Player Matchup

King Arthur
King Arthur
Branchwine
King Arthur
Level 22
God Stats
5W - 3L
1,527 SR
Queue Stats
46W - 43L
1,512 Elo+
Party 3
Merlin
Merlin
DJSams13
Merlin
Level 28
God Stats
15W - 8L
1,604 SR
Queue Stats
89W - 82L
1,548 Elo+
Party 1
Sobek
Sobek
Mrktsxp
Sobek
Level 15
God Stats
5W - 1L
1,733 SR
Queue Stats
16W - 13L
1,508 Elo+
Party 1
Skadi
Skadi
Pietpielietjies
Skadi
Level 13
God Stats
1W - 1L
1,500 SR
Queue Stats
34W - 30L
1,406 Elo+
Solo
Arachne
Arachne
Ukanogggg
Arachne
Level 25
God Stats
10W - 1L
1,841 SR
Queue Stats
53W - 51L
1,462 Elo+
Party 3
Team Averages
Level 21
1,641 SR
1,487 Elo+

VS

Team Averages
Level 23
1,501 SR
1,531 Elo+
Vamana
Vamana
Defined
Vamana
Level 28
God Stats
0W - 3L
1,249 SR
Queue Stats
75W - 89L
1,407 Elo+
Party 2
Anubis
Anubis
Drracke
Anubis
Level 15
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 3L
1,675 Elo+
Party 4
Nemesis
Nemesis
PaNklS
Nemesis
Level 17
God Stats
1W - 1L
1,707 SR
Queue Stats
4W - 6L
1,623 Elo+
Solo
Aphrodite
Aphrodite
Raisus
Aphrodite
Level 29
God Stats
2W - 5L
1,421 SR
Queue Stats
23W - 21L
1,511 Elo+
Party 4
Izanami
Izanami
Sporikica
Izanami
Level 28
God Stats
19W - 16L
1,627 SR
Queue Stats
82W - 87L
1,442 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Branchwine
King Arthur
20
17 / 0 / 8
15,730
629
25,239
20,390
20,366
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Merlin
DJSams13
Merlin
20
8 / 3 / 5
13,811
552
26,273
17,023
7,252
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Sobek
Mrktsxp
Sobek
16
2 / 5 / 12
11,382
455
9,445
23,181
31,844
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

20
6 / 6 / 6
12,996
520
18,102
17,469
6,683
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Arachne
Ukanogggg
Arachne
20
3 / 6 / 8
12,927
517
5,979
18,401
7,371
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
Defined
Vamana
19
3 / 5 / 3
11,947
478
14,748
26,195
20,090
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Anubis
Drracke
Anubis
18
3 / 7 / 3
11,773
471
11,941
21,876
12,371
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nemesis
PaNklS
Nemesis
17
6 / 11 / 3
11,646
466
10,170
17,609
6,487
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Aphrodite
Raisus
Aphrodite
16
3 / 5 / 5
11,104
444
13,142
19,496
12,858
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Izanami
Sporikica
Izanami
17
4 / 9 / 5
11,261
450
13,750
25,884
8,550
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
38
36
Kills
19
20
Deaths
37
39
Assists
19
Player
Kills
Deaths
Assists
KDA
W
King Arthur
Branchwine
King Arthur
17
0
8
21
W
Merlin
DJSams13
Merlin
8
3
5
3.5
L
Vamana
Defined
Vamana
3
5
3
0.9
L
Anubis
Drracke
Anubis
3
7
3
0.64
W
Sobek
Mrktsxp
Sobek
2
5
12
1.6
L
Nemesis
PaNklS
Nemesis
6
11
3
0.68
W
6
6
6
1.5
L
Aphrodite
Raisus
Aphrodite
3
5
5
1.1
L
Izanami
Sporikica
Izanami
4
9
5
0.72
W
Arachne
Ukanogggg
Arachne
3
6
8
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

85,038
Damage
63,751
96,464
Taken
111,060
73,516
Mitigated
60,356
21,327
Healing
42,035
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
Branchwine
King Arthur
25,239
2,334
0
9,213
20,390
20,366
348
4,953
15,437
0
103,688
W
Merlin
DJSams13
Merlin
26,273
781
59
3,834
17,023
7,252
2,713
5,933
11,090
105,281
0
L
Vamana
Defined
Vamana
14,748
8,356
0
9,680
26,195
20,090
663
6,628
19,289
0
82,727
L
Anubis
Drracke
Anubis
11,941
1,486
0
8,212
21,876
12,371
711
8,071
13,229
83,300
0
W
Sobek
Mrktsxp
Sobek
9,445
1,639
0
2,986
23,181
31,844
0
5,903
17,278
24,651
0
L
Nemesis
PaNklS
Nemesis
10,170
3,465
0
566
17,609
6,487
50
5,187
12,148
0
60,927
W
18,102
6,998
0
840
17,469
6,683
4,855
5,018
12,451
0
100,361
L
Aphrodite
Raisus
Aphrodite
13,142
2,490
4,937
9,574
19,496
12,858
524
6,312
13,124
45,276
0
L
Izanami
Sporikica
Izanami
13,750
10,071
0
9,066
25,884
8,550
838
8,388
17,330
0
77,475
W
Arachne
Ukanogggg
Arachne
5,979
4,010
0
4,395
18,401
7,371
207
3,276
15,125
0
86,771

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,846
Gold Earned
57,731
654
Minions Killed
586
0
Camps Cleared
0
2,307,474
Distance Traveled
2,083,944
8
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
15,730
629
180
7
0
516,824
0
W
Merlin
13,811
552
170
7
0
456,138
1
L
Vamana
11,947
478
141
6
0
409,266
0
L
Anubis
11,773
471
144
6
0
361,548
1
W
Sobek
11,382
455
16
1
0
432,620
4
L
Nemesis
11,646
466
96
4
0
459,703
1
W
Skadi
12,996
520
152
6
0
431,370
2
L
Aphrodite
11,104
444
82
3
0
497,349
7
L
Izanami
11,261
450
123
5
0
356,078
2
W
Arachne
12,927
517
136
5
0
470,522
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role