Player Matchup

Odin
Odin
Aadrianro8
Odin
Level 6
God Stats
6W - 3L
1,570 SR
Queue Stats
13W - 5L
1,403 Elo+
Party 1
Cupid
Cupid
PhantomsChannelG
Cupid
Level 59
God Stats
6W - 7L
1,584 SR
Queue Stats
23W - 42L
1,276 Elo+
Party 1
Chronos
Chronos
balma999
Chronos
Level 35
God Stats
2W - 3L
1,459 SR
Queue Stats
33W - 47L
1,241 Elo+
Party 1
Arachne
Arachne
dcastro_16
Arachne
Level 13
God Stats
12W - 10L
1,570 SR
Queue Stats
16W - 20L
1,185 Elo+
Party 1
Cerberus
Cerberus
sebasvm25633
Cerberus
Level 58
God Stats
3W - 1L
1,283 SR
Queue Stats
14W - 22L
1,274 Elo+
Party 1
Team Averages
Level 34
1,493 SR
1,276 Elo+

VS

Team Averages
Level 26
1,423 SR
1,292 Elo+
Loki
Loki
NasodCreationG
Loki
Level 27
God Stats
1W - 7L
1,310 SR
Queue Stats
137W - 193L
1,288 Elo+
Party 2
Chaac
Chaac
Naykd
Chaac
Level 28
God Stats
6W - 10L
1,418 SR
Queue Stats
151W - 148L
1,166 Elo+
Solo
Neith
Neith
Not_A_McCree_VA
Neith
Level 24
God Stats
42W - 53L
1,345 SR
Queue Stats
81W - 110L
1,328 Elo+
Party 2
Kuzenbo
Kuzenbo
Strafe4166
Kuzenbo
Level 22
God Stats
15W - 12L
1,575 SR
Queue Stats
93W - 100L
1,341 Elo+
Solo
Bellona
Bellona
Zanthos_Tenebrae
Bellona
Level 27
God Stats
10W - 18L
1,465 SR
Queue Stats
23W - 34L
1,337 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 5 / 3
8,700
512
3,598
8,813
5,809
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

17
14 / 4 / 7
11,073
651
13,772
12,619
5,224
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Chronos
balma999
Chronos
12
0 / 7 / 3
8,055
474
2,152
10,616
2,989
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Arachne
dcastro_16
Arachne
14
7 / 2 / 4
9,252
544
7,532
12,690
6,119
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cerberus
sebasvm25633
Cerberus
15
11 / 1 / 16
11,589
682
10,438
15,363
14,324
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 6 / 2
8,362
492
3,735
9,656
2,746
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Chaac
Naykd
Chaac
14
5 / 6 / 1
8,853
521
11,183
13,611
8,770
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

13
3 / 12 / 3
8,825
519
11,256
12,528
3,504
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Kuzenbo
Strafe4166
Kuzenbo
7
1 / 7 / 0
6,145
361
3,129
8,442
4,657
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

15
7 / 4 / 1
9,693
570
11,784
10,396
8,000
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
25
35
Kills
18
19
Deaths
35
33
Assists
7
Player
Kills
Deaths
Assists
KDA
W
3
5
3
0.9
L
2
6
2
0.5
L
Chaac
Naykd
Chaac
5
6
1
0.92
L
3
12
3
0.38
W
14
4
7
4.38
L
Kuzenbo
Strafe4166
Kuzenbo
1
7
0
0.14
L
7
4
1
1.88
W
Chronos
balma999
Chronos
0
7
3
0.21
W
Arachne
dcastro_16
Arachne
7
2
4
4.5
W
Cerberus
sebasvm25633
Cerberus
11
1
16
19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,492
Damage
41,087
60,101
Taken
54,633
34,465
Mitigated
27,677
11,414
Healing
6,622
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,598
1,732
0
1,800
8,813
5,809
265
0
8,813
0
24,855
L
3,735
1,817
0
0
9,656
2,746
543
1,113
8,465
0
32,790
L
Chaac
Naykd
Chaac
11,183
4,140
194
3,721
13,611
8,770
812
2,913
10,648
0
51,196
L
11,256
5,343
219
1,164
12,528
3,504
365
4,165
8,363
0
41,624
W
13,772
7,851
564
4,135
12,619
5,224
3,580
1,258
11,361
0
65,362
L
Kuzenbo
Strafe4166
Kuzenbo
3,129
999
0
442
8,442
4,657
0
2,594
5,848
8,011
0
L
11,784
2,611
0
882
10,396
8,000
1,435
1,805
8,401
0
57,370
W
Chronos
balma999
Chronos
2,152
1,032
171
1,021
10,616
2,989
2,408
0
10,616
35,625
0
W
Arachne
dcastro_16
Arachne
7,532
5,990
0
998
12,690
6,119
773
0
12,690
0
36,576
W
Cerberus
sebasvm25633
Cerberus
10,438
1,119
0
2,725
15,363
14,324
69
1,871
13,492
32,365
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,669
Gold Earned
41,878
379
Minions Killed
355
0
Camps Cleared
0
1,493,331
Distance Traveled
1,358,810
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
8,700
512
57
3
0
303,626
2
L
Loki
8,362
492
68
4
0
291,346
1
L
Chaac
8,853
521
89
5
0
272,068
4
L
Neith
8,825
519
66
4
0
283,859
0
W
Cupid
11,073
651
119
7
0
269,099
0
L
Kuzenbo
6,145
361
11
1
0
200,287
0
L
Bellona
9,693
570
121
7
0
311,250
0
W
Chronos
8,055
474
77
5
0
244,706
0
W
Arachne
9,252
544
66
4
0
364,653
0
W
Cerberus
11,589
682
60
4
0
311,247
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role