Player Matchup

Janus
Janus
DinzoTheBest
Janus
Level 5
God Stats
0W - 2L
1,500 SR
Queue Stats
8W - 10L
1,872 Elo+
Party 1
Pele
Pele
Durnick
Pele
Level 117
God Stats
2W - 3L
1,500 SR
Queue Stats
681W - 699L
1,558 Elo+
Party 1
Cupid
Cupid
Meliwar
Cupid
Level 25
God Stats
6W - 8L
1,765 SR
Queue Stats
98W - 91L
1,637 Elo+
Solo
Sun Wukong
Sun Wukong
Sleepy81
Sun Wukong
Level 13
God Stats
1W - 1L
1,718 SR
Queue Stats
40W - 34L
1,545 Elo+
Party 1
Ymir
Ymir
TreePlant
Ymir
Level 27
God Stats
10W - 6L
1,681 SR
Queue Stats
51W - 52L
1,566 Elo+
Solo
Team Averages
Level 37
1,633 SR
1,636 Elo+

VS

Team Averages
Level 23
1,755 SR
1,576 Elo+
Guan Yu
Guan Yu
Forozz
Guan Yu
Level 25
God Stats
4W - 0L
1,694 SR
Queue Stats
126W - 116L
1,561 Elo+
Solo
Apollo
Apollo
FrankCastle155
Apollo
Level 18
God Stats
43W - 42L
1,625 SR
Queue Stats
174W - 192L
1,568 Elo+
Solo
Nemesis
Nemesis
PapasconChile
Nemesis
Level 27
God Stats
2W - 0L
1,800 SR
Queue Stats
35W - 27L
1,592 Elo+
Solo
Scylla
Scylla
Saberh
Scylla
Level 15
God Stats
5W - 2L
1,825 SR
Queue Stats
91W - 62L
1,640 Elo+
Solo
Ymir
Ymir
UAHSUASHASU11
Ymir
Level 30
God Stats
2W - 0L
1,831 SR
Queue Stats
101W - 109L
1,518 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 9 / 4
8,758
417
9,854
13,288
3,868
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Pele
Durnick
Pele
14
4 / 6 / 2
9,229
439
12,920
17,479
10,687
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heavy Mace

Heavy Mace

+30
Physical Power

Cupid
Meliwar
Cupid
19
1 / 1 / 0
10,827
516
7,761
10,726
4,039
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Sun Wukong
Sleepy81
Sun Wukong
15
2 / 4 / 4
9,314
444
7,704
15,222
11,393
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Ymir
15
2 / 4 / 7
9,239
440
8,712
14,342
12,108
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Forozz
Guan Yu
17
4 / 1 / 10
10,857
517
10,757
13,117
13,359
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

19
7 / 2 / 8
11,734
559
12,049
15,473
6,346
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Nemesis
20
6 / 1 / 4
12,633
602
12,463
14,919
7,778
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Scylla
Saberh
Scylla
15
4 / 4 / 11
10,020
477
9,135
8,805
3,741
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

15
3 / 4 / 12
9,700
462
9,446
16,941
15,417
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
69
12
Kills
24
24
Deaths
12
17
Assists
45
Player
Kills
Deaths
Assists
KDA
L
3
9
4
0.56
L
Pele
Durnick
Pele
4
6
2
0.83
W
Guan Yu
Forozz
Guan Yu
4
1
10
9
W
7
2
8
5.5
L
Cupid
Meliwar
Cupid
1
1
0
1
W
Nemesis
6
1
4
8
W
Scylla
Saberh
Scylla
4
4
11
2.38
L
Sun Wukong
Sleepy81
Sun Wukong
2
4
4
1
L
Ymir
2
4
7
1.38
W
3
4
12
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,951
Damage
53,850
71,057
Taken
69,255
42,095
Mitigated
46,641
18,169
Healing
17,624
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,854
1,289
0
1,120
13,288
3,868
0
4,602
8,661
46,203
0
L
Pele
Durnick
Pele
12,920
3,925
0
4,456
17,479
10,687
0
4,443
12,969
0
61,101
W
Guan Yu
Forozz
Guan Yu
10,757
1,415
1,173
7,231
13,117
13,359
545
1,823
10,697
0
53,145
W
12,049
5,458
0
3,464
15,473
6,346
3,312
3,940
11,360
0
86,734
L
Cupid
Meliwar
Cupid
7,761
3,498
150
5,139
10,726
4,039
174
1,736
8,990
0
92,072
W
Nemesis
12,463
7,404
0
1,947
14,919
7,778
1,396
2,639
12,108
0
116,056
W
Scylla
Saberh
Scylla
9,135
1,294
0
1,491
8,805
3,741
306
3,088
5,655
41,551
0
L
Sun Wukong
Sleepy81
Sun Wukong
7,704
1,585
0
5,628
15,222
11,393
0
2,470
12,477
0
43,372
L
Ymir
8,712
1,346
0
1,676
14,342
12,108
0
5,330
8,937
22,190
0
W
9,446
961
0
2,318
16,941
15,417
369
6,389
10,213
46,569
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,367
Gold Earned
54,944
466
Minions Killed
549
0
Camps Cleared
0
1,761,795
Distance Traveled
1,919,964
11
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
8,758
417
87
4
0
342,615
3
L
Pele
9,229
439
97
5
0
369,669
1
W
Guan Yu
10,857
517
86
4
0
389,931
1
W
Apollo
11,734
559
143
7
0
412,064
1
L
Cupid
10,827
516
178
8
0
368,473
5
W
Nemesis
12,633
602
197
9
0
460,263
4
W
Scylla
10,020
477
64
3
0
261,920
2
L
Sun Wukong
9,314
444
76
4
0
297,314
1
L
Ymir
9,239
440
28
1
0
383,724
1
W
Ymir
9,700
462
59
3
0
395,786
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role