,424 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
10
3 / 2 / 6
7,376
738
5,884
10,048
6,156
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Ao Kuang
KoalaBilby
Ao Kuang
12
5 / 0 / 5
8,212
821
4,516
3,798
1,332
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cthulhu
12
4 / 2 / 6
8,222
822
7,243
10,253
8,340
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Lines11
Baron Samedi
8
0 / 5 / 4
6,346
635
3,569
6,369
2,373
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sobek
n2hr
Sobek
10
1 / 3 / 3
6,683
668
4,281
6,960
5,371
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cernunnos
rengokuhogeki
Cernunnos
11
3 / 4 / 1
7,348
735
5,690
8,217
2,624
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
12
12
Kills
4
4
Deaths
12
17
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Fenrir
3
2
6
3
W
Ao Kuang
KoalaBilby
Ao Kuang
5
0
5
7.5
L
Baron Samedi
Lines11
Baron Samedi
0
5
4
0.4
W
Cthulhu
4
2
6
3.5
L
Sobek
n2hr
Sobek
1
3
3
0.83
L
Cernunnos
rengokuhogeki
Cernunnos
3
4
1
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,643
Damage
13,540
24,099
Taken
21,546
15,828
Mitigated
10,368
6,374
Healing
5,121
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
5,884
361
414
1,868
10,048
6,156
15
3,495
6,553
0
16,599
W
Ao Kuang
KoalaBilby
Ao Kuang
4,516
525
0
1,632
3,798
1,332
958
1,332
2,466
25,097
0
L
Baron Samedi
Lines11
Baron Samedi
3,569
203
704
1,319
6,369
2,373
0
2,254
3,905
11,692
0
W
Cthulhu
7,243
107
65
2,395
10,253
8,340
0
3,177
7,076
32,714
0
L
Sobek
n2hr
Sobek
4,281
141
0
715
6,960
5,371
0
4,165
2,570
10,756
0
L
Cernunnos
rengokuhogeki
Cernunnos
5,690
3,598
0
2,383
8,217
2,624
0
4,895
2,997
0
29,169

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,810
Gold Earned
20,377
105
Minions Killed
84
0
Camps Cleared
0
625,037
Distance Traveled
486,654
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
7,376
738
16
2
0
192,575
3
W
Ao Kuang
8,212
821
38
4
0
205,234
7
L
Baron Samedi
6,346
635
29
3
0
150,504
5
W
Cthulhu
8,222
822
51
5
0
227,228
0
L
Sobek
6,683
668
12
1
0
172,038
0
L
Cernunnos
7,348
735
43
4
0
164,112
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role