Player Matchup

Bellona
Bellona
BlakeToffy
Bellona
Level 42
God Stats
1W - 1L
1,500 SR
Queue Stats
286W - 156L
1,592 Elo+
Party 1
Neith
Neith
DubsVision
Neith
Level 117
God Stats
7W - 6L
1,530 SR
Queue Stats
88W - 74L
1,609 Elo+
Party 4
Ra
Ra
ThebeastlyD
Ra
Level 47
God Stats
19W - 10L
1,580 SR
Queue Stats
378W - 237L
1,588 Elo+
Party 1
Cabrakan
Cabrakan
guntrout
Cabrakan
Level 105
God Stats
5W - 3L
1,731 SR
Queue Stats
233W - 184L
1,515 Elo+
Party 4
Sylvanus
Sylvanus
speedyz92
Sylvanus
Level 29
God Stats
6W - 2L
1,858 SR
Queue Stats
195W - 137L
1,596 Elo+
Party 4
Team Averages
Level 68
1,640 SR
1,580 Elo+

VS

Team Averages
Level 71
1,461 SR
1,470 Elo+
Apollo
Apollo
Geekzoid
Apollo
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,525 Elo+
Party 2
Ao Kuang
Ao Kuang
RisingSavior
Ao Kuang
Level 143
God Stats
2W - 4L
1,304 SR
Queue Stats
138W - 99L
1,575 Elo+
Party 3
Thoth
Thoth
Ronnock
Thoth
Level 17
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 3L
1,331 Elo+
Party 2
Chaac
Chaac
killerman582
Chaac
Level 39
God Stats
33W - 25L
1,499 SR
Queue Stats
155W - 139L
1,460 Elo+
Party 3
Cerberus
Cerberus
stonedcat31
Cerberus
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
152W - 139L
1,459 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
BlakeToffy
Bellona
16
3 / 4 / 5
10,181
599
8,992
13,497
8,433
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Neith
15
7 / 2 / 6
9,956
586
10,486
9,114
3,395
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

16
4 / 2 / 6
10,512
618
9,456
8,136
3,881
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cabrakan
guntrout
Cabrakan
14
6 / 2 / 8
9,198
541
8,131
10,131
5,433
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Sylvanus
speedyz92
Sylvanus
12
2 / 3 / 6
8,413
495
2,774
9,601
4,988
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Geekzoid
Apollo
11
2 / 7 / 1
7,430
437
6,241
11,178
3,537
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ao Kuang
RisingSavior
Ao Kuang
15
9 / 2 / 2
9,673
569
16,042
14,189
5,074
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Thoth
Ronnock
Thoth
13
0 / 4 / 3
7,269
428
2,257
5,916
1,892
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
2 / 4 / 3
8,425
496
7,602
14,655
11,619
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Cerberus
stonedcat31
Cerberus
11
0 / 5 / 1
7,118
419
1,226
7,281
3,583
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
23
22
Kills
13
13
Deaths
22
31
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Bellona
BlakeToffy
Bellona
3
4
5
1.38
W
Neith
7
2
6
5
L
Apollo
Geekzoid
Apollo
2
7
1
0.36
L
Ao Kuang
RisingSavior
Ao Kuang
9
2
2
5
L
Thoth
Ronnock
Thoth
0
4
3
0.38
W
4
2
6
3.5
W
Cabrakan
guntrout
Cabrakan
6
2
8
5
L
2
4
3
0.88
W
Sylvanus
speedyz92
Sylvanus
2
3
6
1.67
L
Cerberus
stonedcat31
Cerberus
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,839
Damage
33,368
50,479
Taken
53,219
26,130
Mitigated
25,705
22,406
Healing
11,994
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
BlakeToffy
Bellona
8,992
4,424
0
5,078
13,497
8,433
772
4,236
8,812
0
62,021
W
Neith
10,486
6,019
0
4,107
9,114
3,395
1,492
3,065
5,905
0
61,314
L
Apollo
Geekzoid
Apollo
6,241
3,910
0
250
11,178
3,537
1,294
4,963
6,215
0
39,448
L
Ao Kuang
RisingSavior
Ao Kuang
16,042
3,227
0
4,236
14,189
5,074
0
6,815
7,374
73,993
0
L
Thoth
Ronnock
Thoth
2,257
256
0
855
5,916
1,892
0
2,319
3,597
28,556
0
W
9,456
359
2,547
4,403
8,136
3,881
188
3,152
4,878
75,041
0
W
Cabrakan
guntrout
Cabrakan
8,131
990
0
4,345
10,131
5,433
0
4,133
5,950
47,738
0
L
7,602
1,420
0
5,796
14,655
11,619
786
3,976
10,679
0
43,671
W
Sylvanus
speedyz92
Sylvanus
2,774
677
767
1,159
9,601
4,988
1,184
4,685
4,862
23,101
9,778
L
Cerberus
stonedcat31
Cerberus
1,226
110
0
857
7,281
3,583
0
2,120
5,161
17,860
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,260
Gold Earned
39,915
483
Minions Killed
371
0
Camps Cleared
0
1,606,890
Distance Traveled
1,582,056
17
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
10,181
599
131
8
0
353,334
5
W
Neith
9,956
586
98
6
0
268,885
4
L
Apollo
7,430
437
72
4
0
303,399
4
L
Ao Kuang
9,673
569
104
6
0
358,267
2
L
Thoth
7,269
428
69
4
0
323,487
4
W
Ra
10,512
618
138
8
0
358,894
4
W
Cabrakan
9,198
541
67
4
0
354,007
4
L
Chaac
8,425
496
88
5
0
321,590
2
W
Sylvanus
8,413
495
49
3
0
271,770
0
L
Cerberus
7,118
419
38
2
0
275,313
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role