Player Matchup

Chaac
Chaac
Anusstrijder
Chaac
Level 113
God Stats
4W - 0L
1,777 SR
Queue Stats
584W - 140L
1,917 Elo+
Party 2
Cernunnos
Cernunnos
Latham94
Cernunnos
Level 159
God Stats
7W - 2L
1,210 SR
Queue Stats
348W - 286L
1,717 Elo+
Solo
Ra
Ra
liltosmoothh
Ra
Level 127
God Stats
24W - 13L
1,703 SR
Queue Stats
699W - 456L
1,719 Elo+
Party 2
Team Averages
Level 133
1,564 SR
1,784 Elo+

VS

Team Averages
Level 112
1,648 SR
1,598 Elo+
Sun Wukong
Sun Wukong
FR3AKYKILL3R
Sun Wukong
Level 108
God Stats
6W - 8L
1,604 SR
Queue Stats
57W - 48L
1,589 Elo+
Party 1
Eset
Eset
TatsuyaSora
Eset
Level 150
God Stats
7W - 4L
1,841 SR
Queue Stats
497W - 345L
1,705 Elo+
Party 1
Izanami
Izanami
bAkirad
Izanami
Level 78
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 2 / 8
12,336
649
14,444
23,996
22,773
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cernunnos
Latham94
Cernunnos
18
11 / 2 / 8
14,127
744
21,552
19,808
7,407
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

15
3 / 4 / 12
12,131
638
15,860
13,450
4,966
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
FR3AKYKILL3R
Sun Wukong
13
1 / 7 / 5
10,694
563
11,541
24,363
22,818
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

16
6 / 5 / 2
13,076
688
23,010
17,487
7,134
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Izanami
bAkirad
Izanami
14
1 / 7 / 4
10,973
578
8,719
20,140
7,485
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
19
19
Kills
8
8
Deaths
19
28
Assists
11
Player
Kills
Deaths
Assists
KDA
W
5
2
8
4.5
L
Sun Wukong
FR3AKYKILL3R
Sun Wukong
1
7
5
0.5
W
Cernunnos
Latham94
Cernunnos
11
2
8
7.5
L
6
5
2
1.4
L
Izanami
bAkirad
Izanami
1
7
4
0.43
W
3
4
12
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,856
Damage
43,270
57,254
Taken
61,990
35,146
Mitigated
37,437
19,572
Healing
18,174
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,444
2,070
582
8,134
23,996
22,773
275
8,795
14,801
5,969
51,596
L
Sun Wukong
FR3AKYKILL3R
Sun Wukong
11,541
1,551
0
7,398
24,363
22,818
0
8,376
15,523
0
32,119
W
Cernunnos
Latham94
Cernunnos
21,552
7,998
0
4,153
19,808
7,407
1,766
8,369
11,039
0
84,875
L
23,010
312
1,164
6,194
17,487
7,134
192
2,827
14,453
53,354
0
L
Izanami
bAkirad
Izanami
8,719
4,384
0
3,418
20,140
7,485
1,706
5,200
14,725
0
66,185
W
15,860
601
2,970
3,733
13,450
4,966
1,010
5,953
7,397
65,212
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,594
Gold Earned
34,743
247
Minions Killed
191
0
Camps Cleared
0
1,031,832
Distance Traveled
1,026,866
8
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
12,336
649
57
3
0
371,668
5
L
Sun Wukong
10,694
563
33
2
0
338,422
4
W
Cernunnos
14,127
744
95
5
0
313,194
0
L
Eset
13,076
688
43
2
0
362,027
5
L
Izanami
10,973
578
115
6
0
326,417
3
W
Ra
12,131
638
95
5
0
346,970
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role