Player Matchup

Raijin
Raijin
CamJam297
Raijin
Level 24
God Stats
3W - 0L
1,639 SR
Queue Stats
16W - 8L
1,254 Elo+
Party 1
Set
Set
Epic_native12
Set
Level 4
God Stats
1W - 2L
1,277 SR
Queue Stats
5W - 8L
1,129 Elo+
Solo
Nu Wa
Nu Wa
FlyKingDrift
Nu Wa
Level 28
God Stats
2W - 1L
1,738 SR
Queue Stats
20W - 18L
1,625 Elo+
Party 1
Cthulhu
Cthulhu
RedIsBack7164
Cthulhu
Level 29
God Stats
3W - 1L
1,743 SR
Queue Stats
12W - 8L
1,489 Elo+
Party 1
Sun Wukong
Sun Wukong
manudo311
Sun Wukong
Level 6
God Stats
5W - 4L
1,514 SR
Queue Stats
5W - 5L
1,481 Elo+
Solo
Team Averages
Level 18
1,582 SR
1,396 Elo+

VS

Team Averages
Level 18
1,430 SR
1,436 Elo+
Vulcan
Vulcan
BadNewzRay
Vulcan
Level 29
God Stats
2W - 3L
1,350 SR
Queue Stats
309W - 311L
1,423 Elo+
Solo
Tiamat
Tiamat
Elbiffu
Tiamat
Level 17
God Stats
0W - 3L
1,298 SR
Queue Stats
79W - 113L
1,418 Elo+
Solo
Kukulkan
Kukulkan
Saucyboy556
Kukulkan
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 12L
1,455 Elo+
Solo
Thor
Thor
UncannierRope14
Thor
Level 5
God Stats
0W - 4L
1,500 SR
Queue Stats
0W - 7L
1,500 Elo+
Solo
Erlang Shen
Erlang Shen
aBotWithaShot
Erlang Shen
Level 28
God Stats
2W - 1L
1,500 SR
Queue Stats
70W - 101L
1,386 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
CamJam297
Raijin
20
17 / 5 / 16
15,305
1,275
20,727
14,147
4,905
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

18
2 / 8 / 14
11,273
939
14,451
13,242
4,490
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Cudgel

Cudgel

+10
Physical Power
+50
Health

20
7 / 1 / 29
14,535
1,211
20,205
9,306
2,481
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
20
16 / 5 / 16
14,967
1,247
32,118
23,636
8,825
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sun Wukong
manudo311
Sun Wukong
19
4 / 2 / 20
12,401
1,033
7,614
14,880
12,021
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Team 1 Tickets

197

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
BadNewzRay
Vulcan
19
9 / 5 / 9
13,891
1,158
21,436
16,560
5,580
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Tiamat
Elbiffu
Tiamat
19
3 / 10 / 9
12,121
1,010
7,608
21,455
13,190
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Kukulkan
Saucyboy556
Kukulkan
19
4 / 12 / 11
13,167
1,097
22,887
22,626
8,511
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

17
0 / 9 / 6
10,849
904
1,903
16,348
5,745
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Erlang Shen
aBotWithaShot
Erlang Shen
19
5 / 10 / 11
13,222
1,102
13,711
24,636
15,813
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Match Insights

Player Kills, Deaths, and Assists

141
Kill Participation
67
46
Kills
21
21
Deaths
46
95
Assists
46
Player
Kills
Deaths
Assists
KDA
L
Vulcan
BadNewzRay
Vulcan
9
5
9
2.7
W
Raijin
CamJam297
Raijin
17
5
16
5
L
Tiamat
Elbiffu
Tiamat
3
10
9
0.75
W
2
8
14
1.13
W
7
1
29
21.5
W
Cthulhu
16
5
16
4.8
L
Kukulkan
Saucyboy556
Kukulkan
4
12
11
0.79
L
0
9
6
0.33
L
Erlang Shen
aBotWithaShot
Erlang Shen
5
10
11
1.05
W
Sun Wukong
manudo311
Sun Wukong
4
2
20
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

95,115
Damage
67,545
75,211
Taken
101,625
32,722
Mitigated
48,839
9,323
Healing
7,270
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vulcan
BadNewzRay
Vulcan
21,436
7,684
0
0
16,560
5,580
0
12,235
4,159
57,525
0
W
Raijin
CamJam297
Raijin
20,727
2,802
774
1,044
14,147
4,905
0
8,909
5,238
44,403
0
L
Tiamat
Elbiffu
Tiamat
7,608
628
0
2,496
21,455
13,190
0
16,492
4,685
16,087
0
W
14,451
6,794
0
236
13,242
4,490
0
8,445
4,797
0
24,820
W
20,205
6,287
0
0
9,306
2,481
0
7,989
1,317
42,410
0
W
Cthulhu
32,118
3,136
515
5,923
23,636
8,825
0
16,849
6,787
52,351
0
L
Kukulkan
Saucyboy556
Kukulkan
22,887
3,546
0
0
22,626
8,511
0
16,486
5,922
54,008
0
L
1,903
983
0
0
16,348
5,745
0
10,548
5,635
0
18,181
L
Erlang Shen
aBotWithaShot
Erlang Shen
13,711
7,723
183
4,591
24,636
15,813
0
16,160
8,150
0
35,901
W
Sun Wukong
manudo311
Sun Wukong
7,614
1,323
0
831
14,880
12,021
0
9,739
5,141
24
20,639

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,481
Gold Earned
63,250
220
Minions Killed
203
6
Camps Cleared
11
1,060,436
Distance Traveled
1,016,712
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vulcan
13,891
1,158
92
8
1
216,484
0
W
Raijin
15,305
1,275
61
5
2
165,459
3
L
Tiamat
12,121
1,010
14
1
1
208,890
0
W
Set
11,273
939
22
2
1
179,955
0
W
Nu Wa
14,535
1,211
65
5
0
218,320
0
W
Cthulhu
14,967
1,247
51
4
3
231,183
1
L
Kukulkan
13,167
1,097
45
4
1
203,295
0
L
Thor
10,849
904
23
2
6
201,666
1
L
Erlang Shen
13,222
1,102
29
2
2
186,377
0
W
Sun Wukong
12,401
1,033
21
2
0
265,519
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role