Player Matchup

Odin
Odin
Gold II
KrikaDoce_Gonbi
Odin
Gold II
Level 121
God Stats
1W - 2L
1,288 SR
Queue Stats
223W - 229L
1,541 MMR
Party 1
Mercury
Mercury
Gold IV
aldisas
Mercury
Gold IV
Level 127
God Stats
7W - 4L
1,680 SR
Queue Stats
271W - 268L
1,337 MMR
Party 1
Apollo
Apollo
Gold I
storm_itachi_1
Apollo
Gold I
Level 105
God Stats
40W - 31L
1,699 SR
Queue Stats
471W - 454L
1,601 MMR
Solo
Ymir
Ymir
Gold IV
uTm-ScOrPiOn-08
Ymir
Gold IV
Level 129
God Stats
32W - 23L
1,577 SR
Queue Stats
336W - 350L
1,449 MMR
Solo
Ra
Ra
Gold IV
wild450thesis
Ra
Gold IV
Level 55
God Stats
5W - 6L
1,564 SR
Queue Stats
105W - 105L
1,588 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 107
1,561 SR
1,503 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 115
1,529 SR
1,504 MMR
Pele
Pele
Gold II
Karate_Kid_77
Pele
Gold II
Level 140
God Stats
22W - 18L
1,695 SR
Queue Stats
326W - 316L
1,454 MMR
Solo
Yemoja
Yemoja
Gold IV
Lynddeven
Yemoja
Gold IV
Level 89
God Stats
50W - 46L
1,636 SR
Queue Stats
83W - 79L
1,576 MMR
Solo
Raijin
Raijin
Platinum V
MrFrewin
Raijin
Platinum V
Level 159
God Stats
7W - 17L
1,368 SR
Queue Stats
380W - 381L
1,593 MMR
Solo
Tyr
Tyr
Gold III
VegaSchlumpf
Tyr
Gold III
Level 147
God Stats
34W - 41L
1,454 SR
Queue Stats
539W - 542L
1,488 MMR
Solo
Izanami
Izanami
Bronze III
victor_gt_11
Izanami
Bronze III
Level 39
God Stats
0W - 2L
1,494 SR
Queue Stats
1W - 5L
1,410 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
1 / 3 / 9
12,533
482
12,102
17,426
10,888
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Mercury
aldisas
Mercury
20
9 / 3 / 5
13,836
532
21,349
18,697
8,057
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

20
8 / 2 / 1
14,104
542
14,111
16,355
6,526
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

16
2 / 2 / 13
12,058
464
14,989
26,275
25,369
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

19
5 / 4 / 9
12,979
499
14,287
14,357
6,520
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Bans
Ao KuangSetScyllaJanusDanzaburou

VS

Bans
Nu WaFenrirHeimdallrCu ChulainnKing Arthur
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
7 / 4 / 5
13,584
522
12,868
22,093
12,652
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Yemoja
Lynddeven
Yemoja
13
2 / 6 / 8
10,546
406
10,658
24,533
25,970
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Raijin
MrFrewin
Raijin
17
2 / 4 / 6
11,128
428
16,418
16,304
5,966
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

20
3 / 4 / 5
13,066
503
10,548
20,655
27,597
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Izanami
victor_gt_11
Izanami
17
0 / 7 / 3
10,753
414
9,988
20,559
6,621
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
41
25
Kills
14
14
Deaths
25
37
Assists
27
Player
Kills
Deaths
Assists
KDA
L
7
4
5
2.38
W
1
3
9
1.83
L
Yemoja
Lynddeven
Yemoja
2
6
8
1
L
Raijin
MrFrewin
Raijin
2
4
6
1.25
L
3
4
5
1.38
W
Mercury
aldisas
Mercury
9
3
5
3.83
W
8
2
1
4.25
W
2
2
13
4.25
L
Izanami
victor_gt_11
Izanami
0
7
3
0.21
W
5
4
9
2.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,838
Damage
60,480
93,110
Taken
104,144
57,360
Mitigated
78,806
26,635
Healing
31,246
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
12,868
2,984
0
11,952
22,093
12,652
231
6,410
15,671
0
120,164
W
12,102
1,494
0
2,559
17,426
10,888
1,138
4,959
12,213
0
75,171
L
Yemoja
Lynddeven
Yemoja
10,658
759
4,066
3,482
24,533
25,970
0
9,237
15,296
25,501
0
L
Raijin
MrFrewin
Raijin
16,418
641
0
1,570
16,304
5,966
0
7,021
9,277
71,735
0
L
10,548
1,277
0
5,841
20,655
27,597
886
7,781
12,874
0
89,052
W
Mercury
aldisas
Mercury
21,349
13,047
0
2,049
18,697
8,057
2,644
4,448
14,058
0
109,728
W
14,111
7,868
0
5,751
16,355
6,526
4,026
3,487
12,718
0
113,037
W
14,989
1,742
0
6,323
26,275
25,369
180
9,254
16,559
35,291
0
L
Izanami
victor_gt_11
Izanami
9,988
4,086
0
4,335
20,559
6,621
0
4,105
16,454
0
93,491
W
14,287
846
5,378
4,575
14,357
6,520
1,700
5,537
8,482
96,374
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,510
Gold Earned
59,077
659
Minions Killed
635
0
Camps Cleared
0
2,400,109
Distance Traveled
2,364,602
18
Wards Purchased
29
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
13,584
522
179
7
0
578,792
6
W
Odin
12,533
482
140
5
0
441,857
3
L
Yemoja
10,546
406
27
1
0
448,453
13
L
Raijin
11,128
428
117
5
0
462,939
4
L
Tyr
13,066
503
170
7
0
417,648
3
W
Mercury
13,836
532
136
5
0
557,527
1
W
Apollo
14,104
542
193
7
0
398,681
1
W
Ymir
12,058
464
37
1
0
502,637
8
L
Izanami
10,753
414
142
5
0
456,770
3
W
Ra
12,979
499
153
6
0
499,407
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role