Player Matchup

Artemis
Artemis
Broekn
Artemis
Level 27
God Stats
28W - 30L
1,479 SR
Queue Stats
191W - 224L
1,365 Elo+
Solo
Osiris
Osiris
Drewsiph
Osiris
Level 23
God Stats
13W - 16L
1,260 SR
Queue Stats
600W - 657L
1,432 Elo+
Solo
Sol
Sol
TouchMeUncle
Sol
Level 9
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 11L
1,668 Elo+
Solo
Tsukuyomi
Tsukuyomi
ZurielZ
Tsukuyomi
Level 28
God Stats
4W - 3L
1,510 SR
Queue Stats
69W - 71L
1,429 Elo+
Solo
Amaterasu
Amaterasu
loremaster69
Amaterasu
Level 27
God Stats
53W - 39L
1,420 SR
Queue Stats
149W - 155L
1,306 Elo+
Solo
Team Averages
Level 23
1,434 SR
1,440 Elo+

VS

Team Averages
Level 17
1,398 SR
1,287 Elo+
Nemesis
Nemesis
FinoOn144hz
Nemesis
Level 13
God Stats
10W - 13L
1,365 SR
Queue Stats
24W - 26L
1,314 Elo+
Solo
Ymir
Ymir
FlyGuyTy400
Ymir
Level 4
God Stats
0W - 2L
1,246 SR
Queue Stats
10W - 17L
1,013 Elo+
Solo
Xbalanque
Xbalanque
LeaderLyoko
Xbalanque
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
172W - 189L
1,381 Elo+
Solo
Amaterasu
Amaterasu
MissGorl
Amaterasu
Level 28
God Stats
13W - 16L
1,521 SR
Queue Stats
128W - 159L
1,392 Elo+
Solo
Tiamat
Tiamat
xVXExSamurai
Tiamat
Level 24
God Stats
39W - 52L
1,356 SR
Queue Stats
117W - 134L
1,332 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Broekn
Artemis
12
2 / 0 / 3
7,503
577
2,851
3,599
1,246
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Osiris
Drewsiph
Osiris
13
4 / 1 / 10
7,923
609
6,011
8,482
5,574
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

16
18 / 5 / 2
10,423
802
22,760
13,762
4,772
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tsukuyomi
ZurielZ
Tsukuyomi
13
12 / 3 / 4
8,520
655
9,574
9,555
3,328
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Amaterasu
loremaster69
Amaterasu
12
0 / 0 / 1
7,460
574
137
8,708
4,346
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
FinoOn144hz
Nemesis
10
1 / 8 / 2
6,654
512
3,283
11,186
3,461
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

4
0 / 7 / 0
4,380
337
480
7,707
2,781
Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Xbalanque
LeaderLyoko
Xbalanque
11
3 / 5 / 1
6,747
519
3,758
9,449
2,506
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Amaterasu
MissGorl
Amaterasu
11
3 / 6 / 1
7,079
545
6,967
11,459
7,281
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Tiamat
10
1 / 11 / 5
6,439
495
6,825
14,173
6,500
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
17
36
Kills
8
9
Deaths
37
20
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Artemis
Broekn
Artemis
2
0
3
3.5
W
Osiris
Drewsiph
Osiris
4
1
10
9
L
Nemesis
FinoOn144hz
Nemesis
1
8
2
0.25
L
0
7
0
0
L
Xbalanque
LeaderLyoko
Xbalanque
3
5
1
0.7
L
Amaterasu
MissGorl
Amaterasu
3
6
1
0.58
W
18
5
2
3.8
W
Tsukuyomi
ZurielZ
Tsukuyomi
12
3
4
4.67
W
Amaterasu
loremaster69
Amaterasu
0
0
1
0.5
L
Tiamat
1
11
5
0.32

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,333
Damage
21,313
44,106
Taken
53,974
19,266
Mitigated
22,529
14,312
Healing
6,843
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
Broekn
Artemis
2,851
1,310
0
0
3,599
1,246
2,753
700
2,839
0
32,056
W
Osiris
Drewsiph
Osiris
6,011
2,040
499
2,621
8,482
5,574
843
284
8,198
0
28,456
L
Nemesis
FinoOn144hz
Nemesis
3,283
1,287
0
1,396
11,186
3,461
0
4,289
6,897
0
23,855
L
480
207
0
0
7,707
2,781
0
2,367
5,340
2,936
0
L
Xbalanque
LeaderLyoko
Xbalanque
3,758
1,902
0
2,121
9,449
2,506
0
3,938
5,511
0
22,088
L
Amaterasu
MissGorl
Amaterasu
6,967
2,621
0
1,758
11,459
7,281
0
1,576
9,883
410
21,760
W
22,760
8,758
0
7,204
13,762
4,772
4,554
5,587
7,713
72,135
0
W
Tsukuyomi
ZurielZ
Tsukuyomi
9,574
2,371
0
3,403
9,555
3,328
1,075
444
9,105
0
34,443
W
Amaterasu
loremaster69
Amaterasu
137
79
0
585
8,708
4,346
1,407
69
8,639
0
25,616
L
Tiamat
6,825
959
0
1,568
14,173
6,500
0
10,590
3,583
22,946
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,829
Gold Earned
31,299
360
Minions Killed
156
0
Camps Cleared
0
1,215,863
Distance Traveled
1,003,060
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
7,503
577
68
5
0
234,885
0
W
Osiris
7,923
609
61
5
0
223,413
1
L
Nemesis
6,654
512
52
4
0
222,385
1
L
Ymir
4,380
337
4
0
0
149,060
1
L
Xbalanque
6,747
519
35
3
0
216,916
4
L
Amaterasu
7,079
545
40
3
0
220,984
0
W
Sol
10,423
802
128
10
0
202,911
5
W
Tsukuyomi
8,520
655
50
4
0
296,058
1
W
Amaterasu
7,460
574
53
4
0
258,596
1
L
Tiamat
6,439
495
25
2
0
193,715
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role