Player Matchup

Athena
Athena
Hyoriin1
Athena
Level 7
God Stats
9W - 9L
1,463 SR
Queue Stats
19W - 21L
1,417 Elo+
Solo
Fenrir
Fenrir
Ivybug2010
Fenrir
Level 30
God Stats
9W - 13L
1,725 SR
Queue Stats
158W - 224L
1,386 Elo+
Party 2
Izanami
Izanami
Swampthingthang
Izanami
Level 25
God Stats
26W - 8L
1,904 SR
Queue Stats
80W - 38L
1,827 Elo+
Party 1
Vulcan
Vulcan
ThatRealGinger
Vulcan
Level 28
God Stats
3W - 1L
1,500 SR
Queue Stats
111W - 95L
1,533 Elo+
Party 2
Sol
Sol
TheMrDiddle
Sol
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 2L
1,825 Elo+
Party 1
Team Averages
Level 23
1,618 SR
1,598 Elo+

VS

Team Averages
Level 20
1,623 SR
1,512 Elo+
Medusa
Medusa
EdwardDElric
Medusa
Level 29
God Stats
1W - 1L
1,810 SR
Queue Stats
13W - 14L
1,670 Elo+
Solo
Eset
Eset
GorillaButcheeks
Eset
Level 12
God Stats
6W - 2L
1,895 SR
Queue Stats
25W - 22L
1,652 Elo+
Solo
Chang'e
Chang'e
KAusss
Chang'e
Level 4
God Stats
0W - 3L
1,385 SR
Queue Stats
0W - 3L
1,179 Elo+
Solo
Cerberus
Cerberus
LeBronT2343
Cerberus
Level 28
God Stats
7W - 12L
1,367 SR
Queue Stats
83W - 98L
1,457 Elo+
Solo
Hercules
Hercules
MoonDawgQC
Hercules
Level 27
God Stats
8W - 13L
1,656 SR
Queue Stats
55W - 56L
1,604 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
Hyoriin1
Athena
5
0 / 1 / 4
3,514
703
1,507
2,751
946
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Fenrir
Ivybug2010
Fenrir
6
0 / 0 / 1
3,377
675
213
1,972
527
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Boots

Boots

+6%
Movement Speed

7
2 / 0 / 0
4,038
808
2,518
2,192
724
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

7
3 / 0 / 0
4,177
835
1,608
1,751
479
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

6
3 / 0 / 0
3,945
789
3,769
3,099
544
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
5
1 / 1 / 0
3,093
619
1,893
2,530
646
Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

2
0 / 1 / 0
2,561
512
337
889
180
Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Chang'e
KAusss
Chang'e
3
0 / 2 / 0
2,678
536
33
1,410
391
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Cerberus
LeBronT2343
Cerberus
4
0 / 2 / 1
2,977
595
1,423
3,859
1,350
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Hercules
MoonDawgQC
Hercules
5
0 / 2 / 0
2,983
597
594
3,962
1,275
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
2
8
Kills
1
1
Deaths
8
5
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Medusa
1
1
0
1
L
0
1
0
0
W
Athena
Hyoriin1
Athena
0
1
4
2
W
Fenrir
Ivybug2010
Fenrir
0
0
1
0.5
L
Chang'e
KAusss
Chang'e
0
2
0
0
L
Cerberus
LeBronT2343
Cerberus
0
2
1
0.25
L
Hercules
MoonDawgQC
Hercules
0
2
0
0
W
2
0
0
2
W
3
0
0
3
W
3
0
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,615
Damage
4,280
11,765
Taken
12,650
3,220
Mitigated
3,842
6,099
Healing
3,955
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
1,893
1,031
0
1,270
2,530
646
0
1,994
536
0
13,100
L
337
101
0
240
889
180
0
446
377
2,072
0
W
Athena
Hyoriin1
Athena
1,507
383
0
914
2,751
946
58
852
1,899
4,629
0
W
Fenrir
Ivybug2010
Fenrir
213
0
0
310
1,972
527
0
0
1,972
0
11,263
L
Chang'e
KAusss
Chang'e
33
33
0
133
1,410
391
0
966
314
3,207
0
L
Cerberus
LeBronT2343
Cerberus
1,423
213
0
1,186
3,859
1,350
0
3,282
577
3,137
0
L
Hercules
MoonDawgQC
Hercules
594
137
0
1,126
3,962
1,275
0
0
3,962
0
8,522
W
2,518
1,686
0
1,521
2,192
724
393
0
2,192
0
21,151
W
1,608
351
0
670
1,751
479
0
370
1,381
15,853
0
W
3,769
1,870
0
2,684
3,099
544
381
571
2,528
21,640
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,051
Gold Earned
14,292
150
Minions Killed
50
0
Camps Cleared
0
461,457
Distance Traveled
357,526
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
3,093
619
15
3
0
80,408
0
L
Eset
2,561
512
5
1
0
25,716
0
W
Athena
3,514
703
3
1
0
108,082
0
W
Fenrir
3,377
675
28
6
0
103,129
2
L
Chang'e
2,678
536
5
1
0
48,672
2
L
Cerberus
2,977
595
4
1
0
95,839
0
L
Hercules
2,983
597
21
4
0
106,891
1
W
Izanami
4,038
808
42
8
0
86,210
1
W
Vulcan
4,177
835
34
7
0
84,656
1
W
Sol
3,945
789
43
9
0
79,380
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role