Player Matchup

Geb
Geb
BasiliskTheory
Geb
Level 124
God Stats
6W - 3L
1,846 SR
Queue Stats
361W - 366L
1,545 Elo+
Solo
Ullr
Ullr
Keezy Kee
Ullr
Level 156
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Anubis
Anubis
Navi_1er
Anubis
Level 113
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 10L
1,734 Elo+
Solo
Nox
Nox
OnlyBurzum
Nox
Level 160
God Stats
5W - 4L
1,500 SR
Queue Stats
494W - 541L
1,533 Elo+
Solo
Aphrodite
Aphrodite
Thelona
Aphrodite
Level 142
God Stats
7W - 6L
1,340 SR
Queue Stats
190W - 199L
1,525 Elo+
Solo
Team Averages
Level 139
1,537 SR
1,568 Elo+

VS

Team Averages
Level 124
1,522 SR
1,460 Elo+
Anubis
Anubis
Apollon97211
Anubis
Level 154
God Stats
12W - 7L
1,846 SR
Queue Stats
716W - 714L
1,534 Elo+
Solo
Scylla
Scylla
BladedPhallus
Scylla
Level 37
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 5L
1,338 Elo+
Party 1
Merlin
Merlin
Gingeriness
Merlin
Level 158
God Stats
1W - 3L
1,266 SR
Queue Stats
166W - 161L
1,631 Elo+
Party 1
Guan Yu
Guan Yu
Ralticus
Guan Yu
Level 121
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,316 Elo+
Party 1
Da Ji
Da Ji
xHOWLxHAVOCx
Da Ji
Level 148
God Stats
1W - 1L
1,500 SR
Queue Stats
98W - 125L
1,479 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 4 / 4
9,209
767
8,375
17,385
15,629
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ullr
14
1 / 7 / 9
7,993
666
7,724
12,807
3,332
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Anubis
Navi_1er
Anubis
14
2 / 7 / 3
8,077
673
9,466
12,445
4,801
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

15
4 / 4 / 5
8,421
702
11,674
8,771
3,473
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Aphrodite
Thelona
Aphrodite
16
4 / 5 / 8
9,187
766
12,803
13,084
6,205
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
18
7 / 2 / 12
10,253
854
11,702
14,227
6,917
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
3 / 5 / 17
9,243
770
10,409
10,749
3,890
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Merlin
17
5 / 2 / 12
9,627
802
14,871
10,506
5,572
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Guan Yu
Ralticus
Guan Yu
18
3 / 1 / 20
10,585
882
8,026
15,476
13,451
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

16
9 / 6 / 12
10,411
868
13,954
12,284
4,710
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
100
15
Kills
27
27
Deaths
16
29
Assists
73
Player
Kills
Deaths
Assists
KDA
W
Anubis
7
2
12
6.5
L
4
4
4
1.5
W
3
5
17
2.3
W
Merlin
5
2
12
5.5
L
Ullr
1
7
9
0.79
L
Anubis
Navi_1er
Anubis
2
7
3
0.5
L
4
4
5
1.63
W
Guan Yu
Ralticus
Guan Yu
3
1
20
13
L
Aphrodite
Thelona
Aphrodite
4
5
8
1.6
W
9
6
12
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,042
Damage
58,962
64,492
Taken
63,242
33,440
Mitigated
34,540
25,485
Healing
32,909
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
11,702
487
2,217
4,888
14,227
6,917
935
11,593
2,634
28,927
0
L
8,375
493
995
4,745
17,385
15,629
0
9,204
8,181
15,976
0
W
10,409
676
318
580
10,749
3,890
291
8,025
2,724
17,569
0
W
Merlin
14,871
919
2,179
1,235
10,506
5,572
104
7,304
3,202
28,652
0
L
Ullr
7,724
2,985
1,308
1,979
12,807
3,332
0
6,308
6,499
0
13,395
L
Anubis
Navi_1er
Anubis
9,466
341
340
2,399
12,445
4,801
488
7,831
4,614
20,243
0
L
11,674
447
609
920
8,771
3,473
61
6,002
2,769
27,574
0
W
Guan Yu
Ralticus
Guan Yu
8,026
758
10,327
8,590
15,476
13,451
341
7,986
7,490
0
13,194
L
Aphrodite
Thelona
Aphrodite
12,803
497
6,227
5,963
13,084
6,205
0
7,637
5,447
21,203
0
W
13,954
3,836
1,275
1,300
12,284
4,710
1,087
7,410
4,874
0
21,469

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,887
Gold Earned
50,119
105
Minions Killed
110
0
Camps Cleared
0
987,306
Distance Traveled
982,454
11
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
10,253
854
39
3
0
183,180
2
L
Geb
9,209
767
14
1
0
214,111
2
W
Scylla
9,243
770
26
2
0
196,410
0
W
Merlin
9,627
802
25
2
0
168,190
2
L
Ullr
7,993
666
12
1
0
187,810
4
L
Anubis
8,077
673
17
1
0
174,935
2
L
Nox
8,421
702
45
4
0
197,337
2
W
Guan Yu
10,585
882
10
1
0
271,799
1
L
Aphrodite
9,187
766
17
1
0
213,113
1
W
Da Ji
10,411
868
10
1
0
162,875
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role