Player Matchup

Nemesis
Nemesis
A Kings Reality
Nemesis
Level 25
God Stats
6W - 1L
1,887 SR
Queue Stats
99W - 113L
1,393 Elo+
Solo
Discordia
Discordia
Akina Sakura
Discordia
Level 85
God Stats
20W - 11L
1,716 SR
Queue Stats
193W - 173L
1,544 Elo+
Party 1
Athena
Athena
Crudek210
Athena
Level 7
God Stats
6W - 2L
1,742 SR
Queue Stats
11W - 7L
1,470 Elo+
Solo
Set
Set
FanEncornet2520
Set
Level 8
God Stats
2W - 0L
1,731 SR
Queue Stats
13W - 12L
1,332 Elo+
Party 1
Anhur
Anhur
xXT8RZ4NxX
Anhur
Level 15
God Stats
8W - 17L
1,359 SR
Queue Stats
13W - 25L
1,266 Elo+
Solo
Team Averages
Level 28
1,687 SR
1,401 Elo+

VS

Team Averages
Level 21
1,412 SR
1,339 Elo+
Ares
Ares
Borinquense802
Ares
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 38L
1,384 Elo+
Solo
Sol
Sol
ChariotRequiem__
Sol
Level 29
God Stats
2W - 4L
1,657 SR
Queue Stats
14W - 14L
1,551 Elo+
Solo
Vamana
Vamana
Tristanley13
Vamana
Level 29
God Stats
1W - 2L
1,283 SR
Queue Stats
90W - 94L
1,373 Elo+
Solo
Artemis
Artemis
skyfall497
Artemis
Level 6
God Stats
0W - 2L
1,261 SR
Queue Stats
2W - 6L
1,126 Elo+
Solo
Ne Zha
Ne Zha
steel-untidy317
Ne Zha
Level 15
God Stats
6W - 7L
1,357 SR
Queue Stats
101W - 140L
1,262 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
4 / 1 / 3
7,088
545
5,781
8,638
3,092
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Discordia
Akina Sakura
Discordia
11
4 / 3 / 4
7,168
551
9,245
4,709
1,490
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Athena
Crudek210
Athena
10
2 / 0 / 5
6,773
521
5,005
8,060
3,775
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

13
11 / 3 / 2
8,402
646
7,188
10,527
5,148
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Anhur
10
2 / 2 / 1
6,039
465
2,966
6,028
1,703
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 2 / 1
5,933
456
3,320
9,088
5,284
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

12
6 / 3 / 0
7,532
579
7,497
9,203
2,828
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Vamana
10
2 / 4 / 3
6,248
481
4,694
8,583
3,726
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Artemis
skyfall497
Artemis
7
0 / 8 / 3
5,057
389
2,587
8,234
2,634
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

10
0 / 6 / 1
5,759
443
2,023
6,922
1,848
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
17
23
Kills
9
9
Deaths
23
15
Assists
8
Player
Kills
Deaths
Assists
KDA
W
4
1
3
5.5
W
Discordia
Akina Sakura
Discordia
4
3
4
2
L
1
2
1
0.75
L
6
3
0
2
W
Athena
Crudek210
Athena
2
0
5
4.5
W
11
3
2
4
L
Vamana
2
4
3
0.88
L
Artemis
skyfall497
Artemis
0
8
3
0.19
L
0
6
1
0.08
W
Anhur
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,185
Damage
20,121
37,962
Taken
42,030
15,208
Mitigated
16,320
9,168
Healing
5,169
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,781
2,330
318
2,630
8,638
3,092
0
1,745
6,761
0
39,016
W
Discordia
Akina Sakura
Discordia
9,245
69
0
285
4,709
1,490
450
2,003
2,550
31,198
0
L
3,320
106
0
650
9,088
5,284
0
3,727
5,217
10,185
0
L
7,497
1,116
0
3,316
9,203
2,828
400
4,738
4,083
29,979
0
W
Athena
Crudek210
Athena
5,005
1,633
0
2,832
8,060
3,775
124
2,796
5,172
13,273
0
W
7,188
3,649
0
2,883
10,527
5,148
398
2,641
7,754
0
53,114
L
Vamana
4,694
1,609
0
753
8,583
3,726
88
2,142
6,441
0
27,206
L
Artemis
skyfall497
Artemis
2,587
1,256
0
0
8,234
2,634
30
1,891
6,161
0
6,440
L
2,023
713
0
450
6,922
1,848
0
1,004
5,878
0
24,962
W
Anhur
2,966
1,326
0
220
6,028
1,703
1,048
1,120
4,908
0
25,636

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,470
Gold Earned
30,529
290
Minions Killed
191
0
Camps Cleared
0
1,152,316
Distance Traveled
1,176,240
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
7,088
545
69
5
0
256,239
0
W
Discordia
7,168
551
54
4
0
241,286
2
L
Ares
5,933
456
15
1
0
214,436
2
L
Sol
7,532
579
61
5
0
221,973
0
W
Athena
6,773
521
20
2
0
266,778
3
W
Set
8,402
646
98
8
0
216,239
0
L
Vamana
6,248
481
50
4
0
280,911
0
L
Artemis
5,057
389
10
1
0
224,780
0
L
Ne Zha
5,759
443
55
4
0
234,140
0
W
Anhur
6,039
465
49
4
0
171,774
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role