Player Matchup

Bacchus
Bacchus
AllenTJP
Bacchus
Level 48
God Stats
1W - 4L
1,500 SR
Queue Stats
46W - 38L
1,532 Elo+
Solo
Chang'e
Chang'e
CoolArrow89
Chang'e
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Apollo
Apollo
InvincibleKulo
Apollo
Level 145
God Stats
8W - 12L
1,481 SR
Queue Stats
255W - 245L
1,426 Elo+
Solo
Heimdallr
Heimdallr
JMcColm
Heimdallr
Level 62
God Stats
10W - 9L
1,580 SR
Queue Stats
45W - 41L
1,420 Elo+
Solo
Hercules
Hercules
korgoth4569
Hercules
Level 97
God Stats
7W - 7L
1,622 SR
Queue Stats
65W - 71L
1,471 Elo+
Solo
Team Averages
Level 96
1,537 SR
1,470 Elo+

VS

Team Averages
Level 91
1,498 SR
1,497 Elo+
Fenrir
Fenrir
ASVP D3LTX
Fenrir
Level 97
God Stats
3W - 3L
1,500 SR
Queue Stats
34W - 37L
1,403 Elo+
Solo
Danzaburou
Danzaburou
BloodyRett64
Danzaburou
Level 40
God Stats
9W - 6L
1,420 SR
Queue Stats
66W - 72L
1,500 Elo+
Party 1
Discordia
Discordia
Mangekill
Discordia
Level 127
God Stats
4W - 3L
1,522 SR
Queue Stats
7W - 8L
1,422 Elo+
Solo
Ra
Ra
nall432
Ra
Level 139
God Stats
1W - 1L
1,500 SR
Queue Stats
56W - 66L
1,647 Elo+
Party 1
Ares
Ares
poppbuckitspill
Ares
Level 54
God Stats
27W - 28L
1,548 SR
Queue Stats
77W - 107L
1,511 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
AllenTJP
Bacchus
16
0 / 5 / 7
10,302
644
8,280
19,028
22,180
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chang'e
CoolArrow89
Chang'e
19
1 / 2 / 3
10,660
666
7,167
13,185
5,757
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

19
6 / 4 / 6
12,099
756
18,173
21,175
10,788
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Heimdallr
JMcColm
Heimdallr
19
4 / 5 / 5
11,772
736
15,553
17,151
8,401
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hercules
korgoth4569
Hercules
13
1 / 0 / 1
8,854
553
3,532
5,136
3,078
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
ASVP D3LTX
Fenrir
17
3 / 3 / 7
11,083
693
9,309
15,886
8,552
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Danzaburou
BloodyRett64
Danzaburou
19
6 / 4 / 5
12,715
795
13,360
16,872
8,016
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Discordia
Mangekill
Discordia
19
3 / 1 / 5
11,962
748
22,756
10,755
4,917
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

18
3 / 2 / 9
11,076
692
11,255
10,229
4,622
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
1 / 2 / 9
11,028
689
7,365
16,323
14,284
Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
51
12
Kills
16
16
Deaths
12
22
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Fenrir
ASVP D3LTX
Fenrir
3
3
7
2.17
L
Bacchus
AllenTJP
Bacchus
0
5
7
0.7
W
Danzaburou
BloodyRett64
Danzaburou
6
4
5
2.13
L
Chang'e
CoolArrow89
Chang'e
1
2
3
1.25
L
6
4
6
2.25
L
Heimdallr
JMcColm
Heimdallr
4
5
5
1.3
W
Discordia
Mangekill
Discordia
3
1
5
5.5
L
Hercules
korgoth4569
Hercules
1
0
1
1.5
W
3
2
9
3.75
W
1
2
9
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,705
Damage
64,045
75,675
Taken
70,065
50,204
Mitigated
40,391
21,737
Healing
27,026
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
ASVP D3LTX
Fenrir
9,309
2,065
0
2,083
15,886
8,552
45
3,731
12,080
0
32,927
L
Bacchus
AllenTJP
Bacchus
8,280
260
218
2,417
19,028
22,180
234
8,103
10,925
21,938
0
W
Danzaburou
BloodyRett64
Danzaburou
13,360
5,925
1,096
3,077
16,872
8,016
2,432
4,896
11,845
0
47,520
L
Chang'e
CoolArrow89
Chang'e
7,167
681
2,469
5,358
13,185
5,757
331
6,902
6,283
47,471
0
L
18,173
6,800
0
6,252
21,175
10,788
40
14,264
6,911
0
54,278
L
Heimdallr
JMcColm
Heimdallr
15,553
9,629
255
3,216
17,151
8,401
2,404
9,966
7,185
0
46,436
W
Discordia
Mangekill
Discordia
22,756
1,110
0
1,950
10,755
4,917
861
2,255
8,475
69,341
0
L
Hercules
korgoth4569
Hercules
3,532
602
0
1,552
5,136
3,078
0
2,822
2,314
0
13,092
W
11,255
1,033
9,086
5,192
10,229
4,622
451
1,902
8,302
44,168
0
W
7,365
186
1,076
3,466
16,323
14,284
578
2,956
13,242
21,375
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,687
Gold Earned
57,864
337
Minions Killed
354
10
Camps Cleared
7
1,191,528
Distance Traveled
1,545,275
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
11,083
693
55
3
4
391,438
0
L
Bacchus
10,302
644
19
1
2
241,888
0
W
Danzaburou
12,715
795
80
5
2
247,153
0
L
Chang'e
10,660
666
104
7
2
287,091
3
L
Apollo
12,099
756
100
6
4
263,628
2
L
Heimdallr
11,772
736
84
5
0
231,297
0
W
Discordia
11,962
748
98
6
1
294,143
4
L
Hercules
8,854
553
30
2
2
167,624
3
W
Ra
11,076
692
85
5
0
315,427
5
W
Ares
11,028
689
36
2
0
297,114
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role