Player Matchup

Nemesis
Nemesis
Diamond III
KimaSon
Nemesis
Diamond III
Level 156
God Stats
10W - 3L
2,048 SR
Queue Stats
150W - 127L
2,258 MMR
Party 1
Danzaburou
Danzaburou
Diamond III
MATHIODEUZ
Danzaburou
Diamond III
Level 102
God Stats
25W - 15L
1,820 SR
Queue Stats
397W - 353L
2,315 MMR
Party 4
Sobek
Sobek
Diamond IV
OneAutumnLeàf
Sobek
Diamond IV
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Mulan
Mulan
Diamond II
ZiPrO
Mulan
Diamond II
Level 143
God Stats
3W - 6L
1,425 SR
Queue Stats
458W - 431L
2,358 MMR
Party 4
Tiamat
Tiamat
Diamond III
peenstar
Tiamat
Diamond III
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
90W - 74L
2,254 MMR
Party 1
Team Averages
Diamond III
Diamond III
Average Tier
Level 129
1,659 SR
2,137 MMR

VS

Team Averages
Diamond III
Diamond III
Average Tier
Level 148
1,608 SR
2,163 MMR
Raijin
Raijin
Diamond V
PrinceNadeem
Raijin
Diamond V
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Tyr
Tyr
Diamond I
Sent8
Tyr
Diamond I
Level 159
God Stats
83W - 77L
1,589 SR
Queue Stats
524W - 502L
2,304 MMR
Party 3
Chernobog
Chernobog
Diamond IV
Serveroig99
Chernobog
Diamond IV
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
159W - 125L
2,317 MMR
Party 3
Ao Kuang
Ao Kuang
Diamond II
SoulofNaruto
Ao Kuang
Diamond II
Level 158
God Stats
7W - 2L
1,640 SR
Queue Stats
160W - 157L
2,362 MMR
Party 2
Cerberus
Cerberus
Diamond II
Zephyronian
Cerberus
Diamond II
Level 158
God Stats
11W - 10L
1,811 SR
Queue Stats
340W - 330L
2,333 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
KimaSon
Nemesis
16
4 / 5 / 5
9,394
522
11,406
16,106
7,285
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Danzaburou
MATHIODEUZ
Danzaburou
16
0 / 5 / 2
9,384
521
5,759
14,444
5,177
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
3 / 3 / 1
8,048
447
5,781
14,792
12,817
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mulan
ZiPrO
Mulan
16
5 / 4 / 4
10,388
577
16,522
18,967
13,589
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tiamat
peenstar
Tiamat
15
2 / 6 / 4
9,032
502
8,689
10,891
6,406
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Bans
SetApolloAphroditeThe MorriganChang'e

VS

Bans
AnhurScyllaJanusDiscordiaPersephone
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
18
10 / 2 / 5
11,570
643
12,427
9,252
4,035
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Tyr
Sent8
Tyr
18
2 / 3 / 7
10,840
602
12,294
17,002
11,301
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Chernobog
Serveroig99
Chernobog
19
5 / 2 / 5
11,716
651
9,772
9,482
3,882
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ao Kuang
SoulofNaruto
Ao Kuang
17
5 / 6 / 9
10,952
608
12,929
19,673
7,417
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Cerberus
Zephyronian
Cerberus
14
1 / 1 / 10
9,224
512
7,927
15,205
10,531
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
59
14
Kills
23
23
Deaths
14
16
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Nemesis
KimaSon
Nemesis
4
5
5
1.3
L
Danzaburou
MATHIODEUZ
Danzaburou
0
5
2
0.2
L
3
3
1
1.17
W
Raijin
10
2
5
6.25
W
Tyr
Sent8
Tyr
2
3
7
1.83
W
Chernobog
Serveroig99
Chernobog
5
2
5
3.75
W
Ao Kuang
SoulofNaruto
Ao Kuang
5
6
9
1.58
W
Cerberus
Zephyronian
Cerberus
1
1
10
6
L
Mulan
ZiPrO
Mulan
5
4
4
1.75
L
Tiamat
peenstar
Tiamat
2
6
4
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,157
Damage
55,349
75,200
Taken
70,614
45,274
Mitigated
37,166
23,813
Healing
26,976
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
KimaSon
Nemesis
11,406
6,230
0
4,665
16,106
7,285
0
7,618
8,320
0
67,409
L
Danzaburou
MATHIODEUZ
Danzaburou
5,759
2,577
0
4,851
14,444
5,177
1,020
5,415
8,959
0
78,608
L
5,781
644
0
3,794
14,792
12,817
0
9,132
5,514
19,885
0
W
Raijin
12,427
1,488
0
2,420
9,252
4,035
134
3,203
6,049
78,217
0
W
Tyr
Sent8
Tyr
12,294
2,182
0
6,626
17,002
11,301
0
1,392
15,160
0
70,020
W
Chernobog
Serveroig99
Chernobog
9,772
5,855
0
3,652
9,482
3,882
3,526
2,549
6,933
0
97,246
W
Ao Kuang
SoulofNaruto
Ao Kuang
12,929
3,377
0
9,731
19,673
7,417
0
1,901
17,642
77,684
0
W
Cerberus
Zephyronian
Cerberus
7,927
988
0
4,547
15,205
10,531
0
5,544
9,661
32,189
0
L
Mulan
ZiPrO
Mulan
16,522
2,412
0
9,078
18,967
13,589
0
5,906
13,009
0
64,914
L
Tiamat
peenstar
Tiamat
8,689
1,326
0
1,425
10,891
6,406
0
4,541
6,115
56,184
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,246
Gold Earned
54,302
531
Minions Killed
661
0
Camps Cleared
0
1,692,152
Distance Traveled
1,836,319
35
Wards Purchased
30
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
9,394
522
115
6
0
401,116
9
L
Danzaburou
9,384
521
153
9
0
284,158
4
L
Sobek
8,048
447
29
2
0
348,121
7
W
Raijin
11,570
643
151
8
0
329,498
6
W
Tyr
10,840
602
144
8
0
393,953
5
W
Chernobog
11,716
651
186
10
0
356,344
3
W
Ao Kuang
10,952
608
118
7
0
368,182
7
W
Cerberus
9,224
512
62
3
0
388,342
9
L
Mulan
10,388
577
119
7
0
328,020
9
L
Tiamat
9,032
502
115
6
0
330,737
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role