Player Matchup

Osiris
Osiris
MadHouse204
Osiris
Level 147
God Stats
5W - 0L
1,581 SR
Queue Stats
108W - 60L
1,597 Elo+
Party 1
Hera
Hera
SabbyChan
Hera
Level 158
God Stats
3W - 5L
1,631 SR
Queue Stats
61W - 69L
1,446 Elo+
Party 1
Cupid
Cupid
Tanonymouss
Cupid
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
35W - 19L
1,680 Elo+
Party 1
Sun Wukong
Sun Wukong
TheTopTyr
Sun Wukong
Level 146
God Stats
1W - 0L
1,500 SR
Queue Stats
47W - 48L
1,346 Elo+
Party 1
Olorun
Olorun
TheUnrealXenon
Olorun
Level 70
God Stats
2W - 0L
1,836 SR
Queue Stats
52W - 23L
1,707 Elo+
Party 1
Team Averages
Level 130
1,609 SR
1,555 Elo+

VS

Team Averages
Level 118
1,597 SR
1,573 Elo+
Hachiman
Hachiman
MechaCone
Hachiman
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 18L
1,572 Elo+
Party 2
Thoth
Thoth
Micdragon13
Thoth
Level 156
God Stats
2W - 3L
1,703 SR
Queue Stats
175W - 165L
1,539 Elo+
Solo
Thanatos
Thanatos
NorseLifter
Thanatos
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chernobog
Chernobog
Pluffles
Chernobog
Level 78
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 14L
1,608 Elo+
Party 2
Hercules
Hercules
jarutjal
Hercules
Level 143
God Stats
3W - 3L
1,780 SR
Queue Stats
147W - 145L
1,648 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
15
3 / 3 / 15
9,917
992
11,125
21,021
16,359
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Hera
15
3 / 0 / 12
9,020
902
7,628
5,814
2,815
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

16
6 / 1 / 10
9,515
952
11,490
12,251
6,330
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Sun Wukong
TheTopTyr
Sun Wukong
15
8 / 3 / 11
9,423
942
10,494
15,110
18,082
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

17
8 / 1 / 11
10,211
1,021
12,411
12,882
6,528
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
MechaCone
Hachiman
14
2 / 5 / 3
8,000
800
10,584
10,293
4,180
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

13
0 / 6 / 8
7,054
705
11,194
9,248
3,295
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Thanatos
NorseLifter
Thanatos
14
4 / 7 / 3
8,579
858
6,911
10,140
5,309
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Chernobog
Pluffles
Chernobog
12
2 / 6 / 5
7,141
714
10,602
11,083
4,624
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hercules
jarutjal
Hercules
13
0 / 4 / 6
7,004
700
9,381
16,263
13,643
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

87
Kill Participation
33
28
Kills
8
8
Deaths
28
59
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Osiris
3
3
15
3.5
L
Hachiman
MechaCone
Hachiman
2
5
3
0.7
L
0
6
8
0.67
L
Thanatos
NorseLifter
Thanatos
4
7
3
0.79
L
Chernobog
Pluffles
Chernobog
2
6
5
0.75
W
Hera
3
0
12
9
W
6
1
10
11
W
Sun Wukong
TheTopTyr
Sun Wukong
8
3
11
4.5
W
8
1
11
13.5
L
Hercules
jarutjal
Hercules
0
4
6
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,148
Damage
48,672
67,078
Taken
57,027
50,114
Mitigated
31,051
31,747
Healing
18,407
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Osiris
11,125
2,812
1,935
5,969
21,021
16,359
0
3,125
17,763
462
14,596
L
Hachiman
MechaCone
Hachiman
10,584
7,005
1,008
1,766
10,293
4,180
0
1,886
8,232
0
22,016
L
11,194
610
873
760
9,248
3,295
0
3,399
5,749
25,174
0
L
Thanatos
NorseLifter
Thanatos
6,911
1,089
536
3,052
10,140
5,309
0
4,442
5,573
0
10,717
L
Chernobog
Pluffles
Chernobog
10,602
6,518
1,327
1,942
11,083
4,624
0
2,922
8,044
0
20,946
W
Hera
7,628
1,582
1,542
1,386
5,814
2,815
866
1,417
4,322
21,902
0
W
11,490
5,610
4,752
5,225
12,251
6,330
1,415
1,860
10,316
0
25,113
W
Sun Wukong
TheTopTyr
Sun Wukong
10,494
2,020
1,092
2,606
15,110
18,082
47
2,356
12,654
0
16,425
W
12,411
6,167
1,230
6,010
12,882
6,528
2,569
2,436
10,248
29,295
0
L
Hercules
jarutjal
Hercules
9,381
2,208
1,461
5,682
16,263
13,643
0
7,666
8,547
0
15,668

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,086
Gold Earned
37,778
108
Minions Killed
89
0
Camps Cleared
0
1,101,937
Distance Traveled
853,607
9
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
9,917
992
7
1
0
238,851
1
L
Hachiman
8,000
800
23
2
0
154,274
0
L
Thoth
7,054
705
20
2
0
172,989
0
L
Thanatos
8,579
858
8
1
0
170,041
0
L
Chernobog
7,141
714
25
3
0
173,232
0
W
Hera
9,020
902
31
3
0
209,991
2
W
Cupid
9,515
952
24
2
0
217,647
1
W
Sun Wukong
9,423
942
9
1
0
226,241
4
W
Olorun
10,211
1,021
37
4
0
209,207
1
L
Hercules
7,004
700
13
1
0
183,071
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role