Player Matchup

Thor
Thor
AnuelAA185
Thor
Level 5
God Stats
0W - 1L
1,256 SR
Queue Stats
0W - 2L
1,282 Elo+
Party 2
Kukulkan
Kukulkan
T3KASHI
Kukulkan
Level 5
God Stats
0W - 4L
1,578 SR
Queue Stats
1W - 4L
1,282 Elo+
Party 2
Danzaburou
Danzaburou
artick03
Danzaburou
Level 145
God Stats
0W - 1L
1,850 SR
Queue Stats
8W - 14L
1,215 Elo+
Party 2
Team Averages
Level 52
1,561 SR
1,259 Elo+

VS

Team Averages
Level 66
1,662 SR
1,623 Elo+
Nike
Nike
IfritaKowaldi
Nike
Level 101
God Stats
66W - 25L
1,900 SR
Queue Stats
238W - 166L
1,615 Elo+
Party 1
Baron Samedi
Baron Samedi
MaximSad
Baron Samedi
Level 29
God Stats
9W - 1L
1,775 SR
Queue Stats
135W - 82L
1,625 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Sergohero
Tsukuyomi
Level 67
God Stats
1W - 1L
1,312 SR
Queue Stats
172W - 123L
1,630 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 8 / 5
10,067
559
2,077
14,189
4,984
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Kukulkan
T3KASHI
Kukulkan
13
2 / 9 / 2
11,168
620
5,332
11,344
4,363
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Danzaburou
artick03
Danzaburou
17
6 / 3 / 3
13,069
726
12,376
18,045
9,389
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
8 / 3 / 11
14,319
796
14,889
15,777
18,296
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Baron Samedi
MaximSad
Baron Samedi
17
5 / 2 / 13
12,838
713
11,857
9,104
5,739
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Tsukuyomi
Sergohero
Tsukuyomi
15
7 / 4 / 9
12,776
710
10,674
12,605
5,484
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
53
8
Kills
20
20
Deaths
9
10
Assists
33
Player
Kills
Deaths
Assists
KDA
L
0
8
5
0.31
W
8
3
11
4.5
W
Baron Samedi
MaximSad
Baron Samedi
5
2
13
5.75
W
Tsukuyomi
Sergohero
Tsukuyomi
7
4
9
2.88
L
Kukulkan
T3KASHI
Kukulkan
2
9
2
0.33
L
Danzaburou
artick03
Danzaburou
6
3
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,785
Damage
37,420
43,578
Taken
37,486
18,736
Mitigated
29,519
7,418
Healing
13,816
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,077
388
0
1,333
14,189
4,984
0
4,502
9,339
0
4,023
W
14,889
649
947
3,899
15,777
18,296
176
2,440
13,337
11,002
36,828
W
Baron Samedi
MaximSad
Baron Samedi
11,857
248
2,636
3,135
9,104
5,739
516
2,134
6,970
55,233
0
W
Tsukuyomi
Sergohero
Tsukuyomi
10,674
2,735
0
3,199
12,605
5,484
586
845
11,760
0
73,882
L
Kukulkan
T3KASHI
Kukulkan
5,332
496
0
333
11,344
4,363
0
4,027
7,043
32,428
0
L
Danzaburou
artick03
Danzaburou
12,376
5,705
0
5,752
18,045
9,389
973
4,318
13,313
0
76,427

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,304
Gold Earned
39,933
165
Minions Killed
220
0
Camps Cleared
0
945,634
Distance Traveled
1,032,019
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
10,067
559
4
0
0
324,454
0
W
Nike
14,319
796
45
3
0
359,081
4
W
Baron Samedi
12,838
713
74
4
0
346,339
1
W
Tsukuyomi
12,776
710
101
6
0
326,599
0
L
Kukulkan
11,168
620
62
3
0
271,236
0
L
Danzaburou
13,069
726
99
6
0
349,944
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role