Player Matchup

Skadi
Skadi
 
Skadi
Level 62
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Neith
Neith
God is trash989
Neith
Level 43
God Stats
1W - 3L
1,466 SR
Queue Stats
37W - 38L
1,653 Elo+
Party 1
Baron Samedi
Baron Samedi
Kappa Prime2016
Baron Samedi
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 37L
1,479 Elo+
Party 1
Cabrakan
Cabrakan
SadlyMuffin
Cabrakan
Level 104
God Stats
4W - 2L
1,557 SR
Queue Stats
72W - 69L
1,604 Elo+
Party 1
Fenrir
Fenrir
SoberMuch
Fenrir
Level 101
God Stats
50W - 52L
1,610 SR
Queue Stats
805W - 763L
1,564 Elo+
Party 1
Team Averages
Level 83
1,527 SR
1,560 Elo+

VS

Team Averages
Level 95
1,456 SR
1,688 Elo+
Anhur
Anhur
Alok
Anhur
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 8L
1,759 Elo+
Party 3
Cerberus
Cerberus
JeepersReapers
Cerberus
Level 157
God Stats
2W - 1L
1,783 SR
Queue Stats
365W - 337L
1,649 Elo+
Party 3
Raijin
Raijin
StrictViral
Raijin
Level 23
God Stats
1W - 2L
1,217 SR
Queue Stats
53W - 25L
1,701 Elo+
Party 2
Da Ji
Da Ji
VenomousPower
Da Ji
Level 149
God Stats
1W - 1L
1,267 SR
Queue Stats
141W - 115L
1,680 Elo+
Party 2
Ratatoskr
Ratatoskr
chekill
Ratatoskr
Level 119
God Stats
3W - 2L
1,516 SR
Queue Stats
89W - 79L
1,650 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
12
1 / 3 / 0
7,203
480
2,484
5,916
1,666
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

12
2 / 2 / 3
7,046
470
4,421
6,771
1,784
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Baron Samedi
Kappa Prime2016
Baron Samedi
12
2 / 6 / 5
6,920
461
4,699
9,760
4,097
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cabrakan
SadlyMuffin
Cabrakan
10
1 / 4 / 6
6,670
445
3,727
9,682
7,384
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Fenrir
SoberMuch
Fenrir
15
7 / 1 / 3
9,181
612
9,825
10,863
5,733
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Alok
Anhur
14
2 / 1 / 2
8,132
542
4,635
7,419
2,372
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Cerberus
15
2 / 2 / 1
8,247
550
6,049
10,527
6,959
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Raijin
16
4 / 2 / 5
9,046
603
10,414
7,396
2,453
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

13
4 / 5 / 4
8,451
563
4,085
9,856
3,283
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ratatoskr
chekill
Ratatoskr
12
4 / 3 / 4
7,112
474
4,620
10,750
5,400
Evergreen Acorn

Evergreen Acorn

+40
Physical Power
+6%
Movement Speed
+15
Maximum Health

PASSIVE: When Ratatoskr deals damage to an enemy god with an ability he restores 6% of his Maximum Health and Mana.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
32
13
Kills
16
16
Deaths
13
17
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Skadi
 
Skadi
1
3
0
0.33
W
Anhur
Alok
Anhur
2
1
2
3
L
2
2
3
1.75
W
Cerberus
2
2
1
1.25
L
Baron Samedi
Kappa Prime2016
Baron Samedi
2
6
5
0.75
L
Cabrakan
SadlyMuffin
Cabrakan
1
4
6
1
L
Fenrir
SoberMuch
Fenrir
7
1
3
8.5
W
Raijin
4
2
5
3.25
W
4
5
4
1.2
W
Ratatoskr
chekill
Ratatoskr
4
3
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,156
Damage
29,803
42,992
Taken
45,948
20,664
Mitigated
20,467
9,134
Healing
17,502
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Skadi
 
Skadi
2,484
1,061
0
955
5,916
1,666
880
0
5,866
0
38,847
W
Anhur
Alok
Anhur
4,635
2,068
0
4,846
7,419
2,372
798
0
7,419
0
55,636
L
4,421
1,763
0
3,182
6,771
1,784
892
3,260
3,227
0
33,630
W
Cerberus
6,049
0
0
4,072
10,527
6,959
0
358
10,135
46,680
0
L
Baron Samedi
Kappa Prime2016
Baron Samedi
4,699
271
40
1,439
9,760
4,097
0
5,128
4,249
31,068
0
L
Cabrakan
SadlyMuffin
Cabrakan
3,727
491
0
1,169
9,682
7,384
0
3,510
5,841
15,219
0
L
Fenrir
SoberMuch
Fenrir
9,825
2,219
0
2,349
10,863
5,733
0
3,531
7,054
0
63,197
W
Raijin
10,414
534
0
2,796
7,396
2,453
0
2,414
4,796
65,058
0
W
4,085
792
0
3,433
9,856
3,283
0
2,188
7,558
0
43,014
W
Ratatoskr
chekill
Ratatoskr
4,620
1,050
0
2,355
10,750
5,400
0
3,052
7,614
0
24,261

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,020
Gold Earned
40,988
350
Minions Killed
490
0
Camps Cleared
0
1,380,244
Distance Traveled
1,333,324
7
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
7,203
480
77
5
0
241,335
3
W
Anhur
8,132
542
90
6
0
228,295
5
L
Neith
7,046
470
61
4
0
264,839
1
W
Cerberus
8,247
550
134
9
0
271,085
1
L
Baron Samedi
6,920
461
65
4
0
239,740
0
L
Cabrakan
6,670
445
25
2
0
290,446
2
L
Fenrir
9,181
612
122
8
0
343,884
1
W
Raijin
9,046
603
130
9
0
280,403
2
W
Da Ji
8,451
563
95
6
0
288,272
4
W
Ratatoskr
7,112
474
41
3
0
265,269
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role