Player Matchup

Tsukuyomi
Tsukuyomi
DonaldBang
Tsukuyomi
Level 16
God Stats
19W - 33L
1,328 SR
Queue Stats
24W - 39L
1,257 Elo+
Party 2
Jing Wei
Jing Wei
MakariDesu
Jing Wei
Level 15
God Stats
15W - 38L
1,213 SR
Queue Stats
59W - 109L
1,292 Elo+
Party 1
Ymir
Ymir
Markuroneko
Ymir
Level 45
God Stats
17W - 26L
1,354 SR
Queue Stats
338W - 443L
1,337 Elo+
Party 1
Bellona
Bellona
dauerchill
Bellona
Level 14
God Stats
1W - 11L
1,326 SR
Queue Stats
3W - 13L
1,214 Elo+
Party 2
Amaterasu
Amaterasu
selticone
Amaterasu
Level 18
God Stats
18W - 28L
1,289 SR
Queue Stats
21W - 44L
1,230 Elo+
Party 2
Team Averages
Level 22
1,302 SR
1,266 Elo+

VS

Team Averages
Level 10
1,600 SR
1,412 Elo+
Jormungandr
Jormungandr
Kitaon
Jormungandr
Level 11
God Stats
3W - 2L
1,500 SR
Queue Stats
15W - 12L
1,432 Elo+
Party 3
Ra
Ra
Onyetenyevwe
Ra
Level 6
God Stats
4W - 1L
1,726 SR
Queue Stats
5W - 6L
1,559 Elo+
Party 3
Loki
Loki
Squeeshly
Loki
Level 11
God Stats
3W - 4L
1,549 SR
Queue Stats
13W - 11L
1,275 Elo+
Party 3
Tiamat
Tiamat
Voltboyy
Tiamat
Level 10
God Stats
7W - 6L
1,550 SR
Queue Stats
15W - 10L
1,432 Elo+
Party 3
Cthulhu
Cthulhu
mykytaDMY
Cthulhu
Level 10
God Stats
3W - 2L
1,674 SR
Queue Stats
12W - 12L
1,361 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
DonaldBang
Tsukuyomi
19
9 / 8 / 2
13,454
464
26,356
24,046
8,878
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Jing Wei
MakariDesu
Jing Wei
19
1 / 5 / 2
12,463
430
4,635
13,554
5,100
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

17
2 / 6 / 3
13,067
451
9,726
26,649
24,235
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Bellona
dauerchill
Bellona
16
0 / 9 / 2
10,363
357
4,972
20,877
10,848
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Amaterasu
selticone
Amaterasu
16
2 / 10 / 3
11,728
404
7,931
26,131
13,791
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Kitaon
Jormungandr
20
9 / 2 / 11
14,862
512
22,756
26,406
36,037
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

20
5 / 4 / 9
15,630
539
10,395
12,642
5,510
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Loki
20
10 / 4 / 11
15,460
533
17,882
18,236
8,141
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Mace

Mace

+10
Physical Power

Tiamat
Voltboyy
Tiamat
20
10 / 2 / 6
16,590
572
19,828
15,974
10,652
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
mykytaDMY
Cthulhu
20
3 / 3 / 20
13,050
450
11,909
23,484
31,164
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
94
14
Kills
37
38
Deaths
15
12
Assists
57
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
DonaldBang
Tsukuyomi
9
8
2
1.25
W
Jormungandr
Kitaon
Jormungandr
9
2
11
7.25
L
Jing Wei
MakariDesu
Jing Wei
1
5
2
0.4
L
2
6
3
0.58
W
5
4
9
2.38
W
Loki
10
4
11
3.88
W
Tiamat
Voltboyy
Tiamat
10
2
6
6.5
L
Bellona
dauerchill
Bellona
0
9
2
0.11
W
Cthulhu
mykytaDMY
Cthulhu
3
3
20
4.33
L
Amaterasu
selticone
Amaterasu
2
10
3
0.35

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,620
Damage
82,770
111,257
Taken
96,742
62,852
Mitigated
91,504
18,635
Healing
28,282
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
DonaldBang
Tsukuyomi
26,356
6,740
0
4,091
24,046
8,878
1,523
12,014
11,716
0
87,905
W
Jormungandr
Kitaon
Jormungandr
22,756
6,117
0
5,482
26,406
36,037
767
4,373
22,033
85,465
0
L
Jing Wei
MakariDesu
Jing Wei
4,635
4,049
0
0
13,554
5,100
2,998
7,711
5,681
0
66,565
L
9,726
1,144
1,694
5,249
26,649
24,235
496
14,147
12,082
60,974
0
W
10,395
1,164
6,896
5,318
12,642
5,510
1,223
2,558
10,084
126,107
0
W
Loki
17,882
4,896
0
1,916
18,236
8,141
2,223
2,572
15,664
0
95,502
W
Tiamat
Voltboyy
Tiamat
19,828
5,275
0
7,029
15,974
10,652
9,921
2,933
13,041
110,784
0
L
Bellona
dauerchill
Bellona
4,972
1,345
0
2,418
20,877
10,848
0
13,755
6,642
0
28,900
W
Cthulhu
mykytaDMY
Cthulhu
11,909
1,624
1,261
380
23,484
31,164
837
4,547
18,937
39,271
0
L
Amaterasu
selticone
Amaterasu
7,931
3,989
0
5,183
26,131
13,791
2,614
15,653
10,248
0
46,016

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,075
Gold Earned
75,592
519
Minions Killed
675
0
Camps Cleared
0
2,536,812
Distance Traveled
2,684,113
12
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
13,454
464
109
4
0
541,488
0
W
Jormungandr
14,862
512
132
5
0
448,250
8
L
Jing Wei
12,463
430
147
5
0
529,896
1
L
Ymir
13,067
451
99
3
0
462,891
8
W
Ra
15,630
539
224
8
0
558,580
1
W
Loki
15,460
533
117
4
0
609,893
1
W
Tiamat
16,590
572
155
5
0
544,467
4
L
Bellona
10,363
357
59
2
0
491,937
2
W
Cthulhu
13,050
450
47
2
0
522,923
7
L
Amaterasu
11,728
404
105
4
0
510,600
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role