Player Matchup

Bellona
Bellona
AY 4Y R0N2485
Bellona
Level 97
God Stats
39W - 51L
1,411 SR
Queue Stats
849W - 940L
1,422 Elo+
Solo
Xbalanque
Xbalanque
x__n0_LimiiT
Xbalanque
Level 154
God Stats
4W - 3L
1,691 SR
Queue Stats
34W - 31L
1,544 Elo+
Party 1
Bakasura
Bakasura
x__n0_PaiN
Bakasura
Level 46
God Stats
4W - 9L
1,349 SR
Queue Stats
14W - 19L
1,480 Elo+
Party 1
Raijin
Raijin
x__n0_Respect
Raijin
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 28L
1,559 Elo+
Party 1
Kumbhakarna
Kumbhakarna
x_n0__ReGard
Kumbhakarna
Level 129
God Stats
1W - 1L
1,425 SR
Queue Stats
174W - 156L
1,540 Elo+
Party 1
Team Averages
Level 97
1,475 SR
1,509 Elo+

VS

Team Averages
Level 90
1,651 SR
1,665 Elo+
Janus
Janus
GREED33_D
Janus
Level 105
God Stats
2W - 1L
1,500 SR
Queue Stats
66W - 45L
1,540 Elo+
Party 2
Kali
Kali
MonMaitreAbsolu
Kali
Level 29
God Stats
4W - 3L
1,556 SR
Queue Stats
150W - 147L
1,501 Elo+
Party 2
Sobek
Sobek
VELOO V3LOO
Sobek
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
125W - 19L
1,874 Elo+
Party 3
Set
Set
Zero Two3665
Set
Level 136
God Stats
5W - 0L
1,908 SR
Queue Stats
46W - 34L
1,602 Elo+
Party 3
Tsukuyomi
Tsukuyomi
xFenriz
Tsukuyomi
Level 160
God Stats
8W - 4L
1,790 SR
Queue Stats
232W - 105L
1,810 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
14
0 / 6 / 0
8,200
482
5,351
12,420
9,494
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Xbalanque
x__n0_LimiiT
Xbalanque
15
3 / 2 / 1
9,049
532
10,912
14,928
4,956
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bakasura
x__n0_PaiN
Bakasura
14
4 / 3 / 0
8,423
495
6,677
11,338
5,049
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

11
1 / 9 / 1
7,095
417
9,028
12,568
4,248
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Kumbhakarna
x_n0__ReGard
Kumbhakarna
12
0 / 2 / 6
7,753
456
3,828
13,458
6,664
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
GREED33_D
Janus
14
4 / 2 / 4
9,012
530
9,148
6,647
2,046
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
4 / 2 / 3
8,600
506
3,822
10,751
4,495
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
1 / 1 / 7
8,784
517
7,297
10,234
7,087
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

18
8 / 0 / 4
11,771
692
11,508
13,485
6,768
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Tsukuyomi
xFenriz
Tsukuyomi
16
5 / 3 / 0
9,761
574
14,890
15,708
6,096
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
40
8
Kills
22
22
Deaths
8
8
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Bellona
0
6
0
0
W
Janus
GREED33_D
Janus
4
2
4
3
W
4
2
3
2.75
W
1
1
7
4.5
W
8
0
4
10
W
Tsukuyomi
xFenriz
Tsukuyomi
5
3
0
1.67
L
Xbalanque
x__n0_LimiiT
Xbalanque
3
2
1
1.75
L
Bakasura
x__n0_PaiN
Bakasura
4
3
0
1.33
L
1
9
1
0.17
L
Kumbhakarna
x_n0__ReGard
Kumbhakarna
0
2
6
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,796
Damage
46,665
64,712
Taken
56,825
30,411
Mitigated
26,492
15,102
Healing
16,249
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
5,351
2,075
0
2,161
12,420
9,494
0
1,274
11,104
0
62,836
W
Janus
GREED33_D
Janus
9,148
285
0
875
6,647
2,046
324
3,007
3,095
54,850
0
W
3,822
1,962
0
1,759
10,751
4,495
370
3,553
6,744
0
36,406
W
7,297
1,000
0
1,747
10,234
7,087
0
2,737
6,916
31,684
0
W
11,508
5,705
0
3,531
13,485
6,768
650
1,568
11,295
0
75,839
W
Tsukuyomi
xFenriz
Tsukuyomi
14,890
5,079
0
8,337
15,708
6,096
59
1,118
14,425
0
82,018
L
Xbalanque
x__n0_LimiiT
Xbalanque
10,912
5,570
0
6,543
14,928
4,956
0
1,194
13,734
0
67,292
L
Bakasura
x__n0_PaiN
Bakasura
6,677
3,393
0
2,276
11,338
5,049
0
3,831
7,235
0
36,478
L
9,028
877
0
1,498
12,568
4,248
0
4,881
7,335
40,757
0
L
Kumbhakarna
x_n0__ReGard
Kumbhakarna
3,828
452
0
2,624
13,458
6,664
0
4,463
8,859
23,096
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,520
Gold Earned
47,928
436
Minions Killed
500
0
Camps Cleared
0
1,679,622
Distance Traveled
1,802,840
18
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
8,200
482
113
7
0
321,807
1
W
Janus
9,012
530
105
6
0
311,508
4
W
Kali
8,600
506
66
4
0
376,637
0
W
Sobek
8,784
517
46
3
0
382,217
0
W
Set
11,771
692
153
9
0
362,127
2
W
Tsukuyomi
9,761
574
130
8
0
370,351
0
L
Xbalanque
9,049
532
134
8
0
315,575
0
L
Bakasura
8,423
495
87
5
0
396,650
8
L
Raijin
7,095
417
79
5
0
285,573
4
L
Kumbhakarna
7,753
456
23
1
0
360,017
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role