Player Matchup

Neith
Neith
Ag3ntBuddy
Neith
Level 69
God Stats
1W - 1L
1,442 SR
Queue Stats
69W - 56L
1,469 Elo+
Party 1
Geb
Geb
JamacianPandatl
Geb
Level 145
God Stats
1W - 1L
1,666 SR
Queue Stats
21W - 16L
1,424 Elo+
Party 1
Achilles
Achilles
PenguinWithAFez
Achilles
Level 63
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nox
Nox
Warnerwarhero
Nox
Level 149
God Stats
0W - 1L
1,740 SR
Queue Stats
2W - 2L
1,500 Elo+
Party 1
Discordia
Discordia
l0maxx
Discordia
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Team Averages
Level 109
1,570 SR
1,479 Elo+

VS

Team Averages
Level 98
1,480 SR
1,474 Elo+
Mulan
Mulan
Aredhele
Mulan
Level 106
God Stats
1W - 1L
1,259 SR
Queue Stats
150W - 152L
1,500 Elo+
Party 2
Nike
Nike
D4MMM3N_
Nike
Level 31
God Stats
4W - 4L
1,434 SR
Queue Stats
127W - 126L
1,487 Elo+
Solo
Nu Wa
Nu Wa
Dahkrii
Nu Wa
Level 98
God Stats
4W - 4L
1,500 SR
Queue Stats
152W - 154L
1,393 Elo+
Party 2
Ares
Ares
Zhaahii
Ares
Level 149
God Stats
4W - 2L
1,709 SR
Queue Stats
485W - 477L
1,508 Elo+
Solo
Heimdallr
Heimdallr
juanedu
Heimdallr
Level 108
God Stats
1W - 1L
1,500 SR
Queue Stats
214W - 192L
1,482 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
16
6 / 4 / 6
10,165
782
9,485
12,513
5,537
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

14
1 / 6 / 13
8,576
660
8,554
16,474
8,477
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Achilles
17
2 / 5 / 11
9,358
720
8,218
25,911
17,798
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

16
5 / 5 / 9
10,151
781
9,525
14,008
13,510
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Discordia
l0maxx
Discordia
15
5 / 7 / 5
9,436
726
11,337
12,343
5,395
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
Aredhele
Mulan
15
3 / 3 / 22
9,628
741
12,434
11,929
11,006
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Nike
16
7 / 7 / 15
10,537
811
10,707
13,715
11,056
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Nu Wa
Dahkrii
Nu Wa
19
6 / 2 / 18
11,036
849
19,459
8,923
4,459
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Ares
Zhaahii
Ares
18
6 / 2 / 15
11,142
857
11,554
13,520
18,777
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heimdallr
juanedu
Heimdallr
16
5 / 6 / 17
10,202
785
18,752
14,876
8,045
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
114
19
Kills
27
27
Deaths
20
44
Assists
87
Player
Kills
Deaths
Assists
KDA
L
Neith
6
4
6
2.25
W
Mulan
Aredhele
Mulan
3
3
22
4.67
W
Nike
7
7
15
2.07
W
Nu Wa
Dahkrii
Nu Wa
6
2
18
7.5
L
1
6
13
1.25
L
Achilles
2
5
11
1.5
L
5
5
9
1.9
W
Ares
Zhaahii
Ares
6
2
15
6.75
W
Heimdallr
juanedu
Heimdallr
5
6
17
2.25
L
Discordia
l0maxx
Discordia
5
7
5
1.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,119
Damage
72,906
81,249
Taken
62,963
50,717
Mitigated
53,343
28,298
Healing
17,403
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
9,485
4,105
2,340
4,030
12,513
5,537
1,071
4,935
7,578
0
29,122
W
Mulan
Aredhele
Mulan
12,434
1,042
2,385
2,381
11,929
11,006
657
5,114
6,657
0
19,044
W
Nike
10,707
2,244
1,451
1,001
13,715
11,056
815
5,614
7,817
0
17,959
W
Nu Wa
Dahkrii
Nu Wa
19,459
5,418
1,869
2,018
8,923
4,459
1,820
4,808
3,945
42,994
0
L
8,554
913
284
3,583
16,474
8,477
108
5,223
11,251
18,713
0
L
Achilles
8,218
2,020
2,619
9,156
25,911
17,798
0
11,607
14,304
0
26,801
L
9,525
495
486
1,825
14,008
13,510
0
3,861
10,147
18,809
0
W
Ares
Zhaahii
Ares
11,554
291
637
2,338
13,520
18,777
49
5,252
8,032
15,507
0
W
Heimdallr
juanedu
Heimdallr
18,752
10,364
345
2,978
14,876
8,045
2,715
7,594
7,096
0
36,543
L
Discordia
l0maxx
Discordia
11,337
65
2,127
1,848
12,343
5,395
506
5,387
6,956
23,287
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,686
Gold Earned
52,545
113
Minions Killed
114
0
Camps Cleared
0
1,246,273
Distance Traveled
1,104,169
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
10,165
782
35
3
0
251,345
1
W
Mulan
9,628
741
12
1
0
236,328
0
W
Nike
10,537
811
21
2
0
198,133
0
W
Nu Wa
11,036
849
41
3
0
233,139
0
L
Geb
8,576
660
3
0
0
271,297
0
L
Achilles
9,358
720
22
2
0
261,176
1
L
Nox
10,151
781
25
2
0
258,606
1
W
Ares
11,142
857
3
0
0
222,866
0
W
Heimdallr
10,202
785
37
3
0
213,703
1
L
Discordia
9,436
726
28
2
0
203,849
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role