Player Matchup

Bakasura
Bakasura
AsaJack
Bakasura
Level 28
God Stats
35W - 37L
1,441 SR
Queue Stats
201W - 220L
1,396 Elo+
Party 2
Merlin
Merlin
CheLeRoy
Merlin
Level 24
God Stats
64W - 71L
1,414 SR
Queue Stats
376W - 388L
1,386 Elo+
Party 2
Artemis
Artemis
Preechie
Artemis
Level 5
God Stats
2W - 2L
1,753 SR
Queue Stats
81W - 69L
1,442 Elo+
Party 3
Amaterasu
Amaterasu
SiphilAIDS
Amaterasu
Level 26
God Stats
6W - 5L
1,335 SR
Queue Stats
71W - 68L
1,462 Elo+
Party 3
Ymir
Ymir
crunchay
Ymir
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
54W - 46L
1,500 Elo+
Party 3
Team Averages
Level 20
1,488 SR
1,437 Elo+

VS

Team Averages
Level 27
1,585 SR
1,493 Elo+
Fafnir
Fafnir
CHIMEGS
Fafnir
Level 47
God Stats
3W - 1L
1,821 SR
Queue Stats
197W - 239L
1,446 Elo+
Party 1
Amaterasu
Amaterasu
HoLoLcaust
Amaterasu
Level 26
God Stats
10W - 18L
1,616 SR
Queue Stats
85W - 117L
1,478 Elo+
Party 1
Hou Yi
Hou Yi
SmaikHunter
Hou Yi
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 18L
1,534 Elo+
Party 1
Tsukuyomi
Tsukuyomi
abomineves
Tsukuyomi
Level 17
God Stats
1W - 1L
1,500 SR
Queue Stats
19W - 18L
1,532 Elo+
Party 1
Kukulkan
Kukulkan
jpiela4
Kukulkan
Level 29
God Stats
55W - 53L
1,486 SR
Queue Stats
122W - 118L
1,476 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
AsaJack
Bakasura
12
4 / 8 / 3
7,567
541
8,373
12,731
4,049
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Merlin
CheLeRoy
Merlin
10
1 / 5 / 4
6,529
466
3,898
5,625
1,894
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Artemis
Preechie
Artemis
10
2 / 7 / 2
6,471
462
5,850
9,544
2,574
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Amaterasu
SiphilAIDS
Amaterasu
13
1 / 3 / 0
7,168
512
2,561
8,861
4,474
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Ymir
10
3 / 5 / 2
6,577
470
5,950
9,773
5,973
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
CHIMEGS
Fafnir
12
3 / 2 / 14
8,373
598
3,585
10,199
8,803
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Amaterasu
HoLoLcaust
Amaterasu
15
7 / 1 / 3
8,721
623
7,212
10,579
5,546
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hou Yi
13
2 / 3 / 4
7,699
550
4,473
7,703
2,546
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Tsukuyomi
abomineves
Tsukuyomi
13
9 / 3 / 7
8,638
617
10,245
9,739
3,420
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Kukulkan
jpiela4
Kukulkan
14
7 / 2 / 2
8,618
616
8,778
5,603
2,089
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
58
11
Kills
28
28
Deaths
11
11
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Bakasura
AsaJack
Bakasura
4
8
3
0.69
W
Fafnir
CHIMEGS
Fafnir
3
2
14
5
L
Merlin
CheLeRoy
Merlin
1
5
4
0.6
W
Amaterasu
HoLoLcaust
Amaterasu
7
1
3
8.5
L
Artemis
Preechie
Artemis
2
7
2
0.43
L
Amaterasu
SiphilAIDS
Amaterasu
1
3
0
0.33
W
Hou Yi
2
3
4
1.33
W
Tsukuyomi
abomineves
Tsukuyomi
9
3
7
4.17
L
Ymir
3
5
2
0.8
W
Kukulkan
jpiela4
Kukulkan
7
2
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,632
Damage
34,293
46,534
Taken
43,823
18,964
Mitigated
22,404
6,611
Healing
13,974
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
AsaJack
Bakasura
8,373
5,496
0
1,713
12,731
4,049
0
1,714
11,017
0
33,243
W
Fafnir
CHIMEGS
Fafnir
3,585
1,173
0
3,136
10,199
8,803
552
4,465
4,936
11,197
0
L
Merlin
CheLeRoy
Merlin
3,898
33
0
0
5,625
1,894
0
3,033
2,592
18,300
0
W
Amaterasu
HoLoLcaust
Amaterasu
7,212
4,920
0
5,329
10,579
5,546
626
963
8,958
0
40,327
L
Artemis
Preechie
Artemis
5,850
4,163
0
1,728
9,544
2,574
0
2,678
6,866
0
25,657
L
Amaterasu
SiphilAIDS
Amaterasu
2,561
1,119
0
2,794
8,861
4,474
708
1,538
7,323
0
32,597
W
Hou Yi
4,473
2,202
0
1,735
7,703
2,546
2,700
1,253
6,362
0
40,240
W
Tsukuyomi
abomineves
Tsukuyomi
10,245
2,447
0
3,774
9,739
3,420
844
2,059
7,391
0
48,951
L
Ymir
5,950
1,596
0
376
9,773
5,973
0
3,400
6,373
15,922
0
W
Kukulkan
jpiela4
Kukulkan
8,778
997
0
0
5,603
2,089
948
545
4,577
49,720
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,312
Gold Earned
42,049
249
Minions Killed
366
0
Camps Cleared
0
1,277,302
Distance Traveled
1,389,075
4
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
7,567
541
84
6
0
267,810
1
W
Fafnir
8,373
598
19
1
0
261,298
4
L
Merlin
6,529
466
28
2
0
224,646
1
W
Amaterasu
8,721
623
87
6
0
293,709
3
L
Artemis
6,471
462
33
2
0
233,993
0
L
Amaterasu
7,168
512
70
5
0
282,247
0
W
Hou Yi
7,699
550
81
6
0
263,727
2
W
Tsukuyomi
8,638
617
71
5
0
302,709
1
L
Ymir
6,577
470
34
2
0
268,606
2
W
Kukulkan
8,618
616
108
8
0
267,632
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role