Player Matchup

Cernunnos
Cernunnos
JUAMPA2SF
Cernunnos
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 8L
1,526 Elo+
Party 2
Nu Wa
Nu Wa
sakenae
Nu Wa
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 7L
1,447 Elo+
Party 2
Hel
Hel
yaakow1
Hel
Level 29
God Stats
3W - 1L
1,542 SR
Queue Stats
7W - 10L
1,525 Elo+
Party 2
Team Averages
Level 42
1,514 SR
1,500 Elo+

VS

Team Averages
Level 64
1,441 SR
1,239 Elo+
Nike
Nike
Illithune
Nike
Level 8
God Stats
32W - 27L
1,062 SR
Queue Stats
217W - 213L
1,026 Elo+
Party 1
Ah Puch
Ah Puch
MarleeRoberts93
Ah Puch
Level 104
God Stats
24W - 21L
1,575 SR
Queue Stats
212W - 247L
1,471 Elo+
Solo
Da Ji
Da Ji
Scalpel666
Da Ji
Level 80
God Stats
1W - 3L
1,685 SR
Queue Stats
199W - 147L
1,220 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
JUAMPA2SF
Cernunnos
17
2 / 6 / 4
14,395
600
22,453
21,569
8,539
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Nu Wa
sakenae
Nu Wa
19
4 / 3 / 2
14,800
617
16,759
22,906
10,755
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Hel
17
0 / 2 / 6
13,485
562
9,968
22,806
14,567
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
17
1 / 1 / 9
13,738
572
8,851
21,006
16,594
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

18
2 / 1 / 9
14,340
598
31,160
22,190
6,786
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Da Ji
17
8 / 5 / 2
14,734
614
16,262
18,896
7,325
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
31
6
Kills
11
11
Deaths
7
12
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Nike
1
1
9
5.5
W
Cernunnos
JUAMPA2SF
Cernunnos
2
6
4
0.67
L
2
1
9
6.5
L
Da Ji
8
5
2
1.8
W
Nu Wa
sakenae
Nu Wa
4
3
2
1.67
W
Hel
0
2
6
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,180
Damage
56,273
67,281
Taken
62,092
33,861
Mitigated
30,705
40,742
Healing
15,898
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nike
8,851
119
0
1,003
21,006
16,594
980
11,048
9,958
0
69,683
W
Cernunnos
JUAMPA2SF
Cernunnos
22,453
12,976
0
2,112
21,569
8,539
2,224
8,810
12,609
0
106,848
L
31,160
1,284
1,406
13,168
22,190
6,786
913
11,938
10,252
152,606
0
L
Da Ji
16,262
4,472
0
321
18,896
7,325
660
4,120
14,776
0
63,737
W
Nu Wa
sakenae
Nu Wa
16,759
3,734
362
4,529
22,906
10,755
1,256
11,886
10,795
83,395
0
W
Hel
9,968
882
18,208
15,531
22,806
14,567
190
11,153
11,328
57,976
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,680
Gold Earned
42,812
336
Minions Killed
351
0
Camps Cleared
0
1,242,273
Distance Traveled
1,318,557
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nike
13,738
572
87
4
0
479,694
0
W
Cernunnos
14,395
600
139
6
0
418,290
1
L
Ah Puch
14,340
598
209
9
0
421,192
3
L
Da Ji
14,734
614
55
2
0
417,671
4
W
Nu Wa
14,800
617
113
5
0
372,347
2
W
Hel
13,485
562
84
4
0
451,636
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role