Player Matchup

Erlang Shen
Erlang Shen
Silver II
Lucydity
Erlang Shen
Silver II
Level 86
God Stats
3W - 1L
1,500 SR
Queue Stats
97W - 95L
1,485 MMR
Party 2
Aphrodite
Aphrodite
Gold IV
Malalaya
Aphrodite
Gold IV
Level 160
God Stats
4W - 4L
1,500 SR
Queue Stats
515W - 574L
1,252 MMR
Solo
Chaac
Chaac
Silver II
Tuksuuz
Chaac
Silver II
Level 47
God Stats
6W - 4L
1,500 SR
Queue Stats
78W - 76L
1,485 MMR
Party 2
Team Averages
Silver I
Silver I
Average Tier
Level 98
1,500 SR
1,408 MMR

VS

Team Averages
Bronze II
Bronze II
Average Tier
Level 70
1,456 SR
1,213 MMR
Apollo
Apollo
Bronze I
RastaBearD
Apollo
Bronze I
Level 108
God Stats
4W - 5L
1,500 SR
Queue Stats
80W - 173L
638 MMR
Solo
Merlin
Merlin
Bronze III
Redbermcy
Merlin
Bronze III
Level 56
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,500 MMR
Party 1
Osiris
Osiris
Bronze III
TheTwippleNister
Osiris
Bronze III
Level 46
God Stats
0W - 2L
1,368 SR
Queue Stats
2W - 3L
1,500 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Lucydity
Erlang Shen
16
8 / 7 / 8
14,492
690
18,206
22,231
14,474
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Aphrodite
Malalaya
Aphrodite
17
1 / 8 / 12
13,093
623
10,679
20,954
19,121
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Chaac
Tuksuuz
Chaac
20
14 / 1 / 9
15,707
748
28,507
32,976
35,211
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Bans
TiamatKukulkanSobekAgniDiscordia

VS

Bans
ZeusGuan YuAnubisKumbhakarnaNox
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
RastaBearD
Apollo
13
3 / 11 / 6
12,175
580
12,608
23,314
10,340
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Merlin
Redbermcy
Merlin
18
4 / 7 / 10
13,715
653
27,827
18,732
7,785
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

17
9 / 5 / 7
14,691
700
23,194
24,725
20,678
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
39
23
Kills
16
16
Deaths
23
29
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Erlang Shen
Lucydity
Erlang Shen
8
7
8
1.71
W
Aphrodite
Malalaya
Aphrodite
1
8
12
0.88
L
Apollo
RastaBearD
Apollo
3
11
6
0.55
L
Merlin
Redbermcy
Merlin
4
7
10
1.29
L
9
5
7
2.5
W
Chaac
Tuksuuz
Chaac
14
1
9
18.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,392
Damage
63,629
76,161
Taken
66,771
68,806
Mitigated
38,803
40,550
Healing
11,112
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Erlang Shen
Lucydity
Erlang Shen
18,206
8,992
0
3,467
22,231
14,474
796
7,973
13,943
0
74,338
W
Aphrodite
Malalaya
Aphrodite
10,679
790
10,380
10,427
20,954
19,121
777
6,869
13,595
63,751
0
L
Apollo
RastaBearD
Apollo
12,608
8,582
0
2,703
23,314
10,340
789
3,432
19,882
0
25,021
L
Merlin
Redbermcy
Merlin
27,827
2,899
0
6,341
18,732
7,785
35
3,262
15,470
100,424
0
L
23,194
11,262
0
2,068
24,725
20,678
420
7,446
17,279
503
61,092
W
Chaac
Tuksuuz
Chaac
28,507
5,712
1,429
14,847
32,976
35,211
1,590
12,494
19,896
8,819
72,769

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,292
Gold Earned
40,581
224
Minions Killed
210
0
Camps Cleared
0
1,137,260
Distance Traveled
998,024
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Erlang Shen
14,492
690
66
3
0
370,271
3
W
Aphrodite
13,093
623
83
4
0
360,118
4
L
Apollo
12,175
580
26
1
0
277,575
0
L
Merlin
13,715
653
135
6
0
332,501
3
L
Osiris
14,691
700
49
2
0
387,948
3
W
Chaac
15,707
748
75
4
0
406,871
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role