Player Matchup

Tiamat
Tiamat
XGarrainX
Tiamat
Level 17
God Stats
3W - 4L
1,375 SR
Queue Stats
43W - 39L
1,455 Elo+
Party 2
Ares
Ares
alex__mercer67
Ares
Level 27
God Stats
3W - 0L
1,576 SR
Queue Stats
10W - 9L
1,483 Elo+
Party 2
Ullr
Ullr
xXRaul-SaintXx
Ullr
Level 129
God Stats
2W - 0L
1,793 SR
Queue Stats
21W - 18L
1,495 Elo+
Party 2
Team Averages
Level 58
1,581 SR
1,478 Elo+

VS

Team Averages
Level 54
1,550 SR
1,615 Elo+
Mercury
Mercury
Boraxsa
Mercury
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 12L
1,625 Elo+
Party 1
Sobek
Sobek
F4kinRoris
Sobek
Level 69
God Stats
31W - 13L
1,650 SR
Queue Stats
143W - 93L
1,642 Elo+
Party 1
Vulcan
Vulcan
chessuss666
Vulcan
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 25L
1,578 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
XGarrainX
Tiamat
17
3 / 3 / 8
12,775
639
14,096
15,341
10,862
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

14
2 / 4 / 10
11,811
591
6,684
15,502
14,731
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

16
9 / 1 / 4
13,340
667
15,458
16,427
7,695
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Boraxsa
Mercury
14
0 / 8 / 4
11,246
562
6,317
15,541
5,188
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Sobek
17
5 / 0 / 3
14,187
709
13,447
24,934
31,752
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Vulcan
16
3 / 6 / 2
12,136
607
11,983
10,657
3,972
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
17
14
Kills
8
8
Deaths
14
22
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Mercury
Boraxsa
Mercury
0
8
4
0.25
L
Sobek
5
0
3
6.5
W
Tiamat
XGarrainX
Tiamat
3
3
8
2.33
W
2
4
10
1.75
L
Vulcan
3
6
2
0.67
W
9
1
4
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,238
Damage
31,747
47,270
Taken
51,132
33,288
Mitigated
40,912
10,872
Healing
15,007
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
Boraxsa
Mercury
6,317
1,474
0
848
15,541
5,188
0
4,795
10,746
0
48,083
L
Sobek
13,447
1,188
0
12,775
24,934
31,752
17
10,993
13,941
52,868
0
W
Tiamat
XGarrainX
Tiamat
14,096
1,394
0
4,462
15,341
10,862
634
8,307
7,034
85,943
0
W
6,684
283
0
250
15,502
14,731
140
8,379
7,123
18,180
0
L
Vulcan
11,983
2,211
0
1,384
10,657
3,972
0
5,056
5,601
48,820
0
W
15,458
6,819
0
6,160
16,427
7,695
2,023
9,116
7,311
0
72,490

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,926
Gold Earned
37,569
224
Minions Killed
203
0
Camps Cleared
0
1,113,169
Distance Traveled
1,079,209
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
11,246
562
70
4
0
329,031
1
L
Sobek
14,187
709
57
3
0
394,248
3
W
Tiamat
12,775
639
139
7
0
371,455
1
W
Ares
11,811
591
16
1
0
381,814
0
L
Vulcan
12,136
607
76
4
0
355,930
0
W
Ullr
13,340
667
69
3
0
359,900
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role