Player Matchup

Sobek
Sobek
N1a3t2h
Sobek
Level 6
God Stats
19W - 25L
1,902 SR
Queue Stats
34W - 61L
1,400 Elo+
Party 1
Anubis
Anubis
SAMDAZ
Anubis
Level 29
God Stats
34W - 41L
1,818 SR
Queue Stats
305W - 410L
1,424 Elo+
Party 1
Fenrir
Fenrir
phatchod69
Fenrir
Level 22
God Stats
13W - 16L
1,818 SR
Queue Stats
435W - 528L
1,432 Elo+
Party 1
Team Averages
Level 19
1,846 SR
1,419 Elo+

VS

Team Averages
Level 18
1,467 SR
1,335 Elo+
Hercules
Hercules
Arbx
Hercules
Level 26
God Stats
11W - 8L
1,545 SR
Queue Stats
119W - 121L
1,433 Elo+
Party 2
Cupid
Cupid
Krieg90
Cupid
Level 25
God Stats
5W - 8L
1,255 SR
Queue Stats
22W - 31L
1,314 Elo+
Party 2
Poseidon
Poseidon
Reki92
Poseidon
Level 4
God Stats
2W - 1L
1,601 SR
Queue Stats
2W - 1L
1,257 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
N1a3t2h
Sobek
15
4 / 7 / 9
13,023
685
6,989
28,864
34,023
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Anubis
SAMDAZ
Anubis
17
6 / 8 / 7
13,607
716
24,377
19,953
12,675
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fenrir
phatchod69
Fenrir
16
5 / 8 / 6
13,599
716
12,835
19,137
10,969
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Arbx
Hercules
19
8 / 2 / 14
14,355
756
22,814
30,160
21,294
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Cupid
Krieg90
Cupid
18
11 / 5 / 9
14,650
771
19,814
14,967
4,222
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Poseidon
Reki92
Poseidon
16
4 / 9 / 11
12,653
666
15,461
12,395
3,190
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
57
15
Kills
23
23
Deaths
16
22
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Hercules
Arbx
Hercules
8
2
14
7.5
W
Cupid
Krieg90
Cupid
11
5
9
3.1
L
Sobek
N1a3t2h
Sobek
4
7
9
1.21
W
Poseidon
Reki92
Poseidon
4
9
11
1.06
L
Anubis
SAMDAZ
Anubis
6
8
7
1.19
L
Fenrir
phatchod69
Fenrir
5
8
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,201
Damage
58,089
67,954
Taken
57,522
57,667
Mitigated
28,706
13,427
Healing
21,042
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
Arbx
Hercules
22,814
12,154
0
16,247
30,160
21,294
665
16,011
14,149
0
36,530
W
Cupid
Krieg90
Cupid
19,814
14,816
177
3,362
14,967
4,222
1,279
7,805
7,162
0
71,604
L
Sobek
N1a3t2h
Sobek
6,989
470
26
1,966
28,864
34,023
0
6,450
21,964
18,954
0
W
Poseidon
Reki92
Poseidon
15,461
2,687
0
1,256
12,395
3,190
478
7,719
4,676
64,744
0
L
Anubis
SAMDAZ
Anubis
24,377
1,425
0
9,003
19,953
12,675
517
4,801
14,977
72,613
0
L
Fenrir
phatchod69
Fenrir
12,835
2,049
0
2,432
19,137
10,969
375
4,252
14,610
0
43,194

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,229
Gold Earned
41,658
172
Minions Killed
207
0
Camps Cleared
0
929,712
Distance Traveled
948,788
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
14,355
756
33
2
0
364,462
1
W
Cupid
14,650
771
78
4
0
310,075
4
L
Sobek
13,023
685
25
1
0
322,469
0
W
Poseidon
12,653
666
96
5
0
274,251
1
L
Anubis
13,607
716
91
5
0
270,416
4
L
Fenrir
13,599
716
56
3
0
336,827
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role