Player Matchup

Medusa
Medusa
PrimalTigrex
Medusa
Level 10
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 2L
1,723 Elo+
Party 1
Kali
Kali
backdropped
Kali
Level 20
God Stats
3W - 1L
1,492 SR
Queue Stats
72W - 74L
1,539 Elo+
Solo
Ymir
Ymir
mommacass64
Ymir
Level 18
God Stats
1W - 4L
1,500 SR
Queue Stats
8W - 19L
1,499 Elo+
Solo
Bastet
Bastet
primalbear01
Bastet
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 15L
1,742 Elo+
Party 1
Ra
Ra
str8cash4111
Ra
Level 10
God Stats
1W - 0L
1,500 SR
Queue Stats
618W - 623L
1,331 Elo+
Solo
Team Averages
Level 25
1,498 SR
1,567 Elo+

VS

Team Averages
Level 13
1,525 SR
1,491 Elo+
Tsukuyomi
Tsukuyomi
Crimsons Denial
Tsukuyomi
Level 16
God Stats
7W - 7L
1,577 SR
Queue Stats
66W - 56L
1,484 Elo+
Solo
Hachiman
Hachiman
JTmoneyMonster
Hachiman
Level 21
God Stats
41W - 17L
1,771 SR
Queue Stats
254W - 208L
1,699 Elo+
Solo
Chang'e
Chang'e
crazy40ozfool
Chang'e
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 36L
1,526 Elo+
Solo
Sun Wukong
Sun Wukong
kurama_24_1821
Sun Wukong
Level 5
God Stats
0W - 2L
1,500 SR
Queue Stats
4W - 6L
1,463 Elo+
Solo
Olorun
Olorun
make_myballs_ich
Olorun
Level 5
God Stats
10W - 20L
1,276 SR
Queue Stats
48W - 61L
1,284 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
20
5 / 5 / 14
15,631
919
21,039
17,660
8,512
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

20
0 / 6 / 15
14,688
864
8,621
20,401
10,223
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

20
2 / 3 / 15
15,211
895
6,272
24,752
32,513
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Bastet
20
11 / 13 / 8
17,585
1,034
32,169
27,411
11,992
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

20
6 / 3 / 14
17,099
1,006
30,590
16,532
7,471
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Team 1 Tickets

38

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Crimsons Denial
Tsukuyomi
16
0 / 1 / 1
12,143
714
714
1,028
288
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Hachiman
20
21 / 3 / 7
20,707
1,218
52,451
28,859
16,011
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Chang'e
20
5 / 10 / 22
18,127
1,066
28,598
43,987
18,265
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sun Wukong
kurama_24_1821
Sun Wukong
16
0 / 2 / 0
12,096
712
1,302
3,030
1,793
Boots

Boots

+6%
Movement Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

20
4 / 8 / 16
16,043
944
15,192
27,577
29,729
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

90
Kill Participation
76
24
Kills
30
30
Deaths
24
66
Assists
46
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
Crimsons Denial
Tsukuyomi
0
1
1
0.5
L
Hachiman
21
3
7
8.17
W
Medusa
5
5
14
2.4
W
0
6
15
1.25
L
Chang'e
5
10
22
1.6
L
Sun Wukong
kurama_24_1821
Sun Wukong
0
2
0
0
L
4
8
16
1.5
W
2
3
15
3.17
W
Bastet
11
13
8
1.15
W
6
3
14
4.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

98,691
Damage
98,257
106,756
Taken
104,481
70,711
Mitigated
66,086
18,579
Healing
21,261
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
Crimsons Denial
Tsukuyomi
714
124
0
4
1,028
288
0
58
970
0
1,717
L
Hachiman
52,451
31,505
0
0
28,859
16,011
0
9,224
19,635
0
108,525
W
Medusa
21,039
12,392
0
1,343
17,660
8,512
0
6,307
11,353
0
38,969
W
8,621
3,485
0
1,629
20,401
10,223
0
9,212
11,189
0
16,748
L
Chang'e
28,598
2,458
5,648
8,181
43,987
18,265
0
16,587
27,400
66,622
0
L
Sun Wukong
kurama_24_1821
Sun Wukong
1,302
280
0
147
3,030
1,793
0
912
2,118
0
3,735
L
15,192
7,285
2,761
4,520
27,577
29,729
0
10,081
17,496
50,181
0
W
6,272
1,152
0
0
24,752
32,513
0
10,819
13,933
25,776
0
W
Bastet
32,169
12,366
480
2,996
27,411
11,992
0
10,285
17,126
0
65,077
W
30,590
1,272
7,304
4,827
16,532
7,471
0
7,167
9,365
103,580
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

80,214
Gold Earned
79,116
313
Minions Killed
300
10
Camps Cleared
4
1,502,305
Distance Traveled
897,843
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
12,143
714
2
0
0
22,173
0
L
Hachiman
20,707
1,218
130
8
1
300,364
0
W
Medusa
15,631
919
33
2
1
300,324
0
W
Kali
14,688
864
16
1
1
309,435
2
L
Chang'e
18,127
1,066
103
6
1
298,989
0
L
Sun Wukong
12,096
712
4
0
1
55,027
0
L
Olorun
16,043
944
61
4
1
221,290
2
W
Ymir
15,211
895
49
3
0
296,989
0
W
Bastet
17,585
1,034
41
2
7
272,031
0
W
Ra
17,099
1,006
174
10
1
323,526
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role