Player Matchup

Medusa
Medusa
GiveMeUrFood
Medusa
Level 101
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 6L
1,267 Elo+
Party 2
Tiamat
Tiamat
God_PAI
Tiamat
Level 148
God Stats
0W - 1L
1,817 SR
Queue Stats
49W - 26L
1,878 Elo+
Party 2
Bacchus
Bacchus
LawinGanjo
Bacchus
Level 105
God Stats
12W - 7L
2,125 SR
Queue Stats
65W - 36L
1,940 Elo+
Party 2
Team Averages
Level 118
1,814 SR
1,695 Elo+

VS

Team Averages
Level 90
1,799 SR
1,812 Elo+
Hades
Hades
BrennanaJ
Hades
Level 88
God Stats
5W - 1L
1,812 SR
Queue Stats
505W - 143L
1,919 Elo+
Party 1
Loki
Loki
HBCAPONE
Loki
Level 24
God Stats
2W - 3L
1,667 SR
Queue Stats
2W - 3L
1,583 Elo+
Solo
Chaac
Chaac
TacticalFeeds
Chaac
Level 157
God Stats
17W - 4L
1,918 SR
Queue Stats
585W - 139L
1,936 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
14
3 / 7 / 7
11,648
647
14,100
16,810
8,267
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Tiamat
God_PAI
Tiamat
17
9 / 6 / 2
14,477
804
17,916
16,138
14,143
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bacchus
LawinGanjo
Bacchus
14
3 / 4 / 11
11,729
652
9,283
20,028
21,724
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
BrennanaJ
Hades
18
8 / 4 / 7
14,117
784
19,341
24,847
18,225
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Loki
9
0 / 8 / 5
10,317
573
1,267
9,080
2,663
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

17
9 / 4 / 6
13,401
745
23,299
25,903
23,502
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
35
15
Kills
17
17
Deaths
16
20
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Hades
BrennanaJ
Hades
8
4
7
2.88
L
Medusa
3
7
7
0.93
L
Tiamat
God_PAI
Tiamat
9
6
2
1.67
W
Loki
0
8
5
0.31
L
Bacchus
LawinGanjo
Bacchus
3
4
11
2.13
W
9
4
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,299
Damage
43,907
52,976
Taken
59,830
44,134
Mitigated
44,390
5,993
Healing
25,405
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hades
BrennanaJ
Hades
19,341
2,113
1,926
13,704
24,847
18,225
1,810
12,583
12,264
80,359
0
L
Medusa
14,100
9,524
0
230
16,810
8,267
0
6,670
9,965
0
56,750
L
Tiamat
God_PAI
Tiamat
17,916
1,283
568
4,049
16,138
14,143
0
4,488
11,484
66,427
0
W
Loki
1,267
345
0
833
9,080
2,663
343
5,309
3,771
0
29,271
L
Bacchus
LawinGanjo
Bacchus
9,283
705
478
668
20,028
21,724
0
7,632
12,139
27,485
0
W
23,299
6,201
0
8,942
25,903
23,502
1,032
9,814
16,089
0
67,058

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,854
Gold Earned
37,835
205
Minions Killed
220
0
Camps Cleared
0
996,117
Distance Traveled
858,859
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
14,117
784
130
7
0
322,088
2
L
Medusa
11,648
647
88
5
0
304,491
4
L
Tiamat
14,477
804
86
5
0
322,393
0
W
Loki
10,317
573
26
1
0
176,251
3
L
Bacchus
11,729
652
31
2
0
369,233
1
W
Chaac
13,401
745
64
4
0
360,520
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role