Player Matchup

Nemesis
Nemesis
BurnKami
Nemesis
Level 16
God Stats
1W - 3L
1,755 SR
Queue Stats
8W - 22L
1,090 Elo+
Party 2
Heimdallr
Heimdallr
JorgeShortStick
Heimdallr
Level 11
God Stats
1W - 3L
1,395 SR
Queue Stats
4W - 12L
1,039 Elo+
Party 2
Ne Zha
Ne Zha
RoundWheel28768
Ne Zha
Level 13
God Stats
1W - 4L
1,257 SR
Queue Stats
447W - 545L
1,257 Elo+
Party 1
Cernunnos
Cernunnos
TFH FeLipe
Cernunnos
Level 24
God Stats
2W - 6L
1,319 SR
Queue Stats
326W - 438L
1,386 Elo+
Party 1
Aphrodite
Aphrodite
TFH Karmic
Aphrodite
Level 68
God Stats
2W - 9L
1,134 SR
Queue Stats
517W - 572L
1,378 Elo+
Party 1
Team Averages
Level 26
1,372 SR
1,230 Elo+

VS

Team Averages
Level 23
1,424 SR
1,314 Elo+
Ra
Ra
QuietColt219037
Ra
Level 27
God Stats
9W - 11L
1,407 SR
Queue Stats
73W - 89L
1,321 Elo+
Solo
Danzaburou
Danzaburou
Sturaa420
Danzaburou
Level 24
God Stats
79W - 88L
1,375 SR
Queue Stats
291W - 341L
1,392 Elo+
Solo
Da Ji
Da Ji
iWishiWasDGrohl
Da Ji
Level 28
God Stats
3W - 9L
1,258 SR
Queue Stats
75W - 86L
1,359 Elo+
Solo
Thanatos
Thanatos
tL Mercz
Thanatos
Level 25
God Stats
14W - 12L
1,494 SR
Queue Stats
73W - 63L
1,295 Elo+
Solo
Sobek
Sobek
xxRedKnightxx46
Sobek
Level 13
God Stats
6W - 4L
1,588 SR
Queue Stats
22W - 36L
1,202 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
BurnKami
Nemesis
15
9 / 11 / 2
10,585
529
9,655
18,409
10,235
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heimdallr
JorgeShortStick
Heimdallr
13
1 / 10 / 8
8,402
420
11,596
14,736
5,186
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

13
5 / 11 / 2
8,492
425
6,161
13,519
4,767
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Mace

Mace

+10
Physical Power

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cernunnos
TFH FeLipe
Cernunnos
13
2 / 5 / 4
7,874
394
13,947
14,792
6,120
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Aphrodite
TFH Karmic
Aphrodite
1
0 / 0 / 0
5,361
268
0
0
0
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 10 / 11
9,459
473
10,185
13,725
4,563
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Danzaburou
Sturaa420
Danzaburou
17
12 / 1 / 6
12,117
606
8,599
8,995
4,323
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

17
9 / 2 / 6
11,143
557
11,456
11,345
5,795
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Thanatos
tL Mercz
Thanatos
18
11 / 3 / 6
11,530
577
12,035
14,534
6,836
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

13
2 / 4 / 12
8,671
434
4,244
21,786
15,581
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
77
17
Kills
36
37
Deaths
20
16
Assists
41
Player
Kills
Deaths
Assists
KDA
L
Nemesis
BurnKami
Nemesis
9
11
2
0.91
L
Heimdallr
JorgeShortStick
Heimdallr
1
10
8
0.5
W
2
10
11
0.75
L
5
11
2
0.55
W
Danzaburou
Sturaa420
Danzaburou
12
1
6
15
L
Cernunnos
TFH FeLipe
Cernunnos
2
5
4
0.8
L
Aphrodite
TFH Karmic
Aphrodite
0
0
0
0
W
9
2
6
6
W
Thanatos
tL Mercz
Thanatos
11
3
6
4.67
W
2
4
12
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,359
Damage
46,519
61,456
Taken
70,385
26,308
Mitigated
37,098
3,086
Healing
22,335
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
BurnKami
Nemesis
9,655
4,804
0
561
18,409
10,235
1,349
2,932
15,363
0
35,559
L
Heimdallr
JorgeShortStick
Heimdallr
11,596
5,718
0
0
14,736
5,186
763
2,736
11,934
0
47,692
W
10,185
1,578
1,371
2,407
13,725
4,563
2,193
0
13,725
55,129
0
L
6,161
3,442
0
1,258
13,519
4,767
0
3,646
9,703
0
23,560
W
Danzaburou
Sturaa420
Danzaburou
8,599
5,592
0
1,095
8,995
4,323
4,329
0
8,995
0
51,848
L
Cernunnos
TFH FeLipe
Cernunnos
13,947
4,953
0
1,267
14,792
6,120
753
4,431
10,027
0
38,403
L
Aphrodite
TFH Karmic
Aphrodite
0
0
0
0
0
0
0
0
0
0
0
W
11,456
1,336
0
0
11,345
5,795
1,230
0
11,345
0
72,405
W
Thanatos
tL Mercz
Thanatos
12,035
3,137
195
12,517
14,534
6,836
1,833
0
14,534
0
65,601
W
4,244
687
229
4,521
21,786
15,581
1,569
0
21,786
19,500
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,714
Gold Earned
52,920
215
Minions Killed
451
0
Camps Cleared
0
1,250,714
Distance Traveled
1,775,687
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
10,585
529
56
3
0
359,397
0
L
Heimdallr
8,402
420
66
3
0
286,058
0
W
Ra
9,459
473
108
5
0
320,447
0
L
Ne Zha
8,492
425
40
2
0
304,730
2
W
Danzaburou
12,117
606
94
5
0
391,945
0
L
Cernunnos
7,874
394
53
3
0
300,529
0
L
Aphrodite
5,361
268
0
0
0
0
0
W
Da Ji
11,143
557
101
5
0
346,813
3
W
Thanatos
11,530
577
115
6
0
371,009
0
W
Sobek
8,671
434
33
2
0
345,473
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role