Player Matchup

Sobek
Sobek
Briixxn
Sobek
Level 101
God Stats
2W - 3L
1,462 SR
Queue Stats
289W - 270L
1,427 Elo+
Party 2
Danzaburou
Danzaburou
Sharkyy-v
Danzaburou
Level 86
God Stats
2W - 1L
1,500 SR
Queue Stats
242W - 208L
1,443 Elo+
Party 2
Geb
Geb
Tamo14ple
Geb
Level 67
God Stats
38W - 10L
1,661 SR
Queue Stats
299W - 258L
1,461 Elo+
Party 2
Merlin
Merlin
vAQuuA
Merlin
Level 18
God Stats
9W - 4L
1,843 SR
Queue Stats
92W - 65L
1,422 Elo+
Party 2
Mulan
Mulan
vShxrkRR
Mulan
Level 66
God Stats
17W - 16L
1,634 SR
Queue Stats
412W - 380L
1,470 Elo+
Party 2
Team Averages
Level 68
1,620 SR
1,445 Elo+

VS

Team Averages
Level 72
1,633 SR
1,508 Elo+
Kukulkan
Kukulkan
Hackerfreak1010
Kukulkan
Level 43
God Stats
13W - 10L
1,484 SR
Queue Stats
288W - 321L
1,486 Elo+
Party 1
Sobek
Sobek
Kilax--
Sobek
Level 58
God Stats
2W - 0L
1,712 SR
Queue Stats
205W - 199L
1,427 Elo+
Party 3
Danzaburou
Danzaburou
NeskyZone
Danzaburou
Level 29
God Stats
2W - 0L
1,500 SR
Queue Stats
172W - 168L
1,411 Elo+
Party 3
Fenrir
Fenrir
SaYaaHD
Fenrir
Level 105
God Stats
7W - 3L
1,638 SR
Queue Stats
187W - 176L
1,577 Elo+
Party 1
Athena
Athena
XVI_Shinon
Athena
Level 125
God Stats
16W - 7L
1,834 SR
Queue Stats
354W - 237L
1,641 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
Briixxn
Sobek
12
1 / 6 / 0
7,070
416
8,127
15,100
9,513
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Danzaburou
Sharkyy-v
Danzaburou
16
4 / 1 / 0
9,875
581
7,576
9,797
4,728
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

10
1 / 4 / 7
7,610
448
8,629
14,119
7,034
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Merlin
vAQuuA
Merlin
14
4 / 4 / 0
8,813
518
12,146
8,792
3,355
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mulan
vShxrkRR
Mulan
13
1 / 6 / 5
8,083
475
9,112
14,866
6,683
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
14
3 / 1 / 4
8,165
480
8,585
7,749
2,661
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sobek
Kilax--
Sobek
13
3 / 2 / 8
8,146
479
6,836
15,605
14,521
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Danzaburou
NeskyZone
Danzaburou
14
3 / 4 / 6
8,275
487
7,336
12,109
3,885
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fenrir
SaYaaHD
Fenrir
14
5 / 4 / 5
8,609
506
8,863
15,087
6,057
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Athena
XVI_Shinon
Athena
16
7 / 0 / 5
10,035
590
12,033
17,268
11,717
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
49
11
Kills
21
21
Deaths
11
12
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Sobek
Briixxn
Sobek
1
6
0
0.17
W
Kukulkan
3
1
4
5
W
Sobek
Kilax--
Sobek
3
2
8
3.5
W
Danzaburou
NeskyZone
Danzaburou
3
4
6
1.5
W
Fenrir
SaYaaHD
Fenrir
5
4
5
1.88
L
Danzaburou
Sharkyy-v
Danzaburou
4
1
0
4
L
1
4
7
1.13
W
Athena
XVI_Shinon
Athena
7
0
5
9.5
L
Merlin
vAQuuA
Merlin
4
4
0
1
L
Mulan
vShxrkRR
Mulan
1
6
5
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,590
Damage
43,653
62,674
Taken
67,818
31,313
Mitigated
38,841
18,764
Healing
21,404
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sobek
Briixxn
Sobek
8,127
497
0
4,799
15,100
9,513
380
7,819
7,281
34,545
0
W
Kukulkan
8,585
529
0
752
7,749
2,661
508
4,545
2,914
49,530
0
W
Sobek
Kilax--
Sobek
6,836
742
537
6,064
15,605
14,521
125
4,647
10,714
22,606
0
W
Danzaburou
NeskyZone
Danzaburou
7,336
3,975
0
3,684
12,109
3,885
812
3,074
8,979
0
41,060
W
Fenrir
SaYaaHD
Fenrir
8,863
1,611
0
2,084
15,087
6,057
440
7,066
7,745
0
47,370
L
Danzaburou
Sharkyy-v
Danzaburou
7,576
3,813
0
4,383
9,797
4,728
2,480
1,975
7,822
0
76,988
L
8,629
1,555
0
1,599
14,119
7,034
0
8,097
6,022
25,247
0
W
Athena
XVI_Shinon
Athena
12,033
4,120
0
8,283
17,268
11,717
633
8,628
8,564
54,582
4,278
L
Merlin
vAQuuA
Merlin
12,146
810
0
2,133
8,792
3,355
0
3,168
5,624
52,256
0
L
Mulan
vShxrkRR
Mulan
9,112
1,074
0
5,850
14,866
6,683
0
5,864
9,002
0
48,405

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,451
Gold Earned
43,230
382
Minions Killed
376
0
Camps Cleared
0
1,560,119
Distance Traveled
1,605,195
11
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
7,070
416
32
2
0
293,843
0
W
Kukulkan
8,165
480
98
6
0
301,407
4
W
Sobek
8,146
479
31
2
0
345,257
1
W
Danzaburou
8,275
487
75
4
0
289,725
2
W
Fenrir
8,609
506
77
5
0
317,526
2
L
Danzaburou
9,875
581
126
7
0
295,624
2
L
Geb
7,610
448
25
1
0
345,499
3
W
Athena
10,035
590
95
6
0
351,280
0
L
Merlin
8,813
518
114
7
0
289,326
1
L
Mulan
8,083
475
85
5
0
335,827
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role