Player Matchup

Ymir
Ymir
Bronze III
Coultaus
Ymir
Bronze III
Level 48
God Stats
0W - 1L
1,674 SR
Queue Stats
0W - 1L
1,500 MMR
Party 2
Ullr
Ullr
Bronze III
DarkMatterMage9
Ullr
Bronze III
Level 85
God Stats
0W - 1L
1,380 SR
Queue Stats
2W - 2L
1,562 MMR
Party 2
Hel
Hel
Bronze III
DexterityOswald
Hel
Bronze III
Level 89
God Stats
0W - 1L
1,633 SR
Queue Stats
0W - 1L
1,500 MMR
Party 2
Team Averages
Bronze III
Bronze III
Average Tier
Level 74
1,563 SR
1,521 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 117
1,649 SR
1,506 MMR
Chernobog
Chernobog
Gold V
OnlyLoud288
Chernobog
Gold V
Level 87
God Stats
45W - 33L
1,628 SR
Queue Stats
65W - 71L
1,473 MMR
Party 1
Ra
Ra
Gold V
RippedWrastler
Ra
Gold V
Level 107
God Stats
145W - 159L
1,490 SR
Queue Stats
722W - 823L
1,491 MMR
Party 1
Cerberus
Cerberus
Gold III
SuBZ3r0788977
Cerberus
Gold III
Level 157
God Stats
17W - 13L
1,829 SR
Queue Stats
271W - 289L
1,554 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
12
1 / 3 / 2
9,554
637
3,751
16,025
13,628
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

11
2 / 4 / 0
8,851
590
7,051
9,372
2,188
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heavy Mace

Heavy Mace

+30
Physical Power

10
0 / 8 / 1
8,098
540
4,948
11,289
2,454
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bans
ScyllaCthulhuDanzaburouChaacSet

VS

Bans
KumbhakarnaHeimdallrHeraCupidPersephone
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
OnlyLoud288
Chernobog
13
5 / 2 / 5
10,236
682
8,387
7,230
2,931
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

14
4 / 1 / 9
10,298
687
9,438
7,530
3,823
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Cerberus
SuBZ3r0788977
Cerberus
14
6 / 0 / 9
11,549
770
12,616
11,838
8,050
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
38
3
Kills
15
15
Deaths
3
3
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Ymir
1
3
2
0.67
L
2
4
0
0.5
L
0
8
1
0.06
W
Chernobog
OnlyLoud288
Chernobog
5
2
5
3.75
W
4
1
9
8.5
W
Cerberus
SuBZ3r0788977
Cerberus
6
0
9
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,750
Damage
30,441
36,686
Taken
26,598
18,270
Mitigated
14,804
11,396
Healing
13,489
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
3,751
230
314
3,742
16,025
13,628
0
10,220
5,805
20,886
0
L
7,051
2,637
0
1,964
9,372
2,188
0
5,441
3,931
0
41,837
L
4,948
45
2,905
2,471
11,289
2,454
0
6,467
4,822
27,826
0
W
Chernobog
OnlyLoud288
Chernobog
8,387
4,569
0
750
7,230
2,931
1,935
2,808
4,230
0
41,495
W
9,438
586
2,619
4,225
7,530
3,823
527
2,458
4,864
55,934
0
W
Cerberus
SuBZ3r0788977
Cerberus
12,616
582
1,014
4,881
11,838
8,050
520
2,845
8,739
36,108
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,503
Gold Earned
32,083
153
Minions Killed
207
0
Camps Cleared
0
760,026
Distance Traveled
879,050
14
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
9,554
637
29
2
0
268,313
6
L
Ullr
8,851
590
76
5
0
234,116
3
L
Hel
8,098
540
48
3
0
257,597
5
W
Chernobog
10,236
682
74
5
0
268,260
0
W
Ra
10,298
687
72
5
0
298,009
0
W
Cerberus
11,549
770
61
4
0
312,781
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role