Player Matchup

Cu Chulainn
Cu Chulainn
EPPIIXX
Cu Chulainn
Level 21
God Stats
9W - 8L
1,581 SR
Queue Stats
65W - 77L
1,343 Elo+
Party 1
Danzaburou
Danzaburou
J_a_z_i_b
Danzaburou
Level 18
God Stats
9W - 8L
1,662 SR
Queue Stats
26W - 32L
1,372 Elo+
Party 1
Fenrir
Fenrir
KC_RULES
Fenrir
Level 21
God Stats
24W - 21L
1,603 SR
Queue Stats
96W - 111L
1,332 Elo+
Party 1
Yemoja
Yemoja
Kazycool
Yemoja
Level 4
God Stats
3W - 5L
1,299 SR
Queue Stats
56W - 59L
1,273 Elo+
Party 1
Anubis
Anubis
Xi-MuRkAg3--
Anubis
Level 23
God Stats
23W - 24L
1,504 SR
Queue Stats
94W - 99L
1,446 Elo+
Party 1
Team Averages
Level 17
1,530 SR
1,353 Elo+

VS

Team Averages
Level 25
1,588 SR
1,500 Elo+
Arachne
Arachne
IAmKefka
Arachne
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
88W - 84L
1,489 Elo+
Solo
Skadi
Skadi
PaKrae
Skadi
Level 29
God Stats
1W - 1L
1,309 SR
Queue Stats
28W - 32L
1,514 Elo+
Solo
Bellona
Bellona
Sinkaa91
Bellona
Level 17
God Stats
8W - 3L
1,707 SR
Queue Stats
14W - 20L
1,491 Elo+
Solo
Ymir
Ymir
TheDjokerer
Ymir
Level 29
God Stats
300W - 258L
1,634 SR
Queue Stats
831W - 877L
1,479 Elo+
Solo
Chang'e
Chang'e
eddison102
Chang'e
Level 28
God Stats
3W - 3L
1,791 SR
Queue Stats
52W - 52L
1,528 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
EPPIIXX
Cu Chulainn
18
4 / 4 / 1
11,771
561
8,562
15,642
14,456
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Danzaburou
J_a_z_i_b
Danzaburou
15
2 / 8 / 5
10,576
504
11,266
16,555
6,067
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Fenrir
KC_RULES
Fenrir
15
6 / 4 / 5
10,774
513
7,349
13,942
5,494
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Yemoja
Kazycool
Yemoja
14
1 / 8 / 6
9,494
452
3,025
12,643
11,058
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Anubis
17
5 / 7 / 5
11,181
532
11,269
14,982
6,910
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
IAmKefka
Arachne
20
12 / 3 / 6
13,801
657
20,785
15,737
8,934
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Skadi
PaKrae
Skadi
17
9 / 4 / 6
11,526
549
17,003
14,386
5,058
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Bellona
Sinkaa91
Bellona
17
2 / 1 / 1
10,925
520
2,006
12,790
8,882
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

16
8 / 4 / 13
10,783
513
9,274
15,477
11,491
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Chang'e
eddison102
Chang'e
13
0 / 6 / 4
8,693
414
2,890
10,406
2,835
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
61
18
Kills
31
31
Deaths
18
22
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Cu Chulainn
EPPIIXX
Cu Chulainn
4
4
1
1.13
W
Arachne
IAmKefka
Arachne
12
3
6
5
L
Danzaburou
J_a_z_i_b
Danzaburou
2
8
5
0.56
L
Fenrir
KC_RULES
Fenrir
6
4
5
2.13
L
Yemoja
Kazycool
Yemoja
1
8
6
0.5
W
Skadi
PaKrae
Skadi
9
4
6
3
W
Bellona
Sinkaa91
Bellona
2
1
1
2.5
W
8
4
13
3.63
L
Anubis
5
7
5
1.07
W
Chang'e
eddison102
Chang'e
0
6
4
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,471
Damage
51,958
73,764
Taken
68,796
43,985
Mitigated
37,200
19,317
Healing
18,214
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cu Chulainn
EPPIIXX
Cu Chulainn
8,562
1,002
0
3,639
15,642
14,456
1,296
2,127
13,455
11,108
69,319
W
Arachne
IAmKefka
Arachne
20,785
13,845
0
6,139
15,737
8,934
4,070
2,370
13,180
0
105,404
L
Danzaburou
J_a_z_i_b
Danzaburou
11,266
5,676
0
2,626
16,555
6,067
3,723
3,603
12,936
0
73,233
L
Fenrir
KC_RULES
Fenrir
7,349
3,331
0
4,688
13,942
5,494
426
549
13,301
0
42,291
L
Yemoja
Kazycool
Yemoja
3,025
1,123
2,410
637
12,643
11,058
411
2,756
9,887
14,935
0
W
Skadi
PaKrae
Skadi
17,003
7,629
0
3,879
14,386
5,058
3,201
3,697
10,689
0
65,109
W
Bellona
Sinkaa91
Bellona
2,006
765
0
4,249
12,790
8,882
2,642
1,660
11,005
0
62,760
W
9,274
1,270
0
2,690
15,477
11,491
1,279
6,584
8,801
28,539
0
L
Anubis
11,269
1,400
451
4,866
14,982
6,910
959
2,857
12,021
65,203
0
W
Chang'e
eddison102
Chang'e
2,890
383
8
1,249
10,406
2,835
0
1,888
8,343
27,809
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,796
Gold Earned
55,728
474
Minions Killed
479
0
Camps Cleared
0
1,775,524
Distance Traveled
1,880,678
12
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cu Chulainn
11,771
561
141
7
0
396,114
5
W
Arachne
13,801
657
164
8
0
441,906
1
L
Danzaburou
10,576
504
119
6
0
335,290
3
L
Fenrir
10,774
513
72
3
0
457,701
1
L
Yemoja
9,494
452
25
1
0
318,508
1
W
Skadi
11,526
549
115
5
0
364,957
4
W
Bellona
10,925
520
126
6
0
361,206
4
W
Ymir
10,783
513
20
1
0
411,297
1
L
Anubis
11,181
532
117
6
0
267,911
2
W
Chang'e
8,693
414
54
3
0
301,312
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role