Player Matchup

Sun Wukong
Sun Wukong
MrWakame
Sun Wukong
Level 121
God Stats
1W - 2L
1,450 SR
Queue Stats
46W - 35L
1,652 Elo+
Party 1
Nu Wa
Nu Wa
Phil1332
Nu Wa
Level 80
God Stats
25W - 12L
1,662 SR
Queue Stats
55W - 39L
1,661 Elo+
Party 1
Cerberus
Cerberus
Solidusflames77
Cerberus
Level 127
God Stats
1W - 1L
1,276 SR
Queue Stats
85W - 69L
1,676 Elo+
Party 1
Team Averages
Level 109
1,463 SR
1,663 Elo+

VS

Team Averages
Level 127
1,656 SR
1,585 Elo+
Danzaburou
Danzaburou
LeekGunnaShootEm
Danzaburou
Level 129
God Stats
4W - 8L
1,981 SR
Queue Stats
64W - 74L
1,630 Elo+
Party 2
Jing Wei
Jing Wei
johnnymojr
Jing Wei
Level 127
God Stats
2W - 1L
1,704 SR
Queue Stats
77W - 79L
1,614 Elo+
Party 2
Neith
Neith
lordhusain
Neith
Level 126
God Stats
6W - 7L
1,282 SR
Queue Stats
90W - 101L
1,512 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
MrWakame
Sun Wukong
13
1 / 1 / 10
9,712
607
7,477
11,504
11,560
Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Nu Wa
Phil1332
Nu Wa
14
7 / 1 / 5
10,832
677
8,599
5,424
2,266
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cerberus
14
4 / 1 / 8
11,230
702
11,277
12,351
14,226
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
LeekGunnaShootEm
Danzaburou
12
2 / 3 / 1
9,887
618
5,792
11,821
3,849
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Jing Wei
johnnymojr
Jing Wei
13
0 / 4 / 3
8,869
554
7,688
9,094
2,511
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Mace

Mace

+10
Physical Power

Neith
11
1 / 5 / 2
8,975
561
7,112
11,592
3,576
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
9
12
Kills
3
3
Deaths
12
23
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
LeekGunnaShootEm
Danzaburou
2
3
1
0.83
W
Sun Wukong
MrWakame
Sun Wukong
1
1
10
6
W
Nu Wa
Phil1332
Nu Wa
7
1
5
9.5
W
Cerberus
4
1
8
8
L
Jing Wei
johnnymojr
Jing Wei
0
4
3
0.38
L
Neith
1
5
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,353
Damage
20,592
29,279
Taken
32,507
28,052
Mitigated
9,936
8,811
Healing
7,129
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
LeekGunnaShootEm
Danzaburou
5,792
2,654
0
2,765
11,821
3,849
129
5,509
6,312
0
48,535
W
Sun Wukong
MrWakame
Sun Wukong
7,477
1,270
805
1,986
11,504
11,560
602
36
11,468
0
41,585
W
Nu Wa
Phil1332
Nu Wa
8,599
2,505
135
1,308
5,424
2,266
2,210
0
5,424
38,520
0
W
Cerberus
11,277
234
560
4,017
12,351
14,226
363
12
12,339
37,477
0
L
Jing Wei
johnnymojr
Jing Wei
7,688
5,769
0
1,459
9,094
2,511
0
7,040
2,054
0
45,842
L
Neith
7,112
3,323
0
2,905
11,592
3,576
132
7,423
4,169
0
34,748

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,774
Gold Earned
27,731
196
Minions Killed
201
0
Camps Cleared
0
898,318
Distance Traveled
727,321
13
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
9,887
618
91
6
0
232,543
1
W
Sun Wukong
9,712
607
31
2
0
333,099
5
W
Nu Wa
10,832
677
66
4
0
251,276
2
W
Cerberus
11,230
702
99
6
0
313,943
6
L
Jing Wei
8,869
554
50
3
0
266,181
2
L
Neith
8,975
561
60
4
0
228,597
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role