Player Matchup

Mulan
Mulan
Caderade333
Mulan
Level 122
God Stats
0W - 1L
1,742 SR
Queue Stats
11W - 12L
1,671 Elo+
Party 1
Thanatos
Thanatos
Furiouswolf13
Thanatos
Level 84
God Stats
0W - 1L
1,530 SR
Queue Stats
7W - 8L
1,671 Elo+
Party 1
Cerberus
Cerberus
SpyTay333
Cerberus
Level 103
God Stats
0W - 1L
1,491 SR
Queue Stats
14W - 12L
1,671 Elo+
Party 1
Tiamat
Tiamat
sneezledabeetle
Tiamat
Level 60
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 1
Team Averages
Level 92
1,566 SR
1,628 Elo+

VS

Team Averages
Level 124
1,574 SR
1,550 Elo+
Ares
Ares
 
Ares
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Fenrir
Fenrir
Acuarius23
Fenrir
Level 156
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 34L
1,697 Elo+
Party 2
Cupid
Cupid
JFerrans
Cupid
Level 89
God Stats
14W - 2L
1,667 SR
Queue Stats
61W - 44L
1,468 Elo+
Solo
Ra
Ra
ll Baber81 ll
Ra
Level 128
God Stats
1W - 0L
1,630 SR
Queue Stats
25W - 24L
1,537 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 5 / 4
9,099
650
7,787
15,985
14,635
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Thanatos
Furiouswolf13
Thanatos
15
3 / 7 / 1
9,330
666
5,478
13,490
5,859
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Cerberus
SpyTay333
Cerberus
16
3 / 5 / 4
9,538
681
7,730
20,827
20,486
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

16
4 / 6 / 4
10,005
715
10,133
14,707
11,049
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
16
3 / 4 / 12
11,369
812
8,736
15,744
17,719
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Fenrir
Acuarius23
Fenrir
18
10 / 3 / 8
11,984
856
14,919
15,172
10,100
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cupid
JFerrans
Cupid
17
6 / 1 / 6
11,831
845
13,976
9,155
3,701
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

18
4 / 3 / 5
11,718
837
13,300
8,597
3,868
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
54
11
Kills
23
23
Deaths
11
13
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Ares
 
Ares
3
4
12
2.25
W
Fenrir
Acuarius23
Fenrir
10
3
8
4.67
L
1
5
4
0.6
L
Thanatos
Furiouswolf13
Thanatos
3
7
1
0.5
W
Cupid
JFerrans
Cupid
6
1
6
9
L
Cerberus
SpyTay333
Cerberus
3
5
4
1
W
4
3
5
2.17
L
4
6
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,128
Damage
50,931
65,009
Taken
48,668
52,029
Mitigated
35,388
14,265
Healing
14,419
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
 
Ares
8,736
720
0
1,615
15,744
17,719
45
5,320
10,424
20,375
0
W
Fenrir
Acuarius23
Fenrir
14,919
5,118
0
3,867
15,172
10,100
343
5,311
9,861
0
43,999
L
7,787
1,342
0
4,114
15,985
14,635
0
4,403
11,432
0
34,074
L
Thanatos
Furiouswolf13
Thanatos
5,478
942
0
3,822
13,490
5,859
97
4,067
9,323
0
24,947
W
Cupid
JFerrans
Cupid
13,976
8,604
786
3,141
9,155
3,701
2,921
3,774
5,381
0
48,566
L
Cerberus
SpyTay333
Cerberus
7,730
327
0
3,118
20,827
20,486
0
6,757
13,920
37,086
0
W
13,300
1,269
2,329
2,681
8,597
3,868
1,438
4,348
4,249
54,610
0
L
10,133
1,745
378
2,833
14,707
11,049
216
7,041
7,556
24,383
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,972
Gold Earned
46,902
193
Minions Killed
239
8
Camps Cleared
13
908,855
Distance Traveled
983,258
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
11,369
812
15
1
1
239,115
1
W
Fenrir
11,984
856
52
4
4
267,936
1
L
Mulan
9,099
650
49
4
4
239,953
2
L
Thanatos
9,330
666
39
3
2
212,423
0
W
Cupid
11,831
845
70
5
6
231,593
0
L
Cerberus
9,538
681
72
5
1
237,678
1
W
Ra
11,718
837
102
7
2
244,614
2
L
Tiamat
10,005
715
33
2
1
218,801
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role