Player Matchup

Sol
Sol
Bisi007
Sol
Level 98
God Stats
3W - 1L
1,613 SR
Queue Stats
13W - 7L
1,498 Elo+
Party 1
Neith
Neith
Bisi111
Neith
Level 60
God Stats
1W - 1L
1,567 SR
Queue Stats
16W - 7L
1,567 Elo+
Party 1
Tiamat
Tiamat
GamerG313
Tiamat
Level 42
God Stats
10W - 16L
1,415 SR
Queue Stats
63W - 82L
1,410 Elo+
Solo
Artemis
Artemis
MonsieurLauch
Artemis
Level 124
God Stats
11W - 2L
1,657 SR
Queue Stats
28W - 19L
1,673 Elo+
Party 1
Cerberus
Cerberus
Zimstern
Cerberus
Level 61
God Stats
4W - 1L
1,604 SR
Queue Stats
9W - 4L
1,732 Elo+
Party 1
Team Averages
Level 77
1,571 SR
1,576 Elo+

VS

Team Averages
Level 41
1,515 SR
1,418 Elo+
Rama
Rama
Bundaru
Rama
Level 35
God Stats
1W - 2L
1,765 SR
Queue Stats
53W - 58L
1,472 Elo+
Party 2
Da Ji
Da Ji
Kakasi2305
Da Ji
Level 33
God Stats
0W - 3L
1,179 SR
Queue Stats
6W - 13L
1,339 Elo+
Solo
Horus
Horus
RazeGuyy
Horus
Level 26
God Stats
1W - 3L
1,169 SR
Queue Stats
28W - 35L
1,421 Elo+
Party 2
Ymir
Ymir
Teseroi
Ymir
Level 26
God Stats
1W - 1L
1,810 SR
Queue Stats
2W - 3L
1,499 Elo+
Party 2
Ra
Ra
wheaty66
Ra
Level 87
God Stats
0W - 1L
1,651 SR
Queue Stats
21W - 42L
1,359 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
19
17 / 1 / 18
12,325
1,233
34,449
9,404
4,203
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Neith
Bisi111
Neith
18
7 / 1 / 28
11,340
1,134
17,657
8,798
3,781
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Tiamat
GamerG313
Tiamat
16
1 / 3 / 20
9,686
969
9,647
9,747
5,588
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Artemis
19
17 / 1 / 23
12,966
1,297
34,607
9,325
4,754
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Cerberus
Zimstern
Cerberus
17
3 / 1 / 27
10,970
1,097
10,573
13,585
11,689
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Team 1 Tickets

305

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
Bundaru
Rama
15
3 / 9 / 4
9,807
981
10,479
19,932
8,057
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Da Ji
15
2 / 13 / 3
9,750
975
7,508
21,283
8,998
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Horus
RazeGuyy
Horus
15
1 / 8 / 4
8,827
883
5,412
26,061
25,441
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ymir
Teseroi
Ymir
16
1 / 8 / 5
10,106
1,011
10,293
31,942
31,958
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

15
0 / 7 / 4
8,812
881
12,628
15,049
6,693
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

161
Kill Participation
27
45
Kills
7
7
Deaths
45
116
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Sol
17
1
18
26
W
Neith
Bisi111
Neith
7
1
28
21
L
Rama
Bundaru
Rama
3
9
4
0.56
W
Tiamat
GamerG313
Tiamat
1
3
20
3.67
L
Da Ji
2
13
3
0.27
W
Artemis
17
1
23
28.5
L
Horus
RazeGuyy
Horus
1
8
4
0.38
L
Ymir
Teseroi
Ymir
1
8
5
0.44
W
Cerberus
Zimstern
Cerberus
3
1
27
16.5
L
0
7
4
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

106,933
Damage
46,320
50,859
Taken
114,267
30,015
Mitigated
81,147
21,866
Healing
19,928
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
34,449
16,763
0
6,012
9,404
4,203
0
2,843
6,561
52,689
0
W
Neith
Bisi111
Neith
17,657
6,081
255
2,883
8,798
3,781
0
4,899
3,899
0
29,653
L
Rama
Bundaru
Rama
10,479
8,550
738
1,479
19,932
8,057
0
10,565
9,367
0
23,417
W
Tiamat
GamerG313
Tiamat
9,647
2,065
82
4,480
9,747
5,588
0
4,925
4,363
24,384
0
L
Da Ji
7,508
1,726
0
0
21,283
8,998
0
8,412
12,871
0
22,471
W
Artemis
34,607
26,800
0
2,697
9,325
4,754
0
3,352
5,973
0
54,923
L
Horus
RazeGuyy
Horus
5,412
3,285
4,151
3,600
26,061
25,441
0
13,389
12,672
0
10,277
L
Ymir
Teseroi
Ymir
10,293
1,126
1,302
1,803
31,942
31,958
0
15,256
16,686
18,912
0
W
Cerberus
Zimstern
Cerberus
10,573
509
0
5,457
13,585
11,689
0
6,902
6,683
24,028
0
L
12,628
662
4,460
2,395
15,049
6,693
0
7,047
8,002
42,989
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,287
Gold Earned
47,302
189
Minions Killed
157
5
Camps Cleared
4
876,917
Distance Traveled
797,340
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
12,325
1,233
27
3
2
172,094
0
W
Neith
11,340
1,134
28
3
0
186,982
1
L
Rama
9,807
981
16
2
1
141,990
0
W
Tiamat
9,686
969
45
5
1
159,052
1
L
Da Ji
9,750
975
24
2
2
146,208
0
W
Artemis
12,966
1,297
58
6
0
176,211
0
L
Horus
8,827
883
15
2
1
175,514
0
L
Ymir
10,106
1,011
19
2
0
159,511
0
W
Cerberus
10,970
1,097
31
3
2
182,578
0
L
Ra
8,812
881
83
8
0
174,117
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role