Player Matchup

Chaac
Chaac
CheekyMcCheek
Chaac
Level 129
God Stats
4W - 2L
1,404 SR
Queue Stats
163W - 131L
1,659 Elo+
Party 1
Scylla
Scylla
chuncesus
Scylla
Level 27
God Stats
6W - 1L
1,764 SR
Queue Stats
59W - 32L
1,657 Elo+
Party 1
Artemis
Artemis
oohhhello
Artemis
Level 32
God Stats
14W - 2L
1,939 SR
Queue Stats
34W - 9L
1,729 Elo+
Party 1
Team Averages
Level 63
1,702 SR
1,682 Elo+

VS

Team Averages
Level 37
1,553 SR
1,587 Elo+
Bellona
Bellona
DuvalTruck22
Bellona
Level 16
God Stats
0W - 1L
1,627 SR
Queue Stats
129W - 99L
1,709 Elo+
Solo
Ra
Ra
FredFerretti
Ra
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 17L
1,519 Elo+
Party 2
Yemoja
Yemoja
PinoquioDiferent
Yemoja
Level 50
God Stats
13W - 10L
1,531 SR
Queue Stats
16W - 15L
1,533 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
4 / 2 / 8
8,238
824
7,790
11,210
8,477
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Scylla
chuncesus
Scylla
10
2 / 2 / 6
7,282
728
7,312
4,321
1,186
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Artemis
oohhhello
Artemis
11
6 / 2 / 6
8,434
843
9,587
6,354
2,025
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
DuvalTruck22
Bellona
11
5 / 3 / 0
8,095
810
7,032
13,450
9,364
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

7
0 / 6 / 2
6,060
606
2,877
6,538
2,226
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

9
0 / 4 / 2
6,850
685
1,802
9,426
5,500
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
9
12
Kills
5
6
Deaths
13
20
Assists
4
Player
Kills
Deaths
Assists
KDA
W
4
2
8
4
L
Bellona
DuvalTruck22
Bellona
5
3
0
1.67
L
0
6
2
0.17
L
0
4
2
0.25
W
Scylla
chuncesus
Scylla
2
2
6
2.5
W
Artemis
oohhhello
Artemis
6
2
6
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,689
Damage
11,711
21,885
Taken
29,414
11,688
Mitigated
17,090
6,154
Healing
5,822
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,790
1,166
403
2,843
11,210
8,477
605
2,508
8,349
0
23,271
L
Bellona
DuvalTruck22
Bellona
7,032
3,538
0
3,009
13,450
9,364
0
2,767
10,683
0
33,420
L
2,877
201
294
1,081
6,538
2,226
0
2,423
4,115
10,399
0
L
1,802
555
812
626
9,426
5,500
0
2,190
7,236
6,641
0
W
Scylla
chuncesus
Scylla
7,312
441
0
492
4,321
1,186
449
381
3,888
30,306
0
W
Artemis
oohhhello
Artemis
9,587
6,252
0
2,416
6,354
2,025
1,824
1,389
4,893
0
34,607

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,954
Gold Earned
21,005
124
Minions Killed
81
0
Camps Cleared
0
552,492
Distance Traveled
439,752
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
8,238
824
35
4
0
197,719
1
L
Bellona
8,095
810
57
6
0
165,713
1
L
Ra
6,060
606
18
2
0
129,085
0
L
Yemoja
6,850
685
6
1
0
144,954
0
W
Scylla
7,282
728
37
4
0
178,504
0
W
Artemis
8,434
843
52
5
0
176,269
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role