Player Matchup

Cthulhu
Cthulhu
AhggronToxic
Cthulhu
Level 22
God Stats
2W - 1L
1,500 SR
Queue Stats
10W - 17L
1,392 Elo+
Party 4
Kukulkan
Kukulkan
Heryco
Kukulkan
Level 26
God Stats
2W - 5L
1,116 SR
Queue Stats
10W - 11L
1,440 Elo+
Party 4
Fenrir
Fenrir
Oldskittles
Fenrir
Level 18
God Stats
1W - 2L
1,312 SR
Queue Stats
12W - 19L
1,404 Elo+
Solo
Danzaburou
Danzaburou
Slr HamToasty
Danzaburou
Level 155
God Stats
2W - 0L
1,435 SR
Queue Stats
35W - 41L
1,553 Elo+
Party 3
Ah Puch
Ah Puch
redred1
Ah Puch
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 27L
1,411 Elo+
Party 3
Team Averages
Level 46
1,372 SR
1,440 Elo+

VS

Team Averages
Level 18
1,595 SR
1,369 Elo+
Cthulhu
Cthulhu
Jamnose
Cthulhu
Level 26
God Stats
0W - 1L
1,745 SR
Queue Stats
22W - 19L
1,416 Elo+
Party 1
The Morrigan
The Morrigan
KremePie
The Morrigan
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,240 Elo+
Party 2
Geb
Geb
LuckyZuZu
Geb
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,345 Elo+
Party 1
Xbalanque
Xbalanque
Williee
Xbalanque
Level 25
God Stats
1W - 1L
1,730 SR
Queue Stats
40W - 31L
1,603 Elo+
Solo
Set
Set
parechongbro
Set
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,240 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
AhggronToxic
Cthulhu
14
3 / 3 / 3
8,930
496
6,080
10,979
8,396
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Kukulkan
Heryco
Kukulkan
17
9 / 3 / 3
11,146
619
11,568
6,851
3,003
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fenrir
16
7 / 1 / 4
10,102
561
8,135
15,323
9,186
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Danzaburou
Slr HamToasty
Danzaburou
16
4 / 3 / 3
10,128
563
6,969
13,726
5,092
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ah Puch
redred1
Ah Puch
14
2 / 4 / 3
8,567
476
8,683
10,292
3,902
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Jamnose
Cthulhu
13
4 / 4 / 1
8,548
475
9,436
14,537
11,742
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

The Morrigan
KremePie
The Morrigan
11
0 / 8 / 4
8,050
447
4,032
8,790
2,988
Spellbook

Spellbook

+20
Magical Power
+75
Mana

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

12
1 / 4 / 5
7,920
440
3,377
10,888
6,334
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate

Breastplate

+20
Physical Protection

Xbalanque
Williee
Xbalanque
18
8 / 3 / 1
11,008
612
10,406
11,555
3,835
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
1 / 6 / 1
7,480
416
1,119
10,972
4,386
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
26
25
Kills
14
14
Deaths
25
16
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
AhggronToxic
Cthulhu
3
3
3
1.5
W
Kukulkan
Heryco
Kukulkan
9
3
3
3.5
L
Cthulhu
Jamnose
Cthulhu
4
4
1
1.13
L
The Morrigan
KremePie
The Morrigan
0
8
4
0.25
L
1
4
5
0.88
W
Fenrir
7
1
4
9
W
Danzaburou
Slr HamToasty
Danzaburou
4
3
3
1.83
L
Xbalanque
Williee
Xbalanque
8
3
1
2.83
L
1
6
1
0.25
W
Ah Puch
redred1
Ah Puch
2
4
3
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,435
Damage
28,370
57,171
Taken
56,742
29,579
Mitigated
29,285
16,539
Healing
5,709
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
AhggronToxic
Cthulhu
6,080
1,270
0
2,730
10,979
8,396
0
4,972
5,427
36,564
0
W
Kukulkan
Heryco
Kukulkan
11,568
650
0
640
6,851
3,003
1,986
2,173
4,603
68,380
0
L
Cthulhu
Jamnose
Cthulhu
9,436
2,319
0
1,719
14,537
11,742
143
6,172
7,935
26,696
0
L
The Morrigan
KremePie
The Morrigan
4,032
1,143
183
16
8,790
2,988
386
3,957
4,601
27,034
758
L
3,377
580
0
423
10,888
6,334
0
4,983
5,781
13,819
0
W
Fenrir
8,135
3,067
0
4,744
15,323
9,186
355
3,837
11,361
0
60,376
W
Danzaburou
Slr HamToasty
Danzaburou
6,969
2,813
0
4,033
13,726
5,092
1,081
2,353
11,089
0
70,515
L
Xbalanque
Williee
Xbalanque
10,406
5,724
0
1,742
11,555
3,835
0
4,241
7,264
0
70,195
L
1,119
462
0
1,626
10,972
4,386
779
5,987
4,825
0
36,135
W
Ah Puch
redred1
Ah Puch
8,683
788
381
4,011
10,292
3,902
578
1,688
8,604
50,353
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,873
Gold Earned
43,006
497
Minions Killed
337
0
Camps Cleared
0
1,558,493
Distance Traveled
1,606,358
8
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
8,930
496
71
4
0
258,047
3
W
Kukulkan
11,146
619
136
8
0
303,046
1
L
Cthulhu
8,548
475
48
3
0
345,136
1
L
The Morrigan
8,050
447
50
3
0
277,935
0
L
Geb
7,920
440
20
1
0
342,333
7
W
Fenrir
10,102
561
101
6
0
371,627
3
W
Danzaburou
10,128
563
113
6
0
327,677
1
L
Xbalanque
11,008
612
132
7
0
312,488
3
L
Set
7,480
416
87
5
0
328,466
0
W
Ah Puch
8,567
476
76
4
0
298,096
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role