Player Matchup

Danzaburou
Danzaburou
Badger_Lord
Danzaburou
Level 25
God Stats
10W - 11L
1,096 SR
Queue Stats
89W - 69L
1,503 Elo+
Party 1
Ah Puch
Ah Puch
Kboogie808
Ah Puch
Level 7
God Stats
1W - 2L
1,500 SR
Queue Stats
7W - 10L
1,544 Elo+
Solo
Tsukuyomi
Tsukuyomi
nknolin
Tsukuyomi
Level 117
God Stats
2W - 1L
1,712 SR
Queue Stats
106W - 95L
1,490 Elo+
Party 1
Team Averages
Level 50
1,436 SR
1,512 Elo+

VS

Team Averages
Level 55
1,495 SR
1,638 Elo+
Bacchus
Bacchus
AdaMaz00
Bacchus
Level 113
God Stats
33W - 18L
1,725 SR
Queue Stats
326W - 177L
1,718 Elo+
Party 2
Raijin
Raijin
Inbox Files
Raijin
Level 23
God Stats
14W - 6L
1,260 SR
Queue Stats
565W - 281L
1,725 Elo+
Party 2
Tsukuyomi
Tsukuyomi
RegularMarkers
Tsukuyomi
Level 29
God Stats
0W - 2L
1,500 SR
Queue Stats
199W - 201L
1,471 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Badger_Lord
Danzaburou
15
5 / 3 / 12
11,439
763
8,927
11,084
3,843
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ah Puch
Kboogie808
Ah Puch
15
11 / 4 / 8
12,147
810
17,983
12,943
4,082
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Tsukuyomi
nknolin
Tsukuyomi
13
7 / 7 / 7
10,911
727
11,740
13,635
5,101
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
AdaMaz00
Bacchus
15
6 / 6 / 6
11,491
766
10,379
17,645
19,133
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Raijin
15
8 / 6 / 3
11,901
793
12,477
15,517
6,126
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Tsukuyomi
RegularMarkers
Tsukuyomi
11
0 / 11 / 4
8,637
576
4,305
15,775
6,834
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Mace

Mace

+10
Physical Power

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
27
23
Kills
14
14
Deaths
23
27
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Bacchus
AdaMaz00
Bacchus
6
6
6
1.5
W
Danzaburou
Badger_Lord
Danzaburou
5
3
12
3.67
L
Raijin
8
6
3
1.58
W
Ah Puch
Kboogie808
Ah Puch
11
4
8
3.75
L
Tsukuyomi
RegularMarkers
Tsukuyomi
0
11
4
0.18
W
Tsukuyomi
nknolin
Tsukuyomi
7
7
7
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,650
Damage
27,161
37,662
Taken
48,937
13,026
Mitigated
32,093
11,560
Healing
6,653
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
AdaMaz00
Bacchus
10,379
631
0
3,271
17,645
19,133
0
6,106
11,539
26,689
0
W
Danzaburou
Badger_Lord
Danzaburou
8,927
3,936
0
3,556
11,084
3,843
1,941
6,461
4,439
0
41,825
L
Raijin
12,477
729
140
2,644
15,517
6,126
94
7,625
7,892
39,441
0
W
Ah Puch
Kboogie808
Ah Puch
17,983
505
664
4,072
12,943
4,082
57
8,660
3,981
56,925
0
L
Tsukuyomi
RegularMarkers
Tsukuyomi
4,305
679
0
598
15,775
6,834
0
4,857
10,918
0
25,016
W
Tsukuyomi
nknolin
Tsukuyomi
11,740
2,871
1,188
2,080
13,635
5,101
128
7,344
6,001
0
32,870

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,497
Gold Earned
32,029
171
Minions Killed
118
0
Camps Cleared
0
757,857
Distance Traveled
685,125
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
11,491
766
35
2
0
252,195
2
W
Danzaburou
11,439
763
59
4
0
238,955
3
L
Raijin
11,901
793
57
4
0
220,527
1
W
Ah Puch
12,147
810
84
6
0
253,706
4
L
Tsukuyomi
8,637
576
26
2
0
212,403
4
W
Tsukuyomi
10,911
727
28
2
0
265,196
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role