Player Matchup

Ymir
Ymir
Alivastor
Ymir
Level 15
God Stats
5W - 3L
1,267 SR
Queue Stats
45W - 35L
1,537 Elo+
Solo
Sol
Sol
ElComeKriko
Sol
Level 27
God Stats
7W - 4L
1,637 SR
Queue Stats
18W - 21L
1,526 Elo+
Solo
Neith
Neith
PeñarolDecano
Neith
Level 22
God Stats
61W - 77L
1,556 SR
Queue Stats
139W - 160L
1,537 Elo+
Solo
Arachne
Arachne
TheRealLiquify
Arachne
Level 25
God Stats
42W - 26L
1,587 SR
Queue Stats
115W - 96L
1,506 Elo+
Solo
Bellona
Bellona
qcpwn8
Bellona
Level 18
God Stats
2W - 1L
1,500 SR
Queue Stats
216W - 159L
1,493 Elo+
Solo
Team Averages
Level 21
1,509 SR
1,520 Elo+

VS

Team Averages
Level 24
1,478 SR
1,490 Elo+
Odin
Odin
AhggronToxic
Odin
Level 22
God Stats
3W - 3L
1,534 SR
Queue Stats
10W - 17L
1,427 Elo+
Solo
Anubis
Anubis
Beast816
Anubis
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
70W - 47L
1,514 Elo+
Solo
Athena
Athena
ToonInk777
Athena
Level 29
God Stats
17W - 17L
1,768 SR
Queue Stats
154W - 174L
1,537 Elo+
Solo
The Morrigan
The Morrigan
finnfromadv
The Morrigan
Level 16
God Stats
3W - 4L
1,290 SR
Queue Stats
44W - 49L
1,530 Elo+
Solo
Danzaburou
Danzaburou
mohammedal
Danzaburou
Level 29
God Stats
1W - 1L
1,296 SR
Queue Stats
16W - 34L
1,441 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
11
3 / 0 / 7
7,219
602
2,853
7,030
5,078
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

12
1 / 1 / 2
6,898
575
5,432
4,116
1,091
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

11
4 / 0 / 5
6,772
564
5,144
4,205
1,253
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

13
7 / 0 / 3
7,367
614
5,884
5,611
1,862
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bellona
qcpwn8
Bellona
13
3 / 0 / 1
7,301
608
3,958
7,917
5,843
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 4 / 0
5,221
435
2,891
7,274
3,880
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Anubis
Beast816
Anubis
9
0 / 3 / 1
5,624
469
2,026
7,291
3,278
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Athena
ToonInk777
Athena
8
0 / 5 / 0
4,917
410
2,189
7,029
3,290
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

The Morrigan
finnfromadv
The Morrigan
10
1 / 2 / 0
5,872
489
2,719
7,179
2,114
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Danzaburou
mohammedal
Danzaburou
8
0 / 4 / 1
4,825
402
1,559
5,800
1,682
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
3
18
Kills
1
1
Deaths
18
18
Assists
2
Player
Kills
Deaths
Assists
KDA
L
0
4
0
0
W
Ymir
3
0
7
6.5
L
Anubis
Beast816
Anubis
0
3
1
0.17
W
1
1
2
2
W
4
0
5
6.5
W
7
0
3
8.5
L
Athena
ToonInk777
Athena
0
5
0
0
L
The Morrigan
finnfromadv
The Morrigan
1
2
0
0.5
L
Danzaburou
mohammedal
Danzaburou
0
4
1
0.13
W
Bellona
qcpwn8
Bellona
3
0
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,271
Damage
11,384
28,879
Taken
34,573
15,127
Mitigated
14,244
10,529
Healing
8,938
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,891
781
0
1,952
7,274
3,880
693
377
6,600
0
18,256
W
Ymir
2,853
268
0
1,427
7,030
5,078
450
1,586
5,444
23,443
0
L
Anubis
Beast816
Anubis
2,026
295
0
2,665
7,291
3,278
251
1,935
4,979
26,923
0
W
5,432
459
0
2,012
4,116
1,091
1,088
1,653
2,438
38,267
0
W
5,144
1,795
0
2,404
4,205
1,253
1,972
1,324
2,871
0
31,281
W
5,884
4,032
0
1,595
5,611
1,862
96
920
4,666
0
38,945
L
Athena
ToonInk777
Athena
2,189
931
0
860
7,029
3,290
0
1,457
5,572
17,323
0
L
The Morrigan
finnfromadv
The Morrigan
2,719
556
0
2,230
7,179
2,114
190
1,304
5,678
33,062
0
L
Danzaburou
mohammedal
Danzaburou
1,559
566
369
862
5,800
1,682
216
2,570
3,104
0
15,123
W
Bellona
qcpwn8
Bellona
3,958
995
0
3,091
7,917
5,843
182
1,441
6,151
0
37,270

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,557
Gold Earned
26,459
349
Minions Killed
256
0
Camps Cleared
0
1,139,320
Distance Traveled
1,052,340
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
5,221
435
45
4
0
189,403
2
W
Ymir
7,219
602
42
4
0
214,822
3
L
Anubis
5,624
469
70
6
0
183,264
1
W
Sol
6,898
575
88
7
0
231,687
5
W
Neith
6,772
564
53
4
0
197,842
1
W
Arachne
7,367
614
72
6
0
265,125
0
L
Athena
4,917
410
40
3
0
211,893
1
L
The Morrigan
5,872
489
73
6
0
245,845
0
L
Danzaburou
4,825
402
28
2
0
221,935
0
W
Bellona
7,301
608
94
8
0
229,844
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role