Player Matchup

Osiris
Osiris
Alejandroues
Osiris
Level 149
God Stats
8W - 9L
1,688 SR
Queue Stats
399W - 440L
1,603 Elo+
Solo
Guan Yu
Guan Yu
Matryhal
Guan Yu
Level 141
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 7L
1,749 Elo+
Solo
Apollo
Apollo
Miretey
Apollo
Level 89
God Stats
3W - 1L
1,854 SR
Queue Stats
127W - 123L
1,555 Elo+
Solo
Merlin
Merlin
Warstricken
Merlin
Level 127
God Stats
2W - 5L
1,416 SR
Queue Stats
94W - 99L
1,531 Elo+
Solo
Nu Wa
Nu Wa
Wilhelm11
Nu Wa
Level 155
God Stats
0W - 2L
1,113 SR
Queue Stats
61W - 60L
1,506 Elo+
Solo
Team Averages
Level 132
1,514 SR
1,589 Elo+

VS

Team Averages
Level 116
1,430 SR
1,546 Elo+
Artio
Artio
 
Artio
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
Bibbidi
Sun Wukong
Level 137
God Stats
4W - 3L
1,505 SR
Queue Stats
112W - 96L
1,554 Elo+
Party 1
Cthulhu
Cthulhu
Knight-Arty
Cthulhu
Level 102
God Stats
4W - 3L
1,500 SR
Queue Stats
146W - 151L
1,577 Elo+
Solo
Olorun
Olorun
MorganFailure
Olorun
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 18L
1,604 Elo+
Party 1
Chang'e
Chang'e
lilmoup
Chang'e
Level 86
God Stats
3W - 2L
1,146 SR
Queue Stats
164W - 149L
1,498 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
16
2 / 7 / 11
10,109
632
9,236
16,957
18,371
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Guan Yu
Matryhal
Guan Yu
17
2 / 7 / 10
10,772
673
8,027
20,392
17,557
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Apollo
Miretey
Apollo
19
4 / 4 / 8
11,616
726
21,202
20,264
8,516
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Merlin
19
6 / 5 / 4
11,756
735
33,954
16,349
6,452
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes

Shoes

+6%
Movement Speed

Nu Wa
Wilhelm11
Nu Wa
20
4 / 3 / 12
11,604
725
21,727
14,519
6,062
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
 
Artio
19
6 / 4 / 18
11,465
717
10,691
23,278
28,556
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sun Wukong
Bibbidi
Sun Wukong
20
4 / 3 / 18
11,724
733
23,214
24,939
20,617
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cthulhu
Knight-Arty
Cthulhu
20
4 / 3 / 22
12,656
791
19,308
27,479
32,182
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

19
6 / 3 / 13
11,510
719
16,158
20,867
8,831
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Chang'e
lilmoup
Chang'e
19
6 / 5 / 12
11,709
732
13,332
18,804
7,942
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
109
18
Kills
26
26
Deaths
18
45
Assists
83
Player
Kills
Deaths
Assists
KDA
W
Artio
 
Artio
6
4
18
3.75
L
Osiris
2
7
11
1.07
W
Sun Wukong
Bibbidi
Sun Wukong
4
3
18
4.33
W
Cthulhu
Knight-Arty
Cthulhu
4
3
22
5
L
Guan Yu
Matryhal
Guan Yu
2
7
10
1
L
Apollo
Miretey
Apollo
4
4
8
2
W
6
3
13
4.17
L
Merlin
6
5
4
1.6
L
Nu Wa
Wilhelm11
Nu Wa
4
3
12
3.33
W
Chang'e
lilmoup
Chang'e
6
5
12
2.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

94,146
Damage
82,703
88,481
Taken
115,367
56,958
Mitigated
98,128
41,880
Healing
63,851
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artio
 
Artio
10,691
682
7,218
4,970
23,278
28,556
170
9,590
13,688
21,522
0
L
Osiris
9,236
1,181
4,218
1,712
16,957
18,371
0
12,685
4,272
0
16,894
W
Sun Wukong
Bibbidi
Sun Wukong
23,214
4,917
516
6,262
24,939
20,617
0
8,674
16,265
434
41,224
W
Cthulhu
Knight-Arty
Cthulhu
19,308
665
6,890
4,339
27,479
32,182
128
13,241
14,238
46,114
0
L
Guan Yu
Matryhal
Guan Yu
8,027
1,288
13,266
5,245
20,392
17,557
246
15,311
5,081
0
11,947
L
Apollo
Miretey
Apollo
21,202
15,773
3,791
4,181
20,264
8,516
2,049
13,281
6,983
0
45,216
W
16,158
8,890
3,575
7,093
20,867
8,831
5,204
12,968
7,899
38,929
0
L
Merlin
33,954
736
3,016
1,904
16,349
6,452
391
10,504
5,845
59,858
0
L
Nu Wa
Wilhelm11
Nu Wa
21,727
5,680
2,287
2,260
14,519
6,062
717
8,064
6,455
44,231
0
W
Chang'e
lilmoup
Chang'e
13,332
595
16,390
6,598
18,804
7,942
1,022
11,208
7,596
31,889
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,857
Gold Earned
59,064
172
Minions Killed
182
0
Camps Cleared
0
1,323,984
Distance Traveled
1,464,445
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artio
11,465
717
22
1
0
296,601
0
L
Osiris
10,109
632
13
1
0
271,213
0
W
Sun Wukong
11,724
733
17
1
0
319,258
0
W
Cthulhu
12,656
791
43
3
0
312,587
2
L
Guan Yu
10,772
673
10
1
0
266,325
0
L
Apollo
11,616
726
52
3
0
276,678
4
W
Olorun
11,510
719
59
4
0
265,734
0
L
Merlin
11,756
735
52
3
0
238,578
0
L
Nu Wa
11,604
725
45
3
0
271,190
0
W
Chang'e
11,709
732
41
3
0
270,265
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role