Player Matchup

Loki
Loki
DR_F4M1N3
Loki
Level 101
God Stats
8W - 4L
1,449 SR
Queue Stats
111W - 100L
1,434 Elo+
Party 1
Hercules
Hercules
Dark2night2000
Hercules
Level 13
God Stats
2W - 2L
1,663 SR
Queue Stats
4W - 7L
1,380 Elo+
Party 1
Anhur
Anhur
GEEZUSE
Anhur
Level 47
God Stats
0W - 1L
1,655 SR
Queue Stats
89W - 94L
1,504 Elo+
Party 1
Kukulkan
Kukulkan
Monkeyman71702
Kukulkan
Level 65
God Stats
0W - 2L
1,500 SR
Queue Stats
7W - 6L
1,418 Elo+
Party 1
Ymir
Ymir
ReXx_Zero
Ymir
Level 22
God Stats
19W - 15L
1,672 SR
Queue Stats
124W - 102L
1,490 Elo+
Party 1
Team Averages
Level 50
1,588 SR
1,445 Elo+

VS

Team Averages
Level 69
1,531 SR
1,424 Elo+
Skadi
Skadi
Estradin04
Skadi
Level 82
God Stats
22W - 14L
1,667 SR
Queue Stats
496W - 507L
1,468 Elo+
Party 2
Fenrir
Fenrir
HyDro2012
Fenrir
Level 49
God Stats
8W - 9L
1,356 SR
Queue Stats
322W - 399L
1,266 Elo+
Solo
Hercules
Hercules
Love_Puppet-1
Hercules
Level 101
God Stats
21W - 37L
1,473 SR
Queue Stats
735W - 769L
1,462 Elo+
Party 2
Ymir
Ymir
Mpadilla_68
Ymir
Level 47
God Stats
41W - 28L
1,559 SR
Queue Stats
562W - 556L
1,487 Elo+
Party 2
Discordia
Discordia
matox22160408
Discordia
Level 68
God Stats
47W - 32L
1,598 SR
Queue Stats
270W - 275L
1,437 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
17
5 / 1 / 1
9,769
543
7,442
10,330
3,692
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hidden Dagger

Hidden Dagger

+15
Physical Power

Hercules
12
0 / 5 / 0
7,265
404
5,584
12,532
9,746
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Anhur
GEEZUSE
Anhur
13
0 / 8 / 3
7,470
415
4,105
11,192
3,371
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Kukulkan
13
0 / 2 / 1
8,093
450
2,980
8,227
2,805
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ymir
12
1 / 6 / 1
7,684
427
4,947
15,858
7,806
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
17
11 / 1 / 3
10,843
602
14,735
4,432
1,600
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Fenrir
HyDro2012
Fenrir
14
5 / 2 / 1
9,245
514
4,626
14,164
5,708
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hercules
Love_Puppet-1
Hercules
17
4 / 0 / 1
10,425
579
8,719
12,520
16,062
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

15
2 / 1 / 13
10,502
583
5,898
12,171
9,263
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Discordia
matox22160408
Discordia
15
0 / 2 / 3
9,327
518
6,728
6,762
2,564
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
43
6
Kills
22
22
Deaths
6
6
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Loki
5
1
1
5.5
L
Hercules
0
5
0
0
W
Skadi
11
1
3
12.5
L
Anhur
GEEZUSE
Anhur
0
8
3
0.19
W
Fenrir
HyDro2012
Fenrir
5
2
1
2.75
W
Hercules
Love_Puppet-1
Hercules
4
0
1
4.5
L
Kukulkan
0
2
1
0.25
W
2
1
13
8.5
L
Ymir
1
6
1
0.25
W
Discordia
matox22160408
Discordia
0
2
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,058
Damage
40,706
58,139
Taken
50,049
27,420
Mitigated
35,197
5,584
Healing
18,680
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
7,442
2,319
0
600
10,330
3,692
594
1,149
9,157
0
76,526
L
Hercules
5,584
1,777
0
2,627
12,532
9,746
0
0
12,532
0
31,559
W
Skadi
14,735
7,634
111
1,662
4,432
1,600
3,562
553
3,879
0
76,026
L
Anhur
GEEZUSE
Anhur
4,105
1,682
0
0
11,192
3,371
172
1,488
9,704
0
33,961
W
Fenrir
HyDro2012
Fenrir
4,626
783
0
6,970
14,164
5,708
64
357
13,782
0
49,855
W
Hercules
Love_Puppet-1
Hercules
8,719
2,881
0
5,698
12,520
16,062
753
0
11,955
0
55,928
L
Kukulkan
2,980
102
0
1,249
8,227
2,805
959
4,974
2,541
47,517
0
W
5,898
798
0
2,770
12,171
9,263
456
4,386
7,785
39,006
0
L
Ymir
4,947
1,100
0
1,108
15,858
7,806
0
4,239
11,579
37,124
0
W
Discordia
matox22160408
Discordia
6,728
0
0
1,469
6,762
2,564
0
2,631
4,131
57,111
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,281
Gold Earned
50,342
420
Minions Killed
468
0
Camps Cleared
0
1,559,862
Distance Traveled
1,591,472
13
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
9,769
543
120
7
0
369,009
2
L
Hercules
7,265
404
56
3
0
328,883
1
W
Skadi
10,843
602
103
6
0
311,797
5
L
Anhur
7,470
415
69
4
0
276,749
3
W
Fenrir
9,245
514
90
5
0
317,889
1
W
Hercules
10,425
579
109
6
0
312,800
0
L
Kukulkan
8,093
450
109
6
0
287,775
0
W
Ymir
10,502
583
67
4
0
318,127
4
L
Ymir
7,684
427
66
4
0
297,446
7
W
Discordia
9,327
518
99
6
0
330,859
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role