Player Matchup

Chaac
Chaac
 
Chaac
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thor
Thor
 
Thor
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
Drukbear
Neith
Level 106
God Stats
6W - 3L
1,640 SR
Queue Stats
116W - 104L
1,511 Elo+
Solo
Khepri
Khepri
Friendly Dirt
Khepri
Level 83
God Stats
50W - 36L
1,619 SR
Queue Stats
298W - 297L
1,489 Elo+
Solo
Merlin
Merlin
Snottiestsum68
Merlin
Level 61
God Stats
25W - 25L
1,592 SR
Queue Stats
349W - 359L
1,464 Elo+
Solo
Team Averages
Level 93
1,570 SR
1,493 Elo+

VS

Team Averages
Level 85
1,482 SR
1,434 Elo+
Hel
Hel
Hunterrichards
Hel
Level 65
God Stats
12W - 11L
1,462 SR
Queue Stats
106W - 112L
1,484 Elo+
Party 1
Artemis
Artemis
LazorBeam_KING
Artemis
Level 83
God Stats
40W - 39L
1,518 SR
Queue Stats
533W - 544L
1,454 Elo+
Solo
Nike
Nike
Midnight Kombat
Nike
Level 65
God Stats
15W - 20L
1,454 SR
Queue Stats
114W - 134L
1,457 Elo+
Party 1
Tiamat
Tiamat
omar1123
Tiamat
Level 125
God Stats
7W - 11L
1,474 SR
Queue Stats
87W - 81L
1,495 Elo+
Solo
Heimdallr
Heimdallr
psychixsoul
Heimdallr
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 17L
1,282 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
9
1 / 2 / 1
5,275
659
3,682
7,150
4,436
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thor
 
Thor
7
1 / 2 / 2
4,604
576
2,096
5,348
1,606
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Neith
Drukbear
Neith
2
0 / 1 / 0
3,216
402
154
851
131
Morningstar

Morningstar

+7
Physical Power
+50
Mana

8
2 / 1 / 1
4,418
552
2,865
3,927
2,281
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

8
1 / 2 / 0
4,650
581
3,456
4,160
1,323
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
2 / 0 / 0
4,548
569
1,638
3,510
1,181
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

7
1 / 2 / 1
4,398
550
3,141
4,820
1,356
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

9
4 / 1 / 0
5,521
690
4,752
5,720
2,815
Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Tiamat
omar1123
Tiamat
8
1 / 0 / 1
4,835
604
3,020
3,775
2,006
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heimdallr
psychixsoul
Heimdallr
6
0 / 2 / 2
4,334
542
1,156
4,513
1,235
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
12
5
Kills
8
8
Deaths
5
4
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Chaac
 
Chaac
1
2
1
0.75
L
Thor
 
Thor
1
2
2
1
L
Neith
Drukbear
Neith
0
1
0
0
L
2
1
1
2.5
W
2
0
0
2
W
1
2
1
0.75
W
4
1
0
4
L
1
2
0
0.5
W
Tiamat
omar1123
Tiamat
1
0
1
1.5
W
Heimdallr
psychixsoul
Heimdallr
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,253
Damage
13,707
21,436
Taken
22,338
9,777
Mitigated
8,593
8,022
Healing
7,736
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
 
Chaac
3,682
1,063
0
3,335
7,150
4,436
0
0
7,150
0
23,745
L
Thor
 
Thor
2,096
626
0
1,702
5,348
1,606
0
760
4,588
0
17,706
L
Neith
Drukbear
Neith
154
61
0
94
851
131
0
180
671
0
2,277
L
2,865
73
270
1,417
3,927
2,281
0
873
3,054
14,939
0
W
1,638
536
1,504
1,665
3,510
1,181
683
1,805
1,705
10,874
0
W
3,141
1,526
0
833
4,820
1,356
752
2,048
2,772
0
16,558
W
4,752
2,194
0
2,059
5,720
2,815
108
0
5,445
0
24,214
L
3,456
234
0
1,204
4,160
1,323
0
2,845
1,315
20,380
0
W
Tiamat
omar1123
Tiamat
3,020
489
0
1,175
3,775
2,006
36
1,932
1,843
20,277
0
W
Heimdallr
psychixsoul
Heimdallr
1,156
591
0
500
4,513
1,235
0
536
3,952
0
16,735

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,163
Gold Earned
23,636
166
Minions Killed
187
0
Camps Cleared
0
653,149
Distance Traveled
714,164
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
5,275
659
55
7
0
139,559
4
L
Thor
4,604
576
41
5
0
161,421
2
L
Neith
3,216
402
5
1
0
23,201
0
L
Khepri
4,418
552
19
2
0
176,065
1
W
Hel
4,548
569
22
3
0
150,796
3
W
Artemis
4,398
550
34
4
0
135,769
0
W
Nike
5,521
690
53
7
0
138,609
0
L
Merlin
4,650
581
46
6
0
152,903
1
W
Tiamat
4,835
604
49
6
0
149,123
0
W
Heimdallr
4,334
542
29
4
0
139,867
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role