Player Matchup

Yemoja
Yemoja
Hiroslug
Yemoja
Level 6
God Stats
3W - 2L
1,565 SR
Queue Stats
118W - 112L
1,384 Elo+
Solo
Baron Samedi
Baron Samedi
LordSt0rm
Baron Samedi
Level 26
God Stats
3W - 2L
1,293 SR
Queue Stats
12W - 10L
1,509 Elo+
Party 2
Kukulkan
Kukulkan
Nessuh
Kukulkan
Level 76
God Stats
11W - 18L
1,392 SR
Queue Stats
21W - 24L
1,464 Elo+
Party 2
Kuzenbo
Kuzenbo
RedShiro
Kuzenbo
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 24L
1,447 Elo+
Party 2
Anubis
Anubis
Rosarian
Anubis
Level 27
God Stats
51W - 34L
1,565 SR
Queue Stats
438W - 453L
1,448 Elo+
Solo
Team Averages
Level 30
1,463 SR
1,450 Elo+

VS

Team Averages
Level 19
1,431 SR
1,332 Elo+
Zeus
Zeus
ExoKillNewB47
Zeus
Level 13
God Stats
2W - 2L
1,346 SR
Queue Stats
3W - 4L
1,232 Elo+
Party 1
Odin
Odin
Mozzinor
Odin
Level 25
God Stats
13W - 18L
1,328 SR
Queue Stats
13W - 18L
1,298 Elo+
Party 1
Hou Yi
Hou Yi
NoxiKillNewB
Hou Yi
Level 36
God Stats
7W - 7L
1,405 SR
Queue Stats
7W - 10L
1,370 Elo+
Party 1
Kukulkan
Kukulkan
Sm1t3G00d
Kukulkan
Level 6
God Stats
4W - 4L
1,573 SR
Queue Stats
6W - 15L
1,298 Elo+
Solo
Ymir
Ymir
xansito
Ymir
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 9L
1,462 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Hiroslug
Yemoja
20
4 / 5 / 29
14,705
1,131
8,361
17,379
21,393
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Baron Samedi
LordSt0rm
Baron Samedi
20
10 / 1 / 25
14,629
1,125
36,753
16,761
10,482
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kukulkan
Nessuh
Kukulkan
20
6 / 3 / 27
14,210
1,093
27,410
12,275
5,589
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Kuzenbo
RedShiro
Kuzenbo
20
4 / 6 / 30
13,341
1,026
12,710
24,364
38,901
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Anubis
Rosarian
Anubis
20
19 / 5 / 12
15,841
1,219
30,733
18,572
10,822
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Team 1 Tickets

142

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
9 / 8 / 7
14,171
1,090
22,534
18,379
4,868
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Odin
19
1 / 12 / 15
12,306
947
12,164
30,904
15,280
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Hou Yi
18
8 / 12 / 5
13,647
1,050
19,033
26,067
8,742
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Kukulkan
Sm1t3G00d
Kukulkan
19
1 / 6 / 13
12,218
940
21,573
20,298
6,752
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ymir
xansito
Ymir
19
1 / 5 / 14
12,705
977
12,201
26,769
31,601
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

166
Kill Participation
74
43
Kills
20
20
Deaths
43
123
Assists
54
Player
Kills
Deaths
Assists
KDA
L
9
8
7
1.56
W
Yemoja
Hiroslug
Yemoja
4
5
29
3.7
W
Baron Samedi
LordSt0rm
Baron Samedi
10
1
25
22.5
L
Odin
1
12
15
0.71
W
Kukulkan
Nessuh
Kukulkan
6
3
27
6.5
L
Hou Yi
8
12
5
0.88
W
Kuzenbo
RedShiro
Kuzenbo
4
6
30
3.17
W
Anubis
Rosarian
Anubis
19
5
12
5
L
Kukulkan
Sm1t3G00d
Kukulkan
1
6
13
1.25
L
Ymir
xansito
Ymir
1
5
14
1.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

115,967
Damage
87,505
89,351
Taken
122,417
87,187
Mitigated
67,243
29,858
Healing
2,510
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
22,534
4,300
0
742
18,379
4,868
0
17,882
497
43,939
0
W
Yemoja
Hiroslug
Yemoja
8,361
2,113
9,682
2,723
17,379
21,393
0
10,021
7,233
26,446
0
W
Baron Samedi
LordSt0rm
Baron Samedi
36,753
3,631
5,937
6,119
16,761
10,482
0
11,206
5,530
64,141
0
L
Odin
12,164
3,798
0
0
30,904
15,280
0
29,622
1,079
0
19,825
W
Kukulkan
Nessuh
Kukulkan
27,410
2,005
0
5
12,275
5,589
0
8,570
3,655
58,509
0
L
Hou Yi
19,033
10,248
0
1,299
26,067
8,742
0
24,889
1,178
0
48,119
W
Kuzenbo
RedShiro
Kuzenbo
12,710
1,378
0
0
24,364
38,901
0
14,610
9,604
18,658
0
W
Anubis
Rosarian
Anubis
30,733
729
0
5,392
18,572
10,822
0
11,401
7,021
48,099
0
L
Kukulkan
Sm1t3G00d
Kukulkan
21,573
1,471
0
0
20,298
6,752
0
19,100
1,198
42,091
0
L
Ymir
xansito
Ymir
12,201
1,533
0
469
26,769
31,601
0
24,474
2,295
56,595
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,726
Gold Earned
65,047
248
Minions Killed
256
5
Camps Cleared
9
1,175,591
Distance Traveled
1,143,386
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
14,171
1,090
51
4
0
222,838
0
W
Yemoja
14,705
1,131
39
3
1
195,501
0
W
Baron Samedi
14,629
1,125
73
6
3
257,260
0
L
Odin
12,306
947
15
1
1
245,914
2
W
Kukulkan
14,210
1,093
79
6
1
253,576
0
L
Hou Yi
13,647
1,050
51
4
0
209,275
0
W
Kuzenbo
13,341
1,026
19
1
0
237,947
0
W
Anubis
15,841
1,219
38
3
0
231,307
0
L
Kukulkan
12,218
940
48
4
3
232,016
0
L
Ymir
12,705
977
91
7
5
233,343
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role