Player Matchup

Terra
Terra
Jamnose
Terra
Level 26
God Stats
7W - 4L
1,563 SR
Queue Stats
25W - 20L
1,697 Elo+
Party 1
Hera
Hera
LuckyZuZu
Hera
Level 27
God Stats
3W - 0L
1,815 SR
Queue Stats
8W - 2L
1,625 Elo+
Party 1
Zhong Kui
Zhong Kui
Lukeyy150
Zhong Kui
Level 23
God Stats
8W - 1L
1,710 SR
Queue Stats
117W - 111L
1,533 Elo+
Solo
Osiris
Osiris
TheWillz
Osiris
Level 24
God Stats
6W - 1L
1,807 SR
Queue Stats
18W - 16L
1,376 Elo+
Solo
Achilles
Achilles
ViciousJo
Achilles
Level 27
God Stats
45W - 46L
1,502 SR
Queue Stats
283W - 322L
1,406 Elo+
Solo
Team Averages
Level 25
1,679 SR
1,527 Elo+

VS

Team Averages
Level 12
1,493 SR
1,427 Elo+
Ares
Ares
DireElidon
Ares
Level 5
God Stats
1W - 1L
1,500 SR
Queue Stats
14W - 14L
1,586 Elo+
Solo
Ra
Ra
Frylöck
Ra
Level 28
God Stats
5W - 3L
1,740 SR
Queue Stats
77W - 74L
1,540 Elo+
Solo
Artemis
Artemis
Littletrucker06
Artemis
Level 5
God Stats
0W - 2L
1,254 SR
Queue Stats
2W - 10L
1,141 Elo+
Party 2
Nu Wa
Nu Wa
Saerara
Nu Wa
Level 18
God Stats
30W - 24L
1,535 SR
Queue Stats
123W - 100L
1,520 Elo+
Solo
Nike
Nike
tanman0216
Nike
Level 5
God Stats
2W - 4L
1,439 SR
Queue Stats
3W - 5L
1,348 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
Jamnose
Terra
18
3 / 4 / 24
11,773
1,070
11,154
15,494
14,139
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Hera
18
4 / 4 / 20
11,707
1,064
12,206
8,322
3,627
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Zhong Kui
Lukeyy150
Zhong Kui
19
11 / 2 / 17
12,213
1,110
18,340
10,754
6,614
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Osiris
TheWillz
Osiris
19
16 / 8 / 15
14,136
1,285
26,399
21,513
11,781
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Achilles
ViciousJo
Achilles
18
9 / 7 / 15
11,067
1,006
13,056
16,576
10,970
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Team 1 Tickets

192

VS

Team 2 Tickets

51

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
7 / 7 / 17
12,455
1,132
13,724
22,013
27,031
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate

Breastplate

+20
Physical Protection

18
10 / 6 / 13
13,114
1,192
14,822
12,660
5,459
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

17
0 / 14 / 16
10,148
923
7,128
19,029
7,623
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Nu Wa
Saerara
Nu Wa
18
8 / 5 / 16
13,292
1,208
24,663
12,858
5,096
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

17
0 / 11 / 16
9,915
901
5,165
17,802
17,356
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

134
Kill Participation
103
43
Kills
25
25
Deaths
43
91
Assists
78
Player
Kills
Deaths
Assists
KDA
L
7
7
17
2.21
L
10
6
13
2.75
W
Terra
Jamnose
Terra
3
4
24
3.75
L
0
14
16
0.57
W
Hera
4
4
20
3.5
W
Zhong Kui
Lukeyy150
Zhong Kui
11
2
17
9.75
L
Nu Wa
Saerara
Nu Wa
8
5
16
3.2
W
Osiris
TheWillz
Osiris
16
8
15
2.94
W
Achilles
ViciousJo
Achilles
9
7
15
2.36
L
0
11
16
0.73

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,155
Damage
65,502
72,659
Taken
84,362
47,131
Mitigated
62,565
11,910
Healing
5,798
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
13,724
1,625
0
0
22,013
27,031
0
10,971
11,042
24,836
0
L
14,822
1,300
2,273
689
12,660
5,459
0
5,579
7,081
41,733
0
W
Terra
Jamnose
Terra
11,154
1,885
4,144
4,496
15,494
14,139
0
12,202
3,292
20,072
0
L
7,128
3,690
0
518
19,029
7,623
0
11,007
8,022
0
13,415
W
Hera
12,206
3,741
0
33
8,322
3,627
0
5,447
2,875
40,713
0
W
Zhong Kui
Lukeyy150
Zhong Kui
18,340
2,129
0
1,294
10,754
6,614
0
6,835
3,919
39,530
0
L
Nu Wa
Saerara
Nu Wa
24,663
6,834
658
1,660
12,858
5,096
0
7,333
5,525
56,616
0
W
Osiris
TheWillz
Osiris
26,399
14,461
0
1,527
21,513
11,781
0
15,982
5,531
227
43,132
W
Achilles
ViciousJo
Achilles
13,056
8,041
0
416
16,576
10,970
0
12,743
3,833
0
29,895
L
5,165
557
0
0
17,802
17,356
0
7,037
10,765
0
10,281

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,896
Gold Earned
58,924
183
Minions Killed
153
4
Camps Cleared
3
888,832
Distance Traveled
926,796
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
12,455
1,132
21
2
0
194,780
1
L
Ra
13,114
1,192
58
5
1
225,892
0
W
Terra
11,773
1,070
13
1
0
177,769
0
L
Artemis
10,148
923
11
1
0
164,422
0
W
Hera
11,707
1,064
63
6
0
180,301
1
W
Zhong Kui
12,213
1,110
47
4
2
191,340
0
L
Nu Wa
13,292
1,208
59
5
2
174,137
0
W
Osiris
14,136
1,285
36
3
2
158,552
0
W
Achilles
11,067
1,006
24
2
0
180,870
0
L
Nike
9,915
901
4
0
0
167,565
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role