Player Matchup

Hun Batz
Hun Batz
AuDonte
Hun Batz
Level 18
God Stats
5W - 5L
1,701 SR
Queue Stats
37W - 32L
1,528 Elo+
Party 1
Zhong Kui
Zhong Kui
Billpaxton123
Zhong Kui
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
46W - 47L
1,520 Elo+
Party 1
Agni
Agni
Bruceebaby
Agni
Level 8
God Stats
2W - 0L
1,729 SR
Queue Stats
5W - 4L
1,633 Elo+
Party 1
Cupid
Cupid
LoLRetiree
Cupid
Level 15
God Stats
3W - 3L
1,500 SR
Queue Stats
14W - 17L
1,441 Elo+
Party 1
Sobek
Sobek
eatingfriedrice
Sobek
Level 20
God Stats
2W - 0L
1,729 SR
Queue Stats
39W - 31L
1,575 Elo+
Party 1
Team Averages
Level 17
1,632 SR
1,539 Elo+

VS

Team Averages
Level 36
1,634 SR
1,541 Elo+
Tsukuyomi
Tsukuyomi
Jukey123
Tsukuyomi
Level 17
God Stats
2W - 1L
1,500 SR
Queue Stats
114W - 131L
1,519 Elo+
Party 2
Guan Yu
Guan Yu
Kinggig
Guan Yu
Level 17
God Stats
4W - 2L
1,845 SR
Queue Stats
52W - 55L
1,503 Elo+
Party 2
Kuzenbo
Kuzenbo
Pandaphobia
Kuzenbo
Level 17
God Stats
3W - 3L
1,500 SR
Queue Stats
94W - 90L
1,519 Elo+
Party 2
Baba Yaga
Baba Yaga
shadeblade989
Baba Yaga
Level 113
God Stats
2W - 3L
1,589 SR
Queue Stats
138W - 131L
1,550 Elo+
Party 2
Anhur
Anhur
theFurherofFunk
Anhur
Level 18
God Stats
1W - 2L
1,735 SR
Queue Stats
32W - 28L
1,616 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
AuDonte
Hun Batz
20
7 / 4 / 16
13,192
528
14,992
21,863
9,939
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Zhong Kui
Billpaxton123
Zhong Kui
20
16 / 4 / 9
13,944
558
21,490
22,528
16,850
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

20
10 / 3 / 15
13,196
528
25,814
16,692
6,521
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cupid
20
10 / 1 / 14
13,815
553
13,633
11,393
4,777
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
4 / 2 / 25
12,388
496
12,493
24,922
36,236
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Jukey123
Tsukuyomi
17
4 / 9 / 4
11,545
462
13,865
22,202
8,165
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Guan Yu
Kinggig
Guan Yu
18
3 / 5 / 1
11,525
461
4,766
21,557
22,512
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Kuzenbo
Pandaphobia
Kuzenbo
12
1 / 12 / 4
8,685
347
6,661
26,201
21,401
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Baba Yaga
shadeblade989
Baba Yaga
16
3 / 9 / 5
11,068
443
23,325
19,349
8,084
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

14
1 / 12 / 3
9,659
386
9,779
18,329
6,047
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

126
Kill Participation
29
47
Kills
12
14
Deaths
47
79
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Hun Batz
AuDonte
Hun Batz
7
4
16
3.75
W
Zhong Kui
Billpaxton123
Zhong Kui
16
4
9
5.13
W
10
3
15
5.83
L
Tsukuyomi
Jukey123
Tsukuyomi
4
9
4
0.67
L
Guan Yu
Kinggig
Guan Yu
3
5
1
0.7
W
Cupid
10
1
14
17
L
Kuzenbo
Pandaphobia
Kuzenbo
1
12
4
0.25
W
4
2
25
8.25
L
Baba Yaga
shadeblade989
Baba Yaga
3
9
5
0.61
L
1
12
3
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

88,422
Damage
58,396
97,398
Taken
107,638
74,323
Mitigated
66,209
35,954
Healing
15,177
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hun Batz
AuDonte
Hun Batz
14,992
3,664
0
6,086
21,863
9,939
0
4,161
17,514
0
112,405
W
Zhong Kui
Billpaxton123
Zhong Kui
21,490
4,025
0
10,256
22,528
16,850
512
10,817
11,137
121,398
6,017
W
25,814
3,721
0
3,243
16,692
6,521
1,230
5,820
10,681
92,100
0
L
Tsukuyomi
Jukey123
Tsukuyomi
13,865
3,212
0
4,158
22,202
8,165
0
11,921
10,281
0
49,478
L
Guan Yu
Kinggig
Guan Yu
4,766
806
214
4,570
21,557
22,512
2,288
12,239
9,318
0
61,692
W
Cupid
13,633
8,781
369
4,073
11,393
4,777
2,034
2,995
8,272
0
97,699
L
Kuzenbo
Pandaphobia
Kuzenbo
6,661
1,713
0
485
26,201
21,401
0
13,564
12,637
15,012
0
W
12,493
1,444
0
11,927
24,922
36,236
0
7,909
16,717
28,637
0
L
Baba Yaga
shadeblade989
Baba Yaga
23,325
994
588
3,111
19,349
8,084
768
13,477
5,872
68,382
0
L
9,779
4,358
0
2,051
18,329
6,047
0
8,105
10,224
0
47,820

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,535
Gold Earned
52,482
610
Minions Killed
404
0
Camps Cleared
0
2,410,290
Distance Traveled
2,121,800
30
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hun Batz
13,192
528
152
6
0
499,255
3
W
Zhong Kui
13,944
558
152
6
0
466,583
6
W
Agni
13,196
528
142
6
0
468,667
5
L
Tsukuyomi
11,545
462
79
3
0
428,745
2
L
Guan Yu
11,525
461
122
5
0
453,546
1
W
Cupid
13,815
553
142
6
0
457,166
3
L
Kuzenbo
8,685
347
5
0
0
457,046
4
W
Sobek
12,388
496
22
1
0
518,619
13
L
Baba Yaga
11,068
443
106
4
0
406,291
0
L
Anhur
9,659
386
92
4
0
376,172
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role