Player Matchup

Kukulkan
Kukulkan
Biasotti
Kukulkan
Level 103
God Stats
2W - 4L
1,809 SR
Queue Stats
212W - 247L
1,498 Elo+
Solo
King Arthur
King Arthur
CanibalPIG
King Arthur
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
baianopeixerudo
Ymir
Level 129
God Stats
2W - 1L
1,315 SR
Queue Stats
89W - 79L
1,598 Elo+
Solo
Sun Wukong
Sun Wukong
dnd23ck
Sun Wukong
Level 102
God Stats
1W - 1L
1,719 SR
Queue Stats
98W - 89L
1,460 Elo+
Solo
Hel
Hel
ingogalioli
Hel
Level 126
God Stats
4W - 6L
1,620 SR
Queue Stats
763W - 859L
1,369 Elo+
Solo
Team Averages
Level 116
1,593 SR
1,485 Elo+

VS

Team Averages
Level 81
1,371 SR
1,362 Elo+
Sol
Sol
Elcianojr
Sol
Level 16
God Stats
1W - 1L
1,265 SR
Queue Stats
2W - 4L
1,233 Elo+
Party 1
Sylvanus
Sylvanus
Neter7
Sylvanus
Level 47
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
Vordrees
Ares
Level 87
God Stats
13W - 7L
1,640 SR
Queue Stats
153W - 170L
1,493 Elo+
Solo
Hades
Hades
gladiador03
Hades
Level 106
God Stats
1W - 0L
1,219 SR
Queue Stats
2W - 5L
1,233 Elo+
Party 1
Neith
Neith
Ëverett
Neith
Level 148
God Stats
3W - 4L
1,233 SR
Queue Stats
99W - 104L
1,352 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Biasotti
Kukulkan
16
0 / 5 / 10
8,866
739
23,588
10,814
4,655
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

King Arthur
CanibalPIG
King Arthur
16
9 / 7 / 3
9,984
832
17,502
25,199
33,735
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

16
4 / 6 / 7
9,219
768
10,194
20,188
19,823
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sun Wukong
dnd23ck
Sun Wukong
13
4 / 3 / 7
8,363
697
5,116
8,432
6,796
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

14
0 / 6 / 11
7,966
664
5,264
16,379
15,299
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
6 / 3 / 8
10,020
835
17,819
12,861
7,217
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Sylvanus
Neter7
Sylvanus
17
3 / 3 / 21
9,846
821
8,146
18,673
23,581
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ares
16
5 / 4 / 17
9,987
832
10,508
17,305
19,528
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

17
9 / 5 / 11
10,908
909
19,913
17,717
12,193
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Neith
Ëverett
Neith
17
4 / 2 / 14
9,989
832
15,281
12,323
6,933
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Boots

Boots

+6%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
98
17
Kills
27
27
Deaths
17
38
Assists
71
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
Biasotti
Kukulkan
0
5
10
1
L
King Arthur
CanibalPIG
King Arthur
9
7
3
1.5
W
6
3
8
3.33
W
Sylvanus
Neter7
Sylvanus
3
3
21
4.5
W
Ares
5
4
17
3.38
L
4
6
7
1.25
L
Sun Wukong
dnd23ck
Sun Wukong
4
3
7
2.5
W
9
5
11
2.9
L
0
6
11
0.92
W
Neith
Ëverett
Neith
4
2
14
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,664
Damage
71,667
81,012
Taken
78,879
80,308
Mitigated
69,452
32,945
Healing
35,933
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
Biasotti
Kukulkan
23,588
1,572
2,587
1,552
10,814
4,655
0
9,948
866
42,743
0
L
King Arthur
CanibalPIG
King Arthur
17,502
986
935
5,133
25,199
33,735
0
17,344
7,855
338
24,000
W
17,819
7,037
0
1,973
12,861
7,217
816
8,981
3,880
37,770
0
W
Sylvanus
Neter7
Sylvanus
8,146
2,401
9,760
5,310
18,673
23,581
533
7,637
11,036
16,667
0
W
Ares
10,508
358
1,495
1,863
17,305
19,528
160
7,437
9,868
14,228
0
L
10,194
719
0
2,558
20,188
19,823
0
13,032
7,156
14,587
0
L
Sun Wukong
dnd23ck
Sun Wukong
5,116
619
388
1,159
8,432
6,796
0
4,210
4,222
0
9,991
W
19,913
1,085
1,423
5,882
17,717
12,193
667
9,109
8,608
36,519
0
L
5,264
947
11,434
7,199
16,379
15,299
27
11,852
4,527
16,048
0
W
Neith
Ëverett
Neith
15,281
5,972
3,431
4,796
12,323
6,933
2,808
6,131
6,192
0
29,343

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,398
Gold Earned
50,750
100
Minions Killed
113
0
Camps Cleared
0
930,196
Distance Traveled
1,070,842
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
8,866
739
56
5
0
162,715
0
L
King Arthur
9,984
832
19
2
0
219,616
0
W
Sol
10,020
835
34
3
0
219,664
1
W
Sylvanus
9,846
821
11
1
0
194,169
0
W
Ares
9,987
832
7
1
0
247,404
1
L
Ymir
9,219
768
9
1
0
190,931
0
L
Sun Wukong
8,363
697
11
1
0
143,599
1
W
Hades
10,908
909
38
3
0
201,995
1
L
Hel
7,966
664
5
0
0
213,335
2
W
Neith
9,989
832
23
2
0
207,610
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role