Player Matchup

Ymir
Ymir
BlackFrodo
Ymir
Level 38
God Stats
2W - 0L
1,665 SR
Queue Stats
26W - 29L
1,471 Elo+
Party 1
Sol
Sol
Gùts
Sol
Level 131
God Stats
21W - 18L
1,520 SR
Queue Stats
254W - 202L
1,610 Elo+
Party 1
Achilles
Achilles
MrSwiftTickle
Achilles
Level 43
God Stats
1W - 0L
1,182 SR
Queue Stats
99W - 89L
1,573 Elo+
Party 1
Xbalanque
Xbalanque
VΦID
Xbalanque
Level 143
God Stats
9W - 9L
1,458 SR
Queue Stats
301W - 251L
1,595 Elo+
Party 1
Fenrir
Fenrir
iSuspiicions
Fenrir
Level 48
God Stats
16W - 8L
1,533 SR
Queue Stats
246W - 210L
1,511 Elo+
Solo
Team Averages
Level 81
1,472 SR
1,552 Elo+

VS

Team Averages
Level 49
1,570 SR
1,570 Elo+
Cabrakan
Cabrakan
ArkAnimax
Cabrakan
Level 113
God Stats
9W - 8L
1,215 SR
Queue Stats
690W - 703L
1,542 Elo+
Party 3
Discordia
Discordia
Auurada
Discordia
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
King Arthur
King Arthur
SilphK
King Arthur
Level 13
God Stats
8W - 10L
1,804 SR
Queue Stats
442W - 407L
1,764 Elo+
Party 3
Cerberus
Cerberus
f2pUD
Cerberus
Level 17
God Stats
1W - 2L
1,832 SR
Queue Stats
13W - 10L
1,751 Elo+
Party 2
Skadi
Skadi
xHellClash
Skadi
Level 35
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 15L
1,294 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 2 / 7
7,924
466
2,658
7,353
5,152
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Sol
Gùts
Sol
16
3 / 2 / 7
10,515
619
9,295
10,811
4,088
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Achilles
MrSwiftTickle
Achilles
16
7 / 0 / 3
10,725
631
11,755
9,431
8,688
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Xbalanque
VΦID
Xbalanque
16
7 / 2 / 6
10,226
602
8,242
9,798
3,348
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

Fenrir
15
8 / 0 / 9
10,312
607
10,301
14,468
7,061
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
ArkAnimax
Cabrakan
13
1 / 7 / 2
7,486
440
5,929
16,415
9,012
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Discordia
Auurada
Discordia
13
0 / 4 / 1
7,554
444
3,359
7,222
2,441
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

King Arthur
SilphK
King Arthur
14
1 / 6 / 0
8,257
486
3,305
14,006
7,700
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cerberus
f2pUD
Cerberus
11
3 / 4 / 1
7,589
446
7,840
11,739
9,105
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Skadi
11
1 / 4 / 2
7,314
430
6,057
7,225
1,955
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
12
25
Kills
6
6
Deaths
25
32
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Cabrakan
ArkAnimax
Cabrakan
1
7
2
0.29
L
Discordia
Auurada
Discordia
0
4
1
0.13
W
0
2
7
1.75
W
Sol
Gùts
Sol
3
2
7
3.25
W
Achilles
MrSwiftTickle
Achilles
7
0
3
8.5
L
King Arthur
SilphK
King Arthur
1
6
0
0.17
W
Xbalanque
VΦID
Xbalanque
7
2
6
5
L
Cerberus
f2pUD
Cerberus
3
4
1
0.88
W
Fenrir
8
0
9
12.5
L
Skadi
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,251
Damage
26,490
51,861
Taken
56,607
28,337
Mitigated
30,213
13,068
Healing
9,873
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cabrakan
ArkAnimax
Cabrakan
5,929
689
0
4,894
16,415
9,012
0
3,856
12,559
48,146
0
L
Discordia
Auurada
Discordia
3,359
263
0
425
7,222
2,441
142
1,600
5,622
39,238
0
W
2,658
452
0
184
7,353
5,152
411
3,176
4,177
13,155
0
W
Sol
Gùts
Sol
9,295
3,557
0
5,308
10,811
4,088
1,940
4,005
6,270
78,037
5,873
W
Achilles
MrSwiftTickle
Achilles
11,755
4,060
0
1,777
9,431
8,688
614
1,491
7,940
0
52,560
L
King Arthur
SilphK
King Arthur
3,305
598
0
2,025
14,006
7,700
273
769
13,237
0
41,534
W
Xbalanque
VΦID
Xbalanque
8,242
5,332
0
3,039
9,798
3,348
3,760
4,429
5,369
0
71,268
L
Cerberus
f2pUD
Cerberus
7,840
853
0
1,998
11,739
9,105
94
4,030
7,709
27,238
0
W
Fenrir
10,301
4,473
0
2,760
14,468
7,061
304
3,587
10,791
0
62,745
L
Skadi
6,057
3,358
0
531
7,225
1,955
0
1,455
5,770
0
36,647

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,702
Gold Earned
38,200
455
Minions Killed
396
0
Camps Cleared
0
1,689,831
Distance Traveled
1,447,685
30
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cabrakan
7,486
440
72
4
0
290,511
6
L
Discordia
7,554
444
94
6
0
286,375
2
W
Ymir
7,924
466
14
1
0
323,110
7
W
Sol
10,515
619
128
8
0
314,767
5
W
Achilles
10,725
631
96
6
0
373,369
6
L
King Arthur
8,257
486
94
6
0
288,327
2
W
Xbalanque
10,226
602
135
8
0
316,004
8
L
Cerberus
7,589
446
61
4
0
297,456
6
W
Fenrir
10,312
607
82
5
0
362,581
4
L
Skadi
7,314
430
75
4
0
285,016
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role