Player Matchup

Ganesha
Ganesha
DankMatter90
Ganesha
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 22L
1,267 Elo+
Party 2
Bacchus
Bacchus
KeeperOfPlums
Bacchus
Level 81
God Stats
1W - 2L
1,305 SR
Queue Stats
14W - 28L
1,283 Elo+
Party 2
Cthulhu
Cthulhu
PvtGoodman
Cthulhu
Level 89
God Stats
2W - 1L
1,752 SR
Queue Stats
126W - 120L
1,418 Elo+
Solo
Heimdallr
Heimdallr
Uniqueuponme
Heimdallr
Level 114
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 20L
1,292 Elo+
Party 2
Raijin
Raijin
aSneaky_FoXx
Raijin
Level 85
God Stats
1W - 2L
1,351 SR
Queue Stats
47W - 63L
1,417 Elo+
Solo
Team Averages
Level 77
1,482 SR
1,335 Elo+

VS

Team Averages
Level 102
1,486 SR
1,481 Elo+
Janus
Janus
 
Janus
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
Carza94
Nu Wa
Level 96
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 26L
1,414 Elo+
Solo
Chaac
Chaac
Slidestealth
Chaac
Level 83
God Stats
5W - 3L
1,252 SR
Queue Stats
170W - 163L
1,449 Elo+
Party 1
Merlin
Merlin
TwztdDarkness
Merlin
Level 118
God Stats
2W - 2L
1,484 SR
Queue Stats
253W - 235L
1,510 Elo+
Party 1
Tiamat
Tiamat
TwztdJoker
Tiamat
Level 65
God Stats
6W - 4L
1,695 SR
Queue Stats
174W - 151L
1,533 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
DankMatter90
Ganesha
14
0 / 3 / 5
6,875
688
2,381
13,428
10,167
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Bacchus
14
1 / 2 / 4
7,227
723
4,745
9,232
10,581
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cthulhu
PvtGoodman
Cthulhu
14
3 / 5 / 5
7,759
776
12,147
13,057
5,917
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Heimdallr
Uniqueuponme
Heimdallr
14
4 / 5 / 4
8,524
852
9,608
12,589
5,613
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Raijin
13
2 / 5 / 5
7,688
769
5,098
10,015
3,581
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
15
3 / 1 / 9
8,752
875
7,550
6,352
2,096
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nu Wa
Carza94
Nu Wa
16
4 / 1 / 15
9,237
924
14,645
7,935
4,510
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
4 / 3 / 11
8,991
899
9,549
9,375
8,581
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

16
5 / 2 / 6
9,063
906
10,218
6,241
1,819
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Tiamat
TwztdJoker
Tiamat
15
4 / 3 / 11
8,954
895
8,331
8,709
4,281
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
72
10
Kills
20
20
Deaths
10
23
Assists
52
Player
Kills
Deaths
Assists
KDA
W
Janus
 
Janus
3
1
9
7.5
W
Nu Wa
Carza94
Nu Wa
4
1
15
11.5
L
Ganesha
DankMatter90
Ganesha
0
3
5
0.83
L
Bacchus
1
2
4
1.5
L
Cthulhu
PvtGoodman
Cthulhu
3
5
5
1.1
W
4
3
11
3.17
W
5
2
6
4
W
Tiamat
TwztdJoker
Tiamat
4
3
11
3.17
L
Heimdallr
Uniqueuponme
Heimdallr
4
5
4
1.2
L
Raijin
2
5
5
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,979
Damage
50,293
58,321
Taken
38,612
35,859
Mitigated
21,287
12,879
Healing
18,857
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
 
Janus
7,550
496
1,930
2,074
6,352
2,096
969
4,674
1,630
15,798
0
W
Nu Wa
Carza94
Nu Wa
14,645
7,242
1,394
2,663
7,935
4,510
1,847
3,244
4,611
26,374
0
L
Ganesha
DankMatter90
Ganesha
2,381
41
810
649
13,428
10,167
0
10,435
2,993
10,493
0
L
Bacchus
4,745
439
1,258
932
9,232
10,581
0
5,274
3,958
10,390
0
L
Cthulhu
PvtGoodman
Cthulhu
12,147
51
1,974
1,208
13,057
5,917
0
9,457
3,600
30,378
0
W
9,549
858
1,550
3,035
9,375
8,581
60
5,354
3,778
0
20,506
W
10,218
589
1,013
890
6,241
1,819
694
4,343
1,770
20,509
0
W
Tiamat
TwztdJoker
Tiamat
8,331
437
1,508
2,800
8,709
4,281
825
6,158
2,450
12,710
0
L
Heimdallr
Uniqueuponme
Heimdallr
9,608
2,043
1,272
1,848
12,589
5,613
0
9,244
3,345
0
25,442
L
Raijin
5,098
604
1,589
1,339
10,015
3,581
0
6,334
3,681
13,450
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,073
Gold Earned
44,997
118
Minions Killed
105
0
Camps Cleared
0
947,858
Distance Traveled
1,057,184
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
8,752
875
23
2
0
206,921
0
W
Nu Wa
9,237
924
24
2
0
188,360
1
L
Ganesha
6,875
688
0
0
0
198,832
0
L
Bacchus
7,227
723
12
1
0
192,333
0
L
Cthulhu
7,759
776
40
4
0
182,824
1
W
Chaac
8,991
899
32
3
0
220,338
0
W
Merlin
9,063
906
15
2
0
221,260
0
W
Tiamat
8,954
895
11
1
0
220,305
0
L
Heimdallr
8,524
852
46
5
0
202,777
1
L
Raijin
7,688
769
20
2
0
171,092
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role