Player Matchup

Arachne
Arachne
Final4K
Arachne
Level 14
God Stats
27W - 19L
1,545 SR
Queue Stats
260W - 234L
1,661 Elo+
Solo
Ares
Ares
LegendRck
Ares
Level 16
God Stats
6W - 8L
1,423 SR
Queue Stats
77W - 75L
1,348 Elo+
Solo
Scylla
Scylla
Merkillees
Scylla
Level 17
God Stats
2W - 7L
1,187 SR
Queue Stats
14W - 15L
1,445 Elo+
Solo
Artemis
Artemis
Serrris
Artemis
Level 4
God Stats
1W - 1L
1,757 SR
Queue Stats
1W - 3L
1,371 Elo+
Solo
The Morrigan
The Morrigan
shizukku124
The Morrigan
Level 6
God Stats
0W - 2L
1,500 SR
Queue Stats
16W - 24L
1,608 Elo+
Solo
Team Averages
Level 11
1,482 SR
1,486 Elo+

VS

Team Averages
Level 37
1,538 SR
1,557 Elo+
Xbalanque
Xbalanque
BigBootyLowry
Xbalanque
Level 11
God Stats
7W - 4L
1,500 SR
Queue Stats
237W - 135L
1,735 Elo+
Party 1
Susano
Susano
Keyrisai
Susano
Level 28
God Stats
2W - 1L
1,500 SR
Queue Stats
150W - 153L
1,597 Elo+
Solo
Sun Wukong
Sun Wukong
TMonty
Sun Wukong
Level 33
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cthulhu
Cthulhu
christophervi069
Cthulhu
Level 90
God Stats
6W - 4L
1,688 SR
Queue Stats
238W - 210L
1,623 Elo+
Party 1
Janus
Janus
rougeNEWblood
Janus
Level 22
God Stats
3W - 1L
1,500 SR
Queue Stats
38W - 55L
1,329 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Final4K
Arachne
13
4 / 3 / 0
7,936
529
10,511
15,013
5,655
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ares
11
1 / 5 / 0
6,323
422
4,801
10,677
5,532
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Scylla
Merkillees
Scylla
11
2 / 2 / 1
6,607
440
2,566
6,742
1,917
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Artemis
Serrris
Artemis
5
0 / 5 / 1
5,047
336
2,437
4,255
1,080
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Morrigan
shizukku124
The Morrigan
11
0 / 7 / 2
6,668
445
3,522
6,811
2,075
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
BigBootyLowry
Xbalanque
15
6 / 0 / 5
8,695
580
8,606
8,477
2,943
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Susano
Keyrisai
Susano
15
3 / 1 / 2
8,896
593
5,615
11,684
4,724
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Sun Wukong
TMonty
Sun Wukong
14
6 / 1 / 3
8,799
587
5,747
9,736
4,982
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

14
5 / 2 / 5
8,249
550
5,032
11,848
7,030
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

13
1 / 3 / 1
8,372
558
2,756
4,495
1,308
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
37
7
Kills
21
22
Deaths
7
4
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Xbalanque
BigBootyLowry
Xbalanque
6
0
5
8.5
L
Arachne
Final4K
Arachne
4
3
0
1.33
W
Susano
Keyrisai
Susano
3
1
2
4
L
Ares
1
5
0
0.2
L
Scylla
Merkillees
Scylla
2
2
1
1.25
L
Artemis
Serrris
Artemis
0
5
1
0.1
W
Sun Wukong
TMonty
Sun Wukong
6
1
3
7.5
W
5
2
5
3.75
W
1
3
1
0.5
L
The Morrigan
shizukku124
The Morrigan
0
7
2
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,837
Damage
27,756
43,498
Taken
46,240
16,259
Mitigated
20,987
10,134
Healing
16,420
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xbalanque
BigBootyLowry
Xbalanque
8,606
4,082
0
5,374
8,477
2,943
3,226
2,342
6,135
0
63,787
L
Arachne
Final4K
Arachne
10,511
7,016
0
5,988
15,013
5,655
0
1,012
13,967
0
59,610
W
Susano
Keyrisai
Susano
5,615
1,236
0
5,992
11,684
4,724
0
302
11,382
0
59,960
L
Ares
4,801
254
0
2,421
10,677
5,532
0
3,181
7,496
24,781
0
L
Scylla
Merkillees
Scylla
2,566
140
0
1,725
6,742
1,917
0
2,254
4,216
23,786
0
L
Artemis
Serrris
Artemis
2,437
1,399
0
0
4,255
1,080
0
1,035
3,220
0
10,573
W
Sun Wukong
TMonty
Sun Wukong
5,747
1,988
0
1,802
9,736
4,982
248
2,922
6,516
0
33,655
W
5,032
326
286
2,850
11,848
7,030
395
2,191
9,657
38,904
0
W
2,756
0
0
116
4,495
1,308
1,543
2,676
1,661
40,740
0
L
The Morrigan
shizukku124
The Morrigan
3,522
1,158
0
0
6,811
2,075
317
0
6,777
24,707
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,581
Gold Earned
43,011
259
Minions Killed
431
0
Camps Cleared
0
1,147,020
Distance Traveled
1,431,626
6
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xbalanque
8,695
580
108
7
0
262,002
2
L
Arachne
7,936
529
94
6
0
284,870
2
W
Susano
8,896
593
105
7
0
333,945
1
L
Ares
6,323
422
31
2
0
284,462
2
L
Scylla
6,607
440
48
3
0
185,252
2
L
Artemis
5,047
336
24
2
0
142,363
0
W
Sun Wukong
8,799
587
55
4
0
272,110
4
W
Cthulhu
8,249
550
64
4
0
310,967
1
W
Janus
8,372
558
99
7
0
252,602
3
L
The Morrigan
6,668
445
62
4
0
250,073
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role