Player Matchup

Jing Wei
Jing Wei
 
Jing Wei
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Guan Yu
Guan Yu
CaptainCrosby
Guan Yu
Level 109
God Stats
3W - 1L
1,500 SR
Queue Stats
204W - 237L
1,385 Elo+
Party 2
Skadi
Skadi
LlamaSquatch69
Skadi
Level 98
God Stats
2W - 4L
1,459 SR
Queue Stats
116W - 90L
1,546 Elo+
Solo
Merlin
Merlin
TIKLEIN972
Merlin
Level 77
God Stats
7W - 4L
1,731 SR
Queue Stats
692W - 710L
1,479 Elo+
Solo
Geb
Geb
blacksamurai94
Geb
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
333W - 345L
1,385 Elo+
Solo
Team Averages
Level 100
1,538 SR
1,459 Elo+

VS

Team Averages
Level 104
1,465 SR
1,447 Elo+
Tyr
Tyr
Jzae
Tyr
Level 32
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 22L
1,436 Elo+
Solo
Anhur
Anhur
McDeeBruhh92
Anhur
Level 126
God Stats
2W - 4L
1,500 SR
Queue Stats
967W - 1,098L
1,435 Elo+
Party 3
Ra
Ra
TasteLikeKandee
Ra
Level 153
God Stats
7W - 5L
1,323 SR
Queue Stats
285W - 275L
1,519 Elo+
Party 1
Hera
Hera
TinglyChain8624
Hera
Level 80
God Stats
2W - 1L
1,500 SR
Queue Stats
69W - 75L
1,420 Elo+
Party 3
Hercules
Hercules
jrmobb2212
Hercules
Level 129
God Stats
0W - 2L
1,500 SR
Queue Stats
39W - 43L
1,425 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
 
Jing Wei
18
4 / 2 / 14
10,862
776
14,908
16,417
7,182
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Guan Yu
19
8 / 2 / 14
11,319
809
10,184
22,540
23,852
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heavy Mace

Heavy Mace

+30
Physical Power

18
1 / 2 / 16
10,720
766
17,591
18,051
7,035
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Merlin
TIKLEIN972
Merlin
19
11 / 4 / 11
11,852
847
22,846
12,269
5,624
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

15
1 / 6 / 11
9,922
709
7,625
20,209
18,656
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
Jzae
Tyr
14
3 / 6 / 9
9,321
666
10,775
17,196
8,958
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

15
3 / 8 / 8
9,083
649
14,185
16,101
5,487
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

19
1 / 2 / 12
10,067
719
21,989
12,140
5,211
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
2 / 6 / 12
9,346
668
19,125
14,504
5,380
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hercules
jrmobb2212
Hercules
18
7 / 3 / 8
10,719
766
7,320
19,984
21,208
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

91
Kill Participation
65
25
Kills
16
16
Deaths
25
66
Assists
49
Player
Kills
Deaths
Assists
KDA
W
Jing Wei
 
Jing Wei
4
2
14
5.5
W
Guan Yu
8
2
14
7.5
L
Tyr
Jzae
Tyr
3
6
9
1.25
W
1
2
16
4.5
L
3
8
8
0.88
W
Merlin
TIKLEIN972
Merlin
11
4
11
4.13
L
1
2
12
3.5
L
2
6
12
1.33
W
1
6
11
1.08
L
Hercules
jrmobb2212
Hercules
7
3
8
3.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,154
Damage
73,394
89,486
Taken
79,925
62,349
Mitigated
46,244
54,574
Healing
37,624
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jing Wei
 
Jing Wei
14,908
7,824
2,686
5,069
16,417
7,182
2,988
9,642
6,775
0
40,112
W
Guan Yu
10,184
682
16,075
13,136
22,540
23,852
791
9,610
12,930
0
17,372
L
Tyr
Jzae
Tyr
10,775
2,164
1,740
2,117
17,196
8,958
0
7,290
9,906
311
12,712
W
17,591
4,549
3,111
6,892
18,051
7,035
685
10,296
7,755
0
39,166
L
14,185
6,673
1,116
2,682
16,101
5,487
0
5,050
11,051
0
22,758
W
Merlin
TIKLEIN972
Merlin
22,846
2,054
1,947
1,879
12,269
5,624
234
4,947
7,322
40,663
0
L
21,989
581
12,822
6,560
12,140
5,211
0
4,577
7,563
53,134
0
L
19,125
3,422
853
2,480
14,504
5,380
0
6,518
7,986
36,848
0
W
7,625
207
2,327
1,452
20,209
18,656
351
6,855
13,354
12,921
0
L
Hercules
jrmobb2212
Hercules
7,320
2,080
1,666
5,588
19,984
21,208
99
7,036
12,948
0
9,829

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,675
Gold Earned
48,536
160
Minions Killed
136
0
Camps Cleared
0
1,319,312
Distance Traveled
1,244,003
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jing Wei
10,862
776
52
4
0
272,382
2
W
Guan Yu
11,319
809
9
1
0
325,215
1
L
Tyr
9,321
666
2
0
0
286,389
1
W
Skadi
10,720
766
52
4
0
261,306
0
L
Anhur
9,083
649
16
1
0
201,700
0
W
Merlin
11,852
847
42
3
0
213,620
1
L
Ra
10,067
719
67
5
0
275,276
1
L
Hera
9,346
668
43
3
0
221,972
0
W
Geb
9,922
709
5
0
0
246,789
0
L
Hercules
10,719
766
8
1
0
258,666
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role