Player Matchup

Loki
Loki
JONTEX69
Loki
Level 47
God Stats
7W - 4L
1,639 SR
Queue Stats
337W - 327L
1,492 Elo+
Party 3
Zhong Kui
Zhong Kui
LontraLucas
Zhong Kui
Level 54
God Stats
0W - 1L
1,448 SR
Queue Stats
116W - 101L
1,464 Elo+
Party 2
Danzaburou
Danzaburou
Nvdisak--
Danzaburou
Level 67
God Stats
26W - 20L
1,653 SR
Queue Stats
266W - 272L
1,465 Elo+
Party 2
Athena
Athena
kiiq14
Athena
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 38L
1,518 Elo+
Party 2
Chaac
Chaac
skeleticon
Chaac
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Team Averages
Level 86
1,548 SR
1,488 Elo+

VS

Team Averages
Level 85
1,554 SR
1,574 Elo+
Cerberus
Cerberus
AngelChai
Cerberus
Level 99
God Stats
2W - 0L
1,336 SR
Queue Stats
74W - 46L
1,659 Elo+
Party 1
Izanami
Izanami
MatheusYumeko
Izanami
Level 86
God Stats
41W - 39L
1,499 SR
Queue Stats
309W - 338L
1,428 Elo+
Solo
Ymir
Ymir
SageThePrince
Ymir
Level 17
God Stats
4W - 1L
1,664 SR
Queue Stats
44W - 18L
1,658 Elo+
Party 1
Thanatos
Thanatos
Sharinban
Thanatos
Level 155
God Stats
32W - 25L
1,574 SR
Queue Stats
188W - 124L
1,564 Elo+
Party 1
Janus
Janus
zoomanco
Janus
Level 66
God Stats
9W - 5L
1,697 SR
Queue Stats
175W - 135L
1,563 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
11
2 / 2 / 1
6,525
544
3,414
6,402
1,730
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Zhong Kui
LontraLucas
Zhong Kui
10
0 / 4 / 0
5,930
494
1,622
7,566
4,129
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Danzaburou
Nvdisak--
Danzaburou
9
1 / 4 / 1
5,771
481
3,646
7,843
2,022
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Athena
kiiq14
Athena
9
0 / 2 / 1
5,610
468
2,856
8,787
4,101
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chaac
13
2 / 1 / 0
7,439
620
7,687
11,122
6,287
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
AngelChai
Cerberus
12
0 / 2 / 1
6,439
537
6,216
10,285
7,101
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Izanami
11
1 / 3 / 6
6,783
565
6,671
7,520
2,111
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

10
1 / 0 / 8
6,377
531
3,525
7,082
3,988
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Thanatos
Sharinban
Thanatos
13
2 / 0 / 3
6,979
582
3,120
5,815
2,477
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Janus
zoomanco
Janus
15
9 / 0 / 1
8,871
739
6,443
3,333
1,029
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
32
5
Kills
13
13
Deaths
5
3
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Cerberus
AngelChai
Cerberus
0
2
1
0.25
L
Loki
2
2
1
1.25
L
Zhong Kui
LontraLucas
Zhong Kui
0
4
0
0
W
Izanami
1
3
6
1.33
L
Danzaburou
Nvdisak--
Danzaburou
1
4
1
0.38
W
1
0
8
5
W
Thanatos
Sharinban
Thanatos
2
0
3
3.5
L
Athena
kiiq14
Athena
0
2
1
0.25
L
Chaac
2
1
0
2
W
Janus
zoomanco
Janus
9
0
1
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,225
Damage
25,975
41,720
Taken
34,035
18,269
Mitigated
16,706
13,960
Healing
13,791
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
AngelChai
Cerberus
6,216
883
0
4,095
10,285
7,101
0
329
9,956
32,182
0
L
Loki
3,414
470
0
2,852
6,402
1,730
0
2,300
4,050
0
35,328
L
Zhong Kui
LontraLucas
Zhong Kui
1,622
148
0
2,203
7,566
4,129
0
3,589
3,805
31,314
0
W
Izanami
6,671
3,848
0
1,972
7,520
2,111
108
1,667
5,853
0
47,808
L
Danzaburou
Nvdisak--
Danzaburou
3,646
1,085
0
2,517
7,843
2,022
0
1,933
5,888
0
33,505
W
3,525
667
0
1,288
7,082
3,988
96
1,000
6,082
14,283
0
W
Thanatos
Sharinban
Thanatos
3,120
1,180
0
5,830
5,815
2,477
0
318
5,497
0
46,701
L
Athena
kiiq14
Athena
2,856
644
0
1,750
8,787
4,101
0
2,430
6,343
11,827
0
L
Chaac
7,687
1,953
0
4,638
11,122
6,287
0
5,356
5,450
0
49,796
W
Janus
zoomanco
Janus
6,443
822
0
606
3,333
1,029
0
1,164
2,169
62,355
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,275
Gold Earned
35,449
322
Minions Killed
435
0
Camps Cleared
0
1,166,234
Distance Traveled
1,173,360
17
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
6,439
537
78
7
0
223,384
3
L
Loki
6,525
544
83
7
0
263,036
5
L
Zhong Kui
5,930
494
58
5
0
192,972
4
W
Izanami
6,783
565
101
8
0
189,808
5
L
Danzaburou
5,771
481
52
4
0
208,436
3
W
Ymir
6,377
531
21
2
0
242,510
7
W
Thanatos
6,979
582
94
8
0
260,795
3
L
Athena
5,610
468
20
2
0
241,933
3
L
Chaac
7,439
620
109
9
0
259,857
2
W
Janus
8,871
739
141
12
0
256,863
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role